Player Matchup

Vulcan
Vulcan
Silver I
Fusionss
Vulcan
Silver I
Level 61
God Stats
1W - 4L
1,495 SR
Queue Stats
104W - 132L
1,179 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Hυffy
Hou Yi
Gold II
Level 160
God Stats
4W - 0L
2,099 SR
Queue Stats
8W - 0L
1,797 MMR
Party 1
Geb
Geb
Gold III
arbaleto
Geb
Gold III
Level 95
God Stats
13W - 11L
1,561 SR
Queue Stats
590W - 600L
1,534 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,718 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,554 SR
1,455 MMR
Scylla
Scylla
Gold III
Izumishien
Scylla
Gold III
Level 148
God Stats
15W - 18L
1,546 SR
Queue Stats
310W - 294L
1,533 MMR
Solo
Hercules
Hercules
Bronze III
Whitebullets522
Hercules
Bronze III
Level 124
God Stats
1W - 3L
1,514 SR
Queue Stats
3W - 5L
1,452 MMR
Solo
Chaac
Chaac
Silver I
daniferndz
Chaac
Silver I
Level 69
God Stats
4W - 4L
1,601 SR
Queue Stats
42W - 43L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fusionss
Vulcan
13
6 / 5 / 6
9,556
735
11,501
10,271
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Hυffy
Hou Yi
15
7 / 1 / 7
10,188
784
20,169
10,796
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 6 / 8
9,956
766
5,000
19,378
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAchillesOdinBastet

VS

Bans
SolZeusAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Izumishien
Scylla
14
5 / 3 / 4
9,303
716
11,714
8,811
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
12
6 / 7 / 3
8,828
679
9,436
18,061
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
11
1 / 7 / 9
8,248
634
9,025
18,452
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
17
Kills
12
12
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Fusionss
Vulcan
6
5
6
1.8
W
Hou Yi
Hυffy
Hou Yi
7
1
7
10.5
L
Scylla
Izumishien
Scylla
5
3
4
2.33
L
Hercules
6
7
3
1.07
W
4
6
8
1.33
L
Chaac
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
30,175
40,445
Taken
45,324
26,650
Mitigated
29,019
12,026
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Fusionss
Vulcan
11,501
4,105
0
2,167
10,271
3,934
444
2,629
6,967
37,184
0
W
Hou Yi
Hυffy
Hou Yi
20,169
9,661
0
5,468
10,796
4,689
2,695
2,716
7,266
0
51,268
L
Scylla
Izumishien
Scylla
11,714
728
0
0
8,811
2,604
552
3,255
5,307
38,870
0
L
Hercules
9,436
1,822
0
5,289
18,061
11,195
38
5,547
11,730
3,131
16,190
W
5,000
925
0
4,391
19,378
18,027
146
7,131
10,749
12,215
0
L
Chaac
9,025
937
0
4,274
18,452
15,220
115
7,378
10,379
0
21,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
26,379
140
Minions Killed
125
6
Camps Cleared
4
735,197
Distance Traveled
682,883
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,556
735
63
5
1
240,656
1
W
Hou Yi
10,188
784
68
5
4
231,124
1
L
Scylla
9,303
716
71
5
0
233,421
3
L
Hercules
8,828
679
25
2
3
229,169
2
W
Geb
9,956
766
9
1
1
263,417
3
L
Chaac
8,248
634
29
2
1
220,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role