Player Matchup

Baron Samedi
Baron Samedi
AlexMart
Baron Samedi
Level 66
God Stats
2W - 5L
1,457 SR
Queue Stats
7W - 13L
1,499 Elo+
Solo
Skadi
Skadi
Namelеss
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,425 Elo+
Solo
Cabrakan
Cabrakan
SmittTheSlayer
Cabrakan
Level 136
God Stats
0W - 2L
1,311 SR
Queue Stats
41W - 51L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Søndre
Hun Batz
Level 129
God Stats
9W - 5L
1,701 SR
Queue Stats
211W - 237L
1,466 Elo+
Solo
Bellona
Bellona
bleix2002
Bellona
Level 113
God Stats
4W - 3L
1,655 SR
Queue Stats
269W - 273L
1,472 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,465 Elo+

VS

Team Averages
Level 82
1,584 SR
1,507 Elo+
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lacio_278
Nu Wa
Level 104
God Stats
5W - 6L
1,588 SR
Queue Stats
53W - 61L
1,524 Elo+
Solo
Horus
Horus
Neptonix
Horus
Level 68
God Stats
10W - 3L
1,831 SR
Queue Stats
94W - 104L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexMart
Baron Samedi
17
1 / 3 / 9
10,333
646
9,979
11,484
5,141
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Namelеss
Skadi
18
3 / 6 / 10
11,463
716
12,576
16,688
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
18
2 / 6 / 11
10,578
661
6,512
19,569
29,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Søndre
Hun Batz
18
4 / 6 / 8
10,751
672
13,049
18,228
8,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
bleix2002
Bellona
18
7 / 6 / 6
12,318
770
12,343
21,156
20,275

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
7 / 3 / 14
13,137
821
12,181
12,346
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
19
5 / 2 / 13
12,814
801
21,555
10,305
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
 
Sobek
18
2 / 5 / 18
11,523
720
10,159
26,704
40,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Lacio_278
Nu Wa
19
10 / 3 / 11
13,911
869
19,640
7,515
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Neptonix
Horus
17
3 / 4 / 13
11,444
715
10,089
14,664
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
96
17
Kills
27
27
Deaths
17
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
3
14
4.67
W
Artemis
 
Artemis
5
2
13
5.75
W
Sobek
 
Sobek
2
5
18
2.2
L
Baron Samedi
AlexMart
Baron Samedi
1
3
9
1.83
W
Nu Wa
Lacio_278
Nu Wa
10
3
11
5.17
L
Skadi
Namelеss
Skadi
3
6
10
1.33
W
Horus
Neptonix
Horus
3
4
13
2.38
L
Cabrakan
2
6
11
1.25
L
Hun Batz
Søndre
Hun Batz
4
6
8
1.33
L
Bellona
bleix2002
Bellona
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,459
Damage
73,624
87,125
Taken
71,534
68,918
Mitigated
67,050
8,718
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,181
4,430
0
3,781
12,346
5,969
1,996
2,055
10,042
42,483
0
W
Artemis
 
Artemis
21,555
7,669
0
0
10,305
5,690
4,089
1,489
8,695
0
52,449
W
Sobek
 
Sobek
10,159
304
0
5,659
26,704
40,472
148
8,281
17,987
28,285
0
L
Baron Samedi
AlexMart
Baron Samedi
9,979
865
2,746
2,326
11,484
5,141
455
5,488
5,766
42,632
0
W
Nu Wa
Lacio_278
Nu Wa
19,640
2,891
0
364
7,515
4,501
262
1,271
6,107
48,228
0
L
Skadi
Namelеss
Skadi
12,576
5,371
0
1,772
16,688
5,838
831
7,869
8,692
0
45,193
W
Horus
Neptonix
Horus
10,089
4,206
1,596
2,791
14,664
10,418
957
3,918
10,435
0
34,014
L
Cabrakan
6,512
1,167
0
0
19,569
29,470
0
10,684
8,489
23,560
0
L
Hun Batz
Søndre
Hun Batz
13,049
2,236
0
125
18,228
8,194
0
7,411
10,613
0
49,757
L
Bellona
bleix2002
Bellona
12,343
2,679
0
1,749
21,156
20,275
145
9,564
11,274
0
35,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
62,829
306
Minions Killed
321
7
Camps Cleared
9
1,375,508
Distance Traveled
1,424,802
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,137
821
73
5
1
315,079
1
W
Artemis
12,814
801
94
6
0
244,924
3
W
Sobek
11,523
720
40
3
2
286,141
0
L
Baron Samedi
10,333
646
90
6
3
262,488
0
W
Nu Wa
13,911
869
63
4
1
288,506
2
L
Skadi
11,463
716
59
4
2
269,440
0
W
Horus
11,444
715
51
3
5
290,152
2
L
Cabrakan
10,578
661
37
2
0
248,554
3
L
Hun Batz
10,751
672
78
5
1
294,081
2
L
Bellona
12,318
770
42
3
1
300,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role