Player Matchup

Sol
Sol
Asthoriu
Sol
Level 148
God Stats
5W - 7L
1,203 SR
Queue Stats
457W - 411L
1,545 Elo+
Solo
Mercury
Mercury
ImSoMoisst
Mercury
Level 87
God Stats
2W - 2L
1,484 SR
Queue Stats
338W - 338L
1,502 Elo+
Solo
Artemis
Artemis
Rex_Sandier
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,755 Elo+
Solo
Geb
Geb
Vic sold
Geb
Level 102
God Stats
5W - 2L
1,919 SR
Queue Stats
467W - 395L
1,544 Elo+
Solo
King Arthur
King Arthur
rocomgg
King Arthur
Level 117
God Stats
10W - 6L
1,692 SR
Queue Stats
366W - 302L
1,642 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,598 Elo+

VS

Team Averages
Level 123
1,530 SR
1,552 Elo+
Chronos
Chronos
Faoz224
Chronos
Level 101
God Stats
1W - 1L
1,207 SR
Queue Stats
94W - 80L
1,570 Elo+
Solo
Chang'e
Chang'e
Hiorako
Chang'e
Level 112
God Stats
96W - 51L
1,665 SR
Queue Stats
190W - 188L
1,565 Elo+
Solo
Bellona
Bellona
Natalid10000
Bellona
Level 148
God Stats
12W - 8L
1,628 SR
Queue Stats
189W - 172L
1,551 Elo+
Solo
Mulan
Mulan
Optica1X_YT
Mulan
Level 107
God Stats
26W - 9L
1,692 SR
Queue Stats
342W - 316L
1,537 Elo+
Solo
Aphrodite
Aphrodite
adrian201410
Aphrodite
Level 146
God Stats
1W - 2L
1,457 SR
Queue Stats
185W - 174L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,954
595
7,034
5,251
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ImSoMoisst
Mercury
9
1 / 2 / 4
5,649
565
1,938
7,978
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Rex_Sandier
Artemis
9
0 / 4 / 0
4,986
499
4,454
6,181
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
4,891
489
1,877
8,546
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
rocomgg
King Arthur
9
1 / 5 / 0
5,194
519
3,602
10,180
3,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Faoz224
Chronos
11
4 / 1 / 3
6,272
627
4,128
6,062
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Hiorako
Chang'e
11
4 / 1 / 2
6,668
667
6,508
6,228
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Natalid10000
Bellona
11
2 / 1 / 2
5,986
599
4,130
5,791
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 0 / 4
6,562
656
9,644
9,479
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
adrian201410
Aphrodite
9
0 / 3 / 0
5,379
538
3,195
6,228
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
15
15
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Chronos
Faoz224
Chronos
4
1
3
5.5
W
Chang'e
Hiorako
Chang'e
4
1
2
5
L
Mercury
ImSoMoisst
Mercury
1
2
4
1.5
W
Bellona
Natalid10000
Bellona
2
1
2
3
W
5
0
4
7
L
Artemis
Rex_Sandier
Artemis
0
4
0
0
L
0
2
2
0.5
W
Aphrodite
adrian201410
Aphrodite
0
3
0
0
L
King Arthur
rocomgg
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
27,605
38,136
Taken
33,788
13,196
Mitigated
14,334
11,300
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
2,509
0
2,418
5,251
2,064
1,276
1,320
3,931
30,488
4,600
W
Chronos
Faoz224
Chronos
4,128
2,007
0
1,194
6,062
1,792
596
108
5,954
29,266
5,349
W
Chang'e
Hiorako
Chang'e
6,508
832
153
3,247
6,228
1,864
396
1,031
5,197
34,794
0
L
Mercury
ImSoMoisst
Mercury
1,938
602
0
3,261
7,978
2,055
0
1,207
6,749
0
22,432
W
Bellona
Natalid10000
Bellona
4,130
1,221
0
1,792
5,791
3,371
0
857
4,934
0
39,472
W
9,644
1,081
0
2,571
9,479
4,894
0
3,160
6,319
0
25,197
L
Artemis
Rex_Sandier
Artemis
4,454
1,658
0
1,614
6,181
1,217
46
1,870
4,311
0
26,181
L
1,877
409
0
1,636
8,546
4,069
0
3,320
5,126
9,713
0
W
Aphrodite
adrian201410
Aphrodite
3,195
189
1,519
3,405
6,228
2,413
0
3,104
3,124
30,468
0
L
King Arthur
rocomgg
King Arthur
3,602
245
0
2,371
10,180
3,791
0
4,978
4,853
72
27,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
30,867
226
Minions Killed
330
0
Camps Cleared
0
954,404
Distance Traveled
1,004,381
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,954
595
63
6
0
181,877
2
W
Chronos
6,272
627
73
7
0
179,970
1
W
Chang'e
6,668
667
80
8
0
192,011
1
L
Mercury
5,649
565
51
5
0
217,246
2
W
Bellona
5,986
599
75
8
0
235,781
3
W
Mulan
6,562
656
34
3
0
202,689
3
L
Artemis
4,986
499
56
6
0
172,389
3
L
Geb
4,891
489
8
1
0
188,693
2
W
Aphrodite
5,379
538
68
7
0
193,930
1
L
King Arthur
5,194
519
48
5
0
194,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role