Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Merl1n21
Zhong Kui
Level 83
God Stats
15W - 10L
1,623 SR
Queue Stats
115W - 104L
1,507 Elo+
Solo
Anhur
Anhur
YENWON
Anhur
Level 52
God Stats
0W - 3L
1,233 SR
Queue Stats
34W - 44L
1,466 Elo+
Solo
Olorun
Olorun
kadend12
Olorun
Level 84
God Stats
1W - 5L
1,669 SR
Queue Stats
169W - 166L
1,452 Elo+
Solo
Mulan
Mulan
proalon
Mulan
Level 135
God Stats
1W - 1L
1,696 SR
Queue Stats
93W - 111L
1,537 Elo+
Solo
Team Averages
Level 96
1,544 SR
1,492 Elo+

VS

Team Averages
Level 110
1,544 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Emiel22
Mercury
Level 100
God Stats
1W - 0L
1,751 SR
Queue Stats
54W - 41L
1,591 Elo+
Solo
Chernobog
Chernobog
KochanaPaulina
Chernobog
Level 61
God Stats
13W - 7L
1,633 SR
Queue Stats
241W - 231L
1,516 Elo+
Party 1
Atlas
Atlas
Kíkkyx
Atlas
Level 142
God Stats
2W - 4L
1,339 SR
Queue Stats
88W - 80L
1,511 Elo+
Solo
Bellona
Bellona
qwertuqwert
Bellona
Level 119
God Stats
19W - 16L
1,497 SR
Queue Stats
154W - 142L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 8 / 3
9,139
538
10,748
17,594
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Merl1n21
Zhong Kui
13
0 / 5 / 1
8,083
475
3,756
12,486
8,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
YENWON
Anhur
14
0 / 1 / 1
7,712
454
2,779
8,363
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kadend12
Olorun
13
3 / 5 / 2
8,082
475
7,072
11,148
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
proalon
Mulan
12
2 / 7 / 0
7,836
461
6,872
16,493
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 8
10,089
593
11,581
9,205
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Emiel22
Mercury
14
3 / 3 / 5
8,998
529
3,550
10,869
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
KochanaPaulina
Chernobog
15
3 / 4 / 7
9,412
554
9,076
10,299
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Kíkkyx
Atlas
15
7 / 0 / 7
9,379
552
8,278
10,935
8,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
qwertuqwert
Bellona
17
10 / 0 / 2
10,933
643
14,413
12,188
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
26
26
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
8
3
0.69
W
Nu Wa
 
Nu Wa
3
2
8
3.5
W
Mercury
Emiel22
Mercury
3
3
5
1.83
W
Chernobog
KochanaPaulina
Chernobog
3
4
7
1.63
W
Atlas
Kíkkyx
Atlas
7
0
7
10.5
L
Zhong Kui
Merl1n21
Zhong Kui
0
5
1
0.1
L
Anhur
YENWON
Anhur
0
1
1
0.5
L
Olorun
kadend12
Olorun
3
5
2
0.8
L
Mulan
proalon
Mulan
2
7
0
0.29
W
Bellona
qwertuqwert
Bellona
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
46,898
66,084
Taken
53,496
31,397
Mitigated
29,975
18,169
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,748
3,225
22
5,512
17,594
6,303
0
3,090
14,344
0
58,638
W
Nu Wa
 
Nu Wa
11,581
1,929
355
3,134
9,205
3,265
1,687
3,080
6,125
68,078
0
W
Mercury
Emiel22
Mercury
3,550
1,884
0
3,762
10,869
3,842
0
1,512
9,357
0
49,975
W
Chernobog
KochanaPaulina
Chernobog
9,076
6,474
0
1,450
10,299
3,496
1,560
1,126
9,173
0
69,766
W
Atlas
Kíkkyx
Atlas
8,278
2,288
60
2,410
10,935
8,575
321
653
10,282
37,113
0
L
Zhong Kui
Merl1n21
Zhong Kui
3,756
504
0
4,007
12,486
8,046
27
1,653
10,749
47,478
0
L
Anhur
YENWON
Anhur
2,779
1,469
0
3,373
8,363
2,407
0
2,099
6,158
0
43,562
L
Olorun
kadend12
Olorun
7,072
3,111
0
2,680
11,148
6,086
862
4,051
6,835
43,615
5,487
L
Mulan
proalon
Mulan
6,872
1,313
126
2,449
16,493
8,555
0
8,108
8,139
3,195
35,947
W
Bellona
qwertuqwert
Bellona
14,413
4,622
0
5,250
12,188
10,797
891
4,062
8,126
0
58,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
48,811
463
Minions Killed
485
0
Camps Cleared
0
1,463,373
Distance Traveled
1,818,222
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,139
538
102
6
0
336,863
1
W
Nu Wa
10,089
593
129
8
0
325,317
1
W
Mercury
8,998
529
69
4
0
422,933
5
W
Chernobog
9,412
554
109
6
0
334,909
5
W
Atlas
9,379
552
55
3
0
345,029
10
L
Zhong Kui
8,083
475
122
7
0
312,745
1
L
Anhur
7,712
454
84
5
0
291,157
0
L
Olorun
8,082
475
88
5
0
263,498
1
L
Mulan
7,836
461
67
4
0
259,110
2
W
Bellona
10,933
643
123
7
0
390,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role