Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arceus767
Chaac
Level 69
God Stats
36W - 21L
1,612 SR
Queue Stats
227W - 244L
1,358 Elo+
Solo
Bastet
Bastet
Ats305_
Bastet
Level 29
God Stats
13W - 19L
1,427 SR
Queue Stats
41W - 88L
1,287 Elo+
Party 1
Skadi
Skadi
BeeBoo2K
Skadi
Level 85
God Stats
22W - 27L
1,457 SR
Queue Stats
358W - 543L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 49
God Stats
86W - 172L
1,486 SR
Queue Stats
89W - 180L
1,377 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,379 Elo+

VS

Team Averages
Level 95
1,586 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ImSoToxic9910
Charybdis
Level 87
God Stats
7W - 7L
1,413 SR
Queue Stats
236W - 284L
1,421 Elo+
Solo
Nike
Nike
TheBarefootKing
Nike
Level 87
God Stats
1W - 1L
1,800 SR
Queue Stats
70W - 79L
1,365 Elo+
Solo
Cerberus
Cerberus
wincg
Cerberus
Level 24
God Stats
16W - 5L
1,715 SR
Queue Stats
61W - 43L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 0
3,845
481
1,580
5,067
1,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Arceus767
Chaac
1
0 / 0 / 0
1,548
194
0
493
150
Bastet
Ats305_
Bastet
8
0 / 1 / 0
4,404
551
2,167
4,875
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
BeeBoo2K
Skadi
6
0 / 2 / 1
3,867
483
2,499
3,687
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
emmama10
Nu Wa
8
1 / 2 / 0
4,353
544
1,373
4,174
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 1
5,308
664
3,588
1,598
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
 
Osiris
9
1 / 0 / 1
5,198
650
1,488
4,784
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ImSoToxic9910
Charybdis
8
3 / 1 / 2
5,131
641
3,551
4,670
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 3
4,846
606
1,742
3,461
1,158
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
wincg
Cerberus
8
2 / 0 / 2
5,191
649
1,724
5,391
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Osiris
 
Osiris
1
0
1
1.5
L
Chaac
Arceus767
Chaac
0
0
0
0
L
Bastet
Ats305_
Bastet
0
1
0
0
L
Skadi
BeeBoo2K
Skadi
0
2
1
0.25
W
Charybdis
ImSoToxic9910
Charybdis
3
1
2
4
W
0
0
3
1.5
L
Nu Wa
emmama10
Nu Wa
1
2
0
0.5
W
Cerberus
wincg
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,619
Damage
12,093
18,296
Taken
19,904
5,136
Mitigated
6,959
4,318
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,580
377
265
1,729
5,067
1,799
0
1,014
4,053
9,148
0
W
Nu Wa
 
Nu Wa
3,588
391
0
750
1,598
423
117
633
865
35,771
0
W
Osiris
 
Osiris
1,488
658
0
566
4,784
1,938
0
300
4,448
0
32,484
L
Chaac
Arceus767
Chaac
0
0
0
0
493
150
0
493
0
0
0
L
Bastet
Ats305_
Bastet
2,167
762
0
1,456
4,875
1,117
0
528
4,347
0
18,446
L
Skadi
BeeBoo2K
Skadi
2,499
828
0
272
3,687
993
0
1,164
2,523
0
15,064
W
Charybdis
ImSoToxic9910
Charybdis
3,551
1,302
0
2,941
4,670
1,015
28
783
3,872
0
22,697
W
1,742
234
33
1,647
3,461
1,158
734
83
3,342
0
16,418
L
Nu Wa
emmama10
Nu Wa
1,373
342
0
596
4,174
1,077
0
2,113
2,061
21,585
0
W
Cerberus
wincg
Cerberus
1,724
0
0
2,605
5,391
2,425
0
931
4,424
12,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
25,674
132
Minions Killed
237
0
Camps Cleared
0
605,950
Distance Traveled
752,922
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,845
481
15
2
0
144,895
1
W
Nu Wa
5,308
664
67
8
0
150,958
3
W
Osiris
5,198
650
59
7
0
169,343
2
L
Chaac
1,548
194
0
0
0
0
0
L
Bastet
4,404
551
40
5
0
164,420
0
L
Skadi
3,867
483
37
5
0
148,952
1
W
Charybdis
5,131
641
44
6
0
126,616
2
W
Nike
4,846
606
40
5
0
141,113
1
L
Nu Wa
4,353
544
40
5
0
147,683
0
W
Cerberus
5,191
649
27
3
0
164,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role