Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Marchi97
Atlas
Level 160
God Stats
7W - 13L
1,417 SR
Queue Stats
106W - 99L
1,590 Elo+
Solo
Chiron
Chiron
Spudlehhh
Chiron
Level 157
God Stats
0W - 1L
1,637 SR
Queue Stats
43W - 40L
1,628 Elo+
Solo
Zeus
Zeus
Trypy137
Zeus
Level 159
God Stats
2W - 3L
1,693 SR
Queue Stats
179W - 179L
1,481 Elo+
Solo
Team Averages
Level 145
1,550 SR
1,540 Elo+

VS

Team Averages
Level 122
1,455 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Barbamath
Kukulkan
Level 128
God Stats
42W - 48L
1,555 SR
Queue Stats
216W - 228L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Liamnm
Sylvanus
Level 129
God Stats
2W - 0L
1,486 SR
Queue Stats
158W - 155L
1,483 Elo+
Solo
Chernobog
Chernobog
ROARDIGITAL
Chernobog
Level 118
God Stats
1W - 0L
1,127 SR
Queue Stats
81W - 61L
1,616 Elo+
Solo
Tyr
Tyr
niekthehandyman
Tyr
Level 89
God Stats
3W - 0L
1,605 SR
Queue Stats
23W - 16L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 4 / 1
6,103
610
2,516
12,314
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
 
Loki
11
0 / 4 / 2
6,009
601
2,754
6,050
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Marchi97
Atlas
13
1 / 1 / 1
6,463
646
8,324
8,249
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Spudlehhh
Chiron
13
2 / 3 / 1
7,046
705
7,779
7,901
2,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
0 / 2 / 0
6,644
664
5,084
3,716
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 0 / 10
8,526
853
5,775
3,550
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Barbamath
Kukulkan
14
2 / 0 / 8
7,948
795
11,010
4,195
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Liamnm
Sylvanus
13
1 / 0 / 11
8,213
821
3,760
9,942
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
ROARDIGITAL
Chernobog
15
5 / 0 / 5
8,499
850
7,762
8,489
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 4
7,261
726
4,462
10,142
8,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
14
14
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
1
0.13
L
Loki
 
Loki
0
4
2
0.25
W
Janus
 
Janus
4
0
10
9
W
Kukulkan
Barbamath
Kukulkan
2
0
8
6
W
Sylvanus
Liamnm
Sylvanus
1
0
11
6.5
L
Atlas
Marchi97
Atlas
1
1
1
1.5
W
Chernobog
ROARDIGITAL
Chernobog
5
0
5
7.5
L
Chiron
Spudlehhh
Chiron
2
3
1
0.83
L
Zeus
0
2
0
0
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
32,769
38,230
Taken
36,318
18,343
Mitigated
23,850
7,918
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,516
185
75
1,927
12,314
8,078
0
6,755
5,069
11,545
0
L
Loki
 
Loki
2,754
267
0
150
6,050
2,248
0
3,318
2,516
0
11,460
W
Janus
 
Janus
5,775
261
0
500
3,550
1,285
1,144
1,894
1,656
26,312
0
W
Kukulkan
Barbamath
Kukulkan
11,010
1,176
0
1,290
4,195
1,536
846
1,459
2,502
34,044
0
W
Sylvanus
Liamnm
Sylvanus
3,760
360
2,337
5,648
9,942
9,579
352
5,241
4,425
16,023
0
L
Atlas
Marchi97
Atlas
8,324
2,078
0
2,282
8,249
4,631
2
4,117
3,938
21,590
0
W
Chernobog
ROARDIGITAL
Chernobog
7,762
4,544
0
2,171
8,489
3,432
1,472
3,788
4,575
0
32,877
L
Chiron
Spudlehhh
Chiron
7,779
3,311
1,161
1,806
7,901
2,158
0
4,075
3,532
0
28,051
L
Zeus
5,084
36
0
517
3,716
1,228
0
1,275
2,311
31,408
0
W
4,462
1,021
0
2,149
10,142
8,018
0
3,091
6,728
0
15,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
40,447
217
Minions Killed
263
5
Camps Cleared
11
829,412
Distance Traveled
977,953
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,103
610
18
2
0
185,458
2
L
Loki
6,009
601
16
2
3
157,674
2
W
Janus
8,526
853
63
6
3
205,262
3
W
Kukulkan
7,948
795
70
7
0
197,665
4
W
Sylvanus
8,213
821
14
1
1
180,027
2
L
Atlas
6,463
646
22
2
1
188,439
5
W
Chernobog
8,499
850
90
9
5
206,913
0
L
Chiron
7,046
705
84
8
1
169,127
3
L
Zeus
6,644
664
77
8
0
128,714
2
W
Tyr
7,261
726
26
3
2
188,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role