Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AK STORMWALKER
Atlas
Level 103
God Stats
11W - 17L
1,476 SR
Queue Stats
172W - 193L
1,421 Elo+
Solo
Chiron
Chiron
LittleRabbitsPaw
Chiron
Level 147
God Stats
8W - 5L
1,532 SR
Queue Stats
134W - 133L
1,496 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,473 Elo+

VS

Team Averages
Level 39
1,451 SR
1,355 Elo+
Cerberus
Cerberus
Divinity_Lycaon
Cerberus
Level 41
God Stats
5W - 4L
1,527 SR
Queue Stats
77W - 114L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
HeavenlyPothead
Gilgamesh
Level 29
God Stats
6W - 8L
1,611 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 1
Chiron
Chiron
dosch123456
Chiron
Level 46
God Stats
1W - 2L
1,215 SR
Queue Stats
20W - 26L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 4 / 1
5,422
678
2,574
7,567
2,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 3
5,049
631
1,585
5,632
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 2
5,470
684
4,288
5,497
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
3 / 0 / 8
6,939
867
1,834
5,255
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HeavenlyPothead
Gilgamesh
10
4 / 2 / 6
6,475
809
4,832
6,191
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
10
4 / 1 / 7
6,625
828
9,504
4,916
1,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
L
0
4
3
0.38
W
Cerberus
3
0
8
7
W
Gilgamesh
HeavenlyPothead
Gilgamesh
4
2
6
3.5
L
1
3
2
0.67
W
Chiron
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,447
Damage
16,170
18,696
Taken
16,362
7,585
Mitigated
8,137
1,497
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,574
871
0
242
7,567
2,740
0
462
7,001
1,123
6,594
L
1,585
620
0
109
5,632
3,516
0
550
4,980
4,435
0
W
Cerberus
1,834
151
143
1,528
5,255
3,816
245
522
4,733
9,748
0
W
Gilgamesh
HeavenlyPothead
Gilgamesh
4,832
1,552
270
852
6,191
2,872
0
693
5,498
0
16,576
L
4,288
1,302
173
973
5,497
1,329
0
1,089
4,276
0
12,715
W
Chiron
9,504
3,689
747
1,475
4,916
1,449
869
1,013
3,903
0
29,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,941
Gold Earned
20,039
46
Minions Killed
82
0
Camps Cleared
7
330,021
Distance Traveled
466,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,422
678
14
2
0
133,063
0
L
Atlas
5,049
631
8
1
0
100,338
0
W
Cerberus
6,939
867
19
2
2
158,094
0
W
Gilgamesh
6,475
809
20
3
2
161,596
0
L
Chiron
5,470
684
24
3
0
96,620
1
W
Chiron
6,625
828
43
5
3
147,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role