Player Matchup

Thor
Thor
EightArrow20
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 44L
1,309 Elo+
Party 2
Ra
Ra
Muggins2462
Ra
Level 73
God Stats
2W - 9L
1,196 SR
Queue Stats
94W - 229L
1,228 Elo+
Party 2
Fenrir
Fenrir
PURVEY0R0FD00M
Fenrir
Level 140
God Stats
5W - 5L
1,407 SR
Queue Stats
222W - 234L
1,471 Elo+
Party 1
Tyr
Tyr
ShrimpBoyyyyy
Tyr
Level 122
God Stats
5W - 8L
1,263 SR
Queue Stats
335W - 502L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
triggerhappyRF
Danzaburou
Level 129
God Stats
122W - 90L
1,595 SR
Queue Stats
362W - 373L
1,513 Elo+
Party 1
Team Averages
Level 96
1,392 SR
1,393 Elo+

VS

Team Averages
Level 42
1,491 SR
1,340 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
XL_Tre-Six_LX
Tiamat
Level 42
God Stats
6W - 8L
1,546 SR
Queue Stats
8W - 14L
1,480 Elo+
Solo
Cupid
Cupid
lIIlIljaslIlIIl
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 469L
1,280 Elo+
Party 3
Thanatos
Thanatos
notSlxmz
Thanatos
Level 15
God Stats
4W - 7L
1,408 SR
Queue Stats
6W - 12L
1,262 Elo+
Party 3
Bellona
Bellona
vGxssed
Bellona
Level 23
God Stats
3W - 4L
1,504 SR
Queue Stats
26W - 60L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,645
470
880
8,674
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 3 / 0
7,677
640
5,067
7,402
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
10 / 2 / 3
7,523
627
7,894
8,685
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 7
7,043
587
7,816
8,906
6,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
triggerhappyRF
Danzaburou
12
4 / 2 / 2
7,467
622
8,091
8,194
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 4
5,727
477
4,116
9,382
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 3 / 2
6,292
524
4,297
9,007
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 1
5,933
494
5,246
8,274
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
notSlxmz
Thanatos
11
5 / 4 / 0
7,132
594
3,723
8,599
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
vGxssed
Bellona
8
0 / 6 / 0
4,972
414
4,167
9,844
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
21
Kills
9
9
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
4
0.67
W
0
1
1
0.5
W
5
3
0
1.67
W
10
2
3
5.75
W
2
1
7
5.5
L
2
3
2
1
L
2
5
1
0.5
L
Thanatos
notSlxmz
Thanatos
5
4
0
1.25
W
Danzaburou
triggerhappyRF
Danzaburou
4
2
2
2.5
L
Bellona
vGxssed
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
21,549
41,861
Taken
45,106
19,886
Mitigated
24,195
15,923
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,116
2,018
0
391
9,382
6,839
0
1,329
8,021
9,683
0
W
880
249
0
3,558
8,674
2,344
0
703
7,967
0
28,610
W
5,067
456
43
2,372
7,402
2,474
235
1,195
5,994
49,799
0
W
7,894
1,941
0
3,443
8,685
6,041
265
2,882
5,577
0
21,733
W
7,816
1,437
0
2,504
8,906
6,304
86
2,859
5,909
10,340
29,061
L
4,297
208
188
3,772
9,007
4,605
0
1,666
7,163
22,847
0
L
5,246
3,189
167
1,895
8,274
1,979
0
601
7,673
0
25,918
L
Thanatos
notSlxmz
Thanatos
3,723
1,544
0
4,987
8,599
2,615
23
530
7,947
0
23,256
W
Danzaburou
triggerhappyRF
Danzaburou
8,091
3,386
0
4,003
8,194
2,723
2,850
1,370
6,446
0
39,738
L
Bellona
vGxssed
Bellona
4,167
742
0
500
9,844
8,157
0
2,216
7,520
3,847
13,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
30,056
344
Minions Killed
178
0
Camps Cleared
0
1,166,781
Distance Traveled
1,137,121
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,727
477
9
1
0
245,804
0
W
Thor
5,645
470
50
4
0
227,844
0
W
Ra
7,677
640
106
9
0
242,056
4
W
Fenrir
7,523
627
26
2
0
247,937
2
W
Tyr
7,043
587
75
6
0
244,621
0
L
Tiamat
6,292
524
35
3
0
234,200
0
L
Cupid
5,933
494
47
4
0
199,260
1
L
Thanatos
7,132
594
51
4
0
240,249
1
W
Danzaburou
7,467
622
87
7
0
204,323
2
L
Bellona
4,972
414
36
3
0
217,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role