Player Matchup

Loki
Loki
Astragios
Loki
Level 69
God Stats
19W - 17L
1,494 SR
Queue Stats
82W - 75L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Azenyty
Morgan Le Fay
Level 63
God Stats
8W - 3L
1,387 SR
Queue Stats
14W - 15L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
Heartsone
Hou Yi
Level 17
God Stats
7W - 6L
1,608 SR
Queue Stats
25W - 24L
1,477 Elo+
Party 2
Athena
Athena
Lust_to_Envy
Athena
Level 69
God Stats
30W - 36L
1,453 SR
Queue Stats
289W - 305L
1,442 Elo+
Party 2
Achilles
Achilles
Samfisher_34
Achilles
Level 65
God Stats
4W - 4L
1,429 SR
Queue Stats
25W - 28L
1,352 Elo+
Party 2
Team Averages
Level 57
1,474 SR
1,412 Elo+

VS

Team Averages
Level 53
1,398 SR
1,395 Elo+
Scylla
Scylla
Dark-_MGGB-_29
Scylla
Level 26
God Stats
7W - 9L
1,444 SR
Queue Stats
52W - 62L
1,407 Elo+
Party 1
Neith
Neith
Fanatik1193
Neith
Level 16
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 18L
1,316 Elo+
Party 3
Hercules
Hercules
MehmetDeniz4898
Hercules
Level 103
God Stats
12W - 19L
1,500 SR
Queue Stats
737W - 754L
1,471 Elo+
Solo
Athena
Athena
SegaSMERTI
Athena
Level 48
God Stats
5W - 8L
1,461 SR
Queue Stats
33W - 45L
1,360 Elo+
Party 3
Ao Kuang
Ao Kuang
Sunyrie_xClean
Ao Kuang
Level 71
God Stats
0W - 1L
1,299 SR
Queue Stats
77W - 85L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 1 / 1
6,739
449
5,677
7,154
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Azenyty
Morgan Le Fay
12
0 / 0 / 1
7,077
472
5,655
4,096
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Heartsone
Hou Yi
1
0 / 0 / 0
2,901
193
0
0
0
Athena
13
2 / 0 / 2
7,565
504
5,968
10,650
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Samfisher_34
Achilles
12
1 / 0 / 1
7,504
500
5,242
6,368
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,071
471
3,501
4,956
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
5,692
379
2,740
3,708
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
0 / 1 / 0
7,958
531
2,280
7,513
4,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
SegaSMERTI
Athena
9
0 / 2 / 0
6,238
416
3,238
10,988
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
12
1 / 0 / 0
7,306
487
3,449
9,253
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
2
1
1
2.5
W
Morgan Le Fay
Azenyty
Morgan Le Fay
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0
W
Hou Yi
Heartsone
Hou Yi
0
0
0
0
W
Athena
2
0
2
3
L
Hercules
0
1
0
0
W
Achilles
Samfisher_34
Achilles
1
0
1
1.5
L
Athena
SegaSMERTI
Athena
0
2
0
0
L
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
15,208
28,268
Taken
36,418
12,992
Mitigated
16,688
7,631
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,677
1,611
0
286
7,154
2,131
0
3,203
3,885
0
40,300
W
Morgan Le Fay
Azenyty
Morgan Le Fay
5,655
1,362
71
1,425
4,096
1,316
108
2,416
1,592
43,535
0
L
3,501
0
0
1,480
4,956
1,448
0
2,342
2,362
44,942
0
L
2,740
909
0
387
3,708
1,247
472
1,872
1,836
0
23,979
W
Hou Yi
Heartsone
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Athena
5,968
1,695
78
2,637
10,650
4,879
1,031
3,775
6,865
37,048
0
L
Hercules
2,280
1,033
0
1,692
7,513
4,226
0
0
6,698
2,277
44,995
W
Achilles
Samfisher_34
Achilles
5,242
1,107
159
2,975
6,368
4,666
652
919
5,409
0
37,519
L
Athena
SegaSMERTI
Athena
3,238
731
0
2,077
10,988
6,806
48
5,195
5,609
10,763
0
L
Ao Kuang
3,449
727
0
7,029
9,253
2,961
0
1,702
7,433
45,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
34,265
311
Minions Killed
385
0
Camps Cleared
0
1,223,340
Distance Traveled
1,364,708
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,739
449
62
4
0
344,922
2
W
Morgan Le Fay
7,077
472
92
6
0
274,564
2
L
Scylla
7,071
471
93
6
0
284,131
0
L
Neith
5,692
379
60
4
0
179,625
0
W
Hou Yi
2,901
193
0
0
0
0
0
W
Athena
7,565
504
74
5
0
313,694
4
L
Hercules
7,958
531
117
8
0
303,035
6
W
Achilles
7,504
500
83
6
0
290,160
1
L
Athena
6,238
416
17
1
0
283,375
3
L
Ao Kuang
7,306
487
98
7
0
314,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role