Player Matchup

Arachne
Arachne
Platinum I
DonDuarte
Arachne
Platinum I
Level 67
God Stats
45W - 32L
1,672 SR
Queue Stats
196W - 190L
2,177 MMR
Solo
Chang'e
Chang'e
Diamond V
Ovad
Chang'e
Diamond V
Level 157
God Stats
1W - 3L
1,570 SR
Queue Stats
314W - 313L
2,106 MMR
Solo
Medusa
Medusa
Platinum I
Paradox420
Medusa
Platinum I
Level 160
God Stats
3W - 3L
1,725 SR
Queue Stats
455W - 449L
2,060 MMR
Solo
Erlang Shen
Erlang Shen
Masters
h3ad99
Erlang Shen
Masters
Level 160
God Stats
17W - 16L
1,648 SR
Queue Stats
401W - 404L
2,645 MMR
Solo
Geb
Geb
Platinum I
lamedusita
Geb
Platinum I
Level 128
God Stats
40W - 39L
1,622 SR
Queue Stats
946W - 939L
2,122 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,647 SR
2,222 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,615 SR
2,108 MMR
Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Diamond III
NACHOTY
Da Ji
Diamond III
Level 148
God Stats
8W - 13L
1,392 SR
Queue Stats
732W - 719L
2,206 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
RosieTheRoman
Zhong Kui
Diamond V
Level 160
God Stats
10W - 4L
1,972 SR
Queue Stats
196W - 191L
1,916 MMR
Party 1
Ra
Ra
Diamond III
Toxiicwelsh
Ra
Diamond III
Level 147
God Stats
5W - 1L
1,712 SR
Queue Stats
76W - 48L
2,212 MMR
Solo
Heimdallr
Heimdallr
Diamond I
ZoomBot2022
Heimdallr
Diamond I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
2,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonDuarte
Arachne
16
1 / 5 / 2
10,258
466
9,034
21,227
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Ovad
Chang'e
16
1 / 5 / 3
10,049
457
10,693
14,666
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Paradox420
Medusa
18
2 / 4 / 1
10,874
494
6,117
12,679
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
h3ad99
Erlang Shen
18
4 / 4 / 1
11,496
523
11,495
17,895
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 8 / 2
8,006
364
4,750
21,244
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CamazotzCliodhnaMulanBastet

VS

Bans
AchillesArtioLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 2 / 10
11,880
540
5,530
17,001
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
NACHOTY
Da Ji
20
10 / 3 / 8
14,180
645
22,130
21,076
10,901
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RosieTheRoman
Zhong Kui
18
5 / 1 / 7
12,558
571
19,327
18,662
19,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 1 / 12
13,390
609
8,104
10,761
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ZoomBot2022
Heimdallr
20
7 / 1 / 6
14,213
646
11,431
12,258
5,367
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
26
26
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
2
10
4
L
Arachne
DonDuarte
Arachne
1
5
2
0.4
W
Da Ji
NACHOTY
Da Ji
10
3
8
4.67
L
Chang'e
Ovad
Chang'e
1
5
3
0.5
L
Medusa
Paradox420
Medusa
2
4
1
0.63
W
Zhong Kui
RosieTheRoman
Zhong Kui
5
1
7
8.5
W
1
1
12
7
W
Heimdallr
ZoomBot2022
Heimdallr
7
1
6
10
L
Erlang Shen
h3ad99
Erlang Shen
4
4
1
1.13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
66,522
87,711
Taken
79,758
45,991
Mitigated
66,875
23,123
Healing
37,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,530
816
954
6,815
17,001
24,285
1,251
4,680
12,321
24,803
0
L
Arachne
DonDuarte
Arachne
9,034
5,515
0
8,336
21,227
9,962
324
8,818
12,409
0
72,614
W
Da Ji
NACHOTY
Da Ji
22,130
6,418
0
9,070
21,076
10,901
1,182
3,337
17,739
0
108,772
L
Chang'e
Ovad
Chang'e
10,693
1,114
2,004
4,470
14,666
6,977
0
8,298
6,368
88,412
0
L
Medusa
Paradox420
Medusa
6,117
3,039
0
4,051
12,679
3,559
270
3,969
8,710
0
85,366
W
Zhong Kui
RosieTheRoman
Zhong Kui
19,327
1,617
0
8,298
18,662
19,815
1,493
4,065
14,411
77,662
0
W
8,104
1,556
2,550
4,192
10,761
6,507
3,617
6,149
4,612
115,096
0
W
Heimdallr
ZoomBot2022
Heimdallr
11,431
5,759
0
5,802
12,258
5,367
6,945
1,733
10,525
0
130,922
L
Erlang Shen
h3ad99
Erlang Shen
11,495
6,224
0
2,597
17,895
7,835
0
4,563
13,332
0
88,708
L
4,750
288
0
1,665
21,244
17,658
0
7,313
13,931
13,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
66,221
588
Minions Killed
710
0
Camps Cleared
0
2,168,433
Distance Traveled
2,180,811
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,880
540
19
1
0
448,114
14
L
Arachne
10,258
466
134
6
0
421,462
1
W
Da Ji
14,180
645
146
7
0
460,214
1
L
Chang'e
10,049
457
158
7
0
394,919
4
L
Medusa
10,874
494
153
7
0
387,279
8
W
Zhong Kui
12,558
571
149
7
0
396,397
8
W
Ra
13,390
609
216
10
0
457,639
7
W
Heimdallr
14,213
646
180
8
0
418,447
10
L
Erlang Shen
11,496
523
135
6
0
464,219
2
L
Geb
8,006
364
8
0
0
500,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role