Player Matchup

Kukulkan
Kukulkan
LJT6969
Kukulkan
Level 118
God Stats
8W - 10L
1,542 SR
Queue Stats
1,043W - 1,092L
1,503 Elo+
Party 1
Medusa
Medusa
Ominous pain460
Medusa
Level 85
God Stats
3W - 1L
1,913 SR
Queue Stats
151W - 155L
1,435 Elo+
Party 4
Vamana
Vamana
St0cky123
Vamana
Level 104
God Stats
2W - 1L
1,820 SR
Queue Stats
750W - 766L
1,531 Elo+
Party 1
Da Ji
Da Ji
The Gev
Da Ji
Level 84
God Stats
3W - 6L
1,480 SR
Queue Stats
477W - 502L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
VSUAL GUNNer
Cabrakan
Level 96
God Stats
0W - 3L
1,235 SR
Queue Stats
198W - 191L
1,432 Elo+
Party 4
Team Averages
Level 97
1,598 SR
1,474 Elo+

VS

Team Averages
Level 99
1,467 SR
1,479 Elo+
Cthulhu
Cthulhu
KkinggBob
Cthulhu
Level 108
God Stats
5W - 5L
1,452 SR
Queue Stats
256W - 253L
1,505 Elo+
Party 3
Atlas
Atlas
LuckySnail25186
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
449W - 429L
1,481 Elo+
Party 2
Charybdis
Charybdis
Nxthxnnn
Charybdis
Level 120
God Stats
1W - 4L
1,154 SR
Queue Stats
281W - 275L
1,463 Elo+
Party 2
Kali
Kali
ShadowKay75
Kali
Level 69
God Stats
6W - 3L
1,564 SR
Queue Stats
276W - 285L
1,445 Elo+
Solo
Discordia
Discordia
psicomusic
Discordia
Level 88
God Stats
5W - 1L
1,665 SR
Queue Stats
124W - 137L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LJT6969
Kukulkan
20
5 / 2 / 1
12,525
569
16,676
13,601
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 1
10,136
461
13,393
19,854
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
St0cky123
Vamana
20
2 / 0 / 1
12,271
558
10,009
15,958
15,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
The Gev
Da Ji
17
1 / 8 / 4
10,702
486
8,457
19,648
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
VSUAL GUNNer
Cabrakan
15
1 / 1 / 4
10,141
461
8,172
16,243
19,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KkinggBob
Cthulhu
19
1 / 3 / 1
11,312
514
10,903
16,798
23,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 7
9,708
441
9,945
19,179
21,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Nxthxnnn
Charybdis
17
3 / 3 / 4
10,019
455
12,104
15,086
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 3 / 4
11,234
511
17,550
18,948
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
psicomusic
Discordia
19
3 / 1 / 8
10,879
495
9,415
12,421
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
17
17
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KkinggBob
Cthulhu
1
3
1
0.5
L
Kukulkan
LJT6969
Kukulkan
5
2
1
2.75
W
1
2
7
2.25
W
Charybdis
Nxthxnnn
Charybdis
3
3
4
1.67
L
3
6
1
0.58
W
9
3
4
3.67
L
Vamana
St0cky123
Vamana
2
0
1
2.5
L
Da Ji
The Gev
Da Ji
1
8
4
0.38
L
Cabrakan
VSUAL GUNNer
Cabrakan
1
1
4
3
W
Discordia
psicomusic
Discordia
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,707
Damage
59,917
85,304
Taken
82,432
55,569
Mitigated
64,320
31,481
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KkinggBob
Cthulhu
10,903
1,567
442
4,098
16,798
23,106
555
1,574
15,224
91,948
0
L
Kukulkan
LJT6969
Kukulkan
16,676
1,350
0
4,291
13,601
5,432
0
5,388
8,213
105,847
0
W
9,945
3,047
458
3,270
19,179
21,179
0
6,313
12,866
33,842
0
W
Charybdis
Nxthxnnn
Charybdis
12,104
6,985
799
6,810
15,086
5,600
247
4,560
10,526
0
87,600
L
13,393
6,339
0
6,041
19,854
6,660
0
7,028
12,826
0
91,757
W
17,550
6,622
0
6,464
18,948
9,535
0
8,319
10,629
0
79,474
L
Vamana
St0cky123
Vamana
10,009
4,210
0
7,802
15,958
15,926
986
8,551
7,407
5,393
95,545
L
Da Ji
The Gev
Da Ji
8,457
1,882
0
5,638
19,648
7,669
0
4,723
14,925
0
70,913
L
Cabrakan
VSUAL GUNNer
Cabrakan
8,172
1,189
2,744
4,965
16,243
19,882
0
4,913
11,330
39,396
0
W
Discordia
psicomusic
Discordia
9,415
459
0
3,973
12,421
4,900
546
4,687
7,734
79,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,775
Gold Earned
53,152
710
Minions Killed
639
0
Camps Cleared
0
2,036,790
Distance Traveled
2,024,839
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,312
514
203
9
0
414,796
1
L
Kukulkan
12,525
569
188
9
0
420,080
13
W
Atlas
9,708
441
40
2
0
400,332
0
W
Charybdis
10,019
455
144
7
0
381,532
3
L
Medusa
10,136
461
140
6
0
368,825
1
W
Kali
11,234
511
120
5
0
465,791
3
L
Vamana
12,271
558
208
9
0
454,526
5
L
Da Ji
10,702
486
116
5
0
371,986
0
L
Cabrakan
10,141
461
58
3
0
421,373
1
W
Discordia
10,879
495
132
6
0
362,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role