Player Matchup

Ravana
Ravana
 
Ravana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gerald007b
Hachiman
Level 66
God Stats
3W - 3L
1,418 SR
Queue Stats
235W - 234L
1,520 Elo+
Solo
Sylvanus
Sylvanus
MrMedick91
Sylvanus
Level 124
God Stats
4W - 4L
1,475 SR
Queue Stats
690W - 762L
1,394 Elo+
Solo
Aphrodite
Aphrodite
SellingRoutersX
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Janus
Janus
Tn Hunna
Janus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 2
Team Averages
Level 87
1,479 SR
1,491 Elo+

VS

Team Averages
Level 95
1,516 SR
1,510 Elo+
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SurfBOI511
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,668 Elo+
Solo
Danzaburou
Danzaburou
TheDankDucks
Danzaburou
Level 86
God Stats
41W - 26L
1,649 SR
Queue Stats
321W - 374L
1,460 Elo+
Party 1
Sol
Sol
miguilonptoamo
Sol
Level 89
God Stats
0W - 3L
1,516 SR
Queue Stats
61W - 51L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
我了个去
Morgan Le Fay
Level 148
God Stats
19W - 23L
1,413 SR
Queue Stats
102W - 119L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 3 / 4
6,339
528
3,335
8,087
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Gerald007b
Hachiman
12
10 / 1 / 6
7,983
665
11,805
6,975
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
MrMedick91
Sylvanus
11
3 / 1 / 8
6,768
564
6,103
7,983
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
SellingRoutersX
Aphrodite
12
3 / 3 / 3
7,400
617
4,981
9,007
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Tn Hunna
Janus
11
5 / 2 / 6
6,893
574
5,529
5,517
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 7 / 3
4,867
406
2,256
10,702
4,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SurfBOI511
Nemesis
10
4 / 3 / 1
6,225
519
5,875
7,072
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TheDankDucks
Danzaburou
10
1 / 2 / 2
6,491
541
5,697
7,113
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 2
6,003
500
5,416
8,829
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
我了个去
Morgan Le Fay
11
3 / 5 / 1
6,625
552
6,158
9,398
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
22
Kills
10
10
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
3
4
1
L
Khepri
 
Khepri
0
7
3
0.21
W
Hachiman
Gerald007b
Hachiman
10
1
6
13
W
Sylvanus
MrMedick91
Sylvanus
3
1
8
7
W
Aphrodite
SellingRoutersX
Aphrodite
3
3
3
1.5
L
Nemesis
SurfBOI511
Nemesis
4
3
1
1.5
L
Danzaburou
TheDankDucks
Danzaburou
1
2
2
1
W
Janus
Tn Hunna
Janus
5
2
6
4
L
2
5
2
0.6
L
Morgan Le Fay
我了个去
Morgan Le Fay
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
25,402
37,569
Taken
43,114
12,166
Mitigated
13,491
15,831
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,335
724
0
3,152
8,087
2,508
300
2,458
5,580
0
29,908
L
Khepri
 
Khepri
2,256
477
258
901
10,702
4,297
0
3,541
7,098
6,143
0
W
Hachiman
Gerald007b
Hachiman
11,805
6,422
98
802
6,975
2,068
1,612
1,493
5,482
0
46,644
W
Sylvanus
MrMedick91
Sylvanus
6,103
1,631
1,266
3,608
7,983
3,520
1,466
2,567
5,416
21,027
7,074
W
Aphrodite
SellingRoutersX
Aphrodite
4,981
498
506
5,026
9,007
2,670
33
4,970
3,685
34,241
0
L
Nemesis
SurfBOI511
Nemesis
5,875
2,528
0
1,474
7,072
1,977
0
3,201
3,729
0
23,171
L
Danzaburou
TheDankDucks
Danzaburou
5,697
2,694
0
1,075
7,113
1,801
0
1,231
5,854
0
35,234
W
Janus
Tn Hunna
Janus
5,529
305
0
1,373
5,517
1,400
0
1,408
4,109
32,355
0
L
5,416
1,961
0
2,755
8,829
2,580
946
2,760
5,795
26,796
4,013
L
Morgan Le Fay
我了个去
Morgan Le Fay
6,158
744
0
2,608
9,398
2,836
0
4,653
4,705
32,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
30,211
320
Minions Killed
256
0
Camps Cleared
0
1,162,449
Distance Traveled
1,114,390
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,339
528
64
5
0
248,895
3
L
Khepri
4,867
406
6
1
0
235,670
5
W
Hachiman
7,983
665
67
6
0
235,779
3
W
Sylvanus
6,768
564
52
4
0
212,181
3
W
Aphrodite
7,400
617
78
7
0
228,993
2
L
Nemesis
6,225
519
38
3
0
247,246
1
L
Danzaburou
6,491
541
57
5
0
238,945
1
W
Janus
6,893
574
59
5
0
236,601
0
L
Sol
6,003
500
75
6
0
212,085
4
L
Morgan Le Fay
6,625
552
80
7
0
180,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role