Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AngelAurion
Da Ji
Level 97
God Stats
6W - 6L
1,420 SR
Queue Stats
248W - 237L
1,511 Elo+
Solo
Poseidon
Poseidon
Bounty094
Poseidon
Level 48
God Stats
4W - 5L
1,486 SR
Queue Stats
131W - 117L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
Ir0nBakasura
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 107L
1,548 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,516 Elo+

VS

Team Averages
Level 81
1,628 SR
1,492 Elo+
Khepri
Khepri
GavenasK
Khepri
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 134L
1,428 Elo+
Party 2
Chaac
Chaac
MAJ0R PANYE
Chaac
Level 155
God Stats
41W - 33L
1,535 SR
Queue Stats
1,480W - 1,490L
1,497 Elo+
Solo
Vamana
Vamana
Swjrv
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,478 Elo+
Party 2
Arachne
Arachne
V4MPIRELORD
Arachne
Level 126
God Stats
0W - 2L
1,787 SR
Queue Stats
299W - 281L
1,517 Elo+
Solo
Bakasura
Bakasura
ryd3r21
Bakasura
Level 54
God Stats
2W - 1L
1,818 SR
Queue Stats
196W - 216L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
9 / 3 / 13
11,213
863
20,297
9,310
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
 
Hercules
17
3 / 2 / 14
9,541
734
9,312
14,821
11,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 4 / 13
10,869
836
12,128
12,070
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Bounty094
Poseidon
18
2 / 1 / 13
9,742
749
13,196
6,800
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Ir0nBakasura
Kuzenbo
17
2 / 1 / 20
10,448
804
10,279
16,248
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GavenasK
Khepri
14
0 / 4 / 6
8,310
639
8,526
16,979
21,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 7
10,769
828
17,462
18,156
31,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
Swjrv
Vamana
15
0 / 4 / 6
8,337
641
8,841
13,686
14,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
V4MPIRELORD
Arachne
17
6 / 6 / 3
10,401
800
9,431
13,721
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ryd3r21
Bakasura
13
1 / 6 / 4
8,229
633
4,558
11,585
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
23
Kills
11
11
Deaths
23
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
3
13
5.17
W
Hercules
 
Hercules
3
2
14
5
W
7
4
13
3.38
W
Poseidon
Bounty094
Poseidon
2
1
13
8.5
L
Khepri
GavenasK
Khepri
0
4
6
0.75
W
Kuzenbo
Ir0nBakasura
Kuzenbo
2
1
20
12
L
4
3
7
2.5
L
Vamana
Swjrv
Vamana
0
4
6
0.75
L
Arachne
V4MPIRELORD
Arachne
6
6
3
1.25
L
Bakasura
ryd3r21
Bakasura
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,212
Damage
48,818
59,249
Taken
74,127
49,282
Mitigated
81,387
21,069
Healing
26,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,297
1,500
460
1,738
9,310
4,471
850
1,498
7,684
44,481
0
W
Hercules
 
Hercules
9,312
4,171
1,253
4,247
14,821
11,461
1,059
1,623
12,756
0
13,691
W
12,128
4,507
2,113
2,100
12,070
6,407
296
1,891
9,861
0
18,241
W
Poseidon
Bounty094
Poseidon
13,196
2,524
1,515
1,321
6,800
3,251
938
400
6,330
36,113
0
L
Khepri
GavenasK
Khepri
8,526
587
1,098
3,176
16,979
21,449
120
10,440
6,539
15,270
0
W
Kuzenbo
Ir0nBakasura
Kuzenbo
10,279
3,681
1,719
4,603
16,248
23,692
240
2,136
13,347
19,205
0
L
17,462
1,547
1,111
5,117
18,156
31,414
548
9,630
8,526
0
40,478
L
Vamana
Swjrv
Vamana
8,841
3,481
2,142
5,013
13,686
14,838
438
8,038
5,648
0
25,107
L
Arachne
V4MPIRELORD
Arachne
9,431
6,680
1,806
3,529
13,721
7,338
433
8,236
5,485
0
14,166
L
Bakasura
ryd3r21
Bakasura
4,558
3,058
657
2,800
11,585
6,348
936
7,428
4,157
0
8,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
46,046
177
Minions Killed
123
0
Camps Cleared
0
1,332,803
Distance Traveled
1,262,695
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,213
863
72
6
0
246,137
3
W
Hercules
9,541
734
9
1
0
279,125
0
W
Da Ji
10,869
836
21
2
0
257,598
2
W
Poseidon
9,742
749
49
4
0
263,279
3
L
Khepri
8,310
639
25
2
0
236,509
0
W
Kuzenbo
10,448
804
26
2
0
286,664
1
L
Chaac
10,769
828
42
3
0
265,485
0
L
Vamana
8,337
641
26
2
0
273,869
0
L
Arachne
10,401
800
11
1
0
240,725
1
L
Bakasura
8,229
633
19
1
0
246,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role