Player Matchup

Set
Set
Gold II
IKIKI
Set
Gold II
Level 129
God Stats
6W - 6L
1,720 SR
Queue Stats
19W - 17L
1,751 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,720 SR
1,751 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,500 MMR
Fenrir
Fenrir
Bronze III
italianpapi
Fenrir
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
IKIKI
Set
13
0 / 8 / 0
7,683
698
6,972
12,398
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
UllrAh Muzen CabOlorunIzanamiBakasura

VS

Bans
ChronosKaliSkadiHe BoMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 0 / 0
10,490
954
10,405
12,639
10,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
IKIKI
Set
0
8
0
0
W
Fenrir
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,972
Damage
10,405
12,398
Taken
12,639
8,063
Mitigated
10,280
1,081
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
IKIKI
Set
6,972
2,969
0
1,081
12,398
8,063
0
389
12,009
0
37,216
W
Fenrir
10,405
4,130
0
4,540
12,639
10,280
2,632
170
12,469
0
53,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,683
Gold Earned
10,490
77
Minions Killed
100
4
Camps Cleared
5
216,876
Distance Traveled
234,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,683
698
77
7
4
216,876
2
W
Fenrir
10,490
954
100
9
5
234,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role