Player Matchup

Fenrir
Fenrir
Gold V
Don_Jaxz
Fenrir
Gold V
Level 73
God Stats
6W - 10L
1,511 SR
Queue Stats
57W - 74L
1,350 MMR
Solo
Mulan
Mulan
Gold V
IrlUsopp
Mulan
Gold V
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 89L
1,236 MMR
Solo
Cerberus
Cerberus
Platinum V
mma42732
Cerberus
Platinum V
Level 146
God Stats
8W - 9L
1,577 SR
Queue Stats
97W - 100L
1,272 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,529 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,535 SR
1,346 MMR
Zhong Kui
Zhong Kui
Silver I
EACHYAHARTOUT
Zhong Kui
Silver I
Level 160
God Stats
13W - 6L
1,604 SR
Queue Stats
119W - 143L
1,208 MMR
Solo
Nemesis
Nemesis
Gold III
TTV_Daj
Nemesis
Gold III
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 90L
1,702 MMR
Solo
Geb
Geb
Silver III
Tehnikkk
Geb
Silver III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Don_Jaxz
Fenrir
11
2 / 11 / 4
8,431
649
6,501
16,068
6,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
IrlUsopp
Mulan
12
3 / 7 / 3
8,468
651
11,514
17,919
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
mma42732
Cerberus
12
2 / 4 / 3
8,502
654
10,282
20,125
16,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisBastetBaron SamediChaacCharybdis

VS

Bans
AchillesNeithVulcanMedusaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EACHYAHARTOUT
Zhong Kui
13
2 / 5 / 13
9,416
724
14,301
16,895
12,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
TTV_Daj
Nemesis
16
16 / 0 / 4
11,684
899
14,635
9,534
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 13
10,862
836
12,722
14,525
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
22
22
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Don_Jaxz
Fenrir
2
11
4
0.36
W
Zhong Kui
EACHYAHARTOUT
Zhong Kui
2
5
13
1.7
L
Mulan
IrlUsopp
Mulan
3
7
3
0.64
W
Nemesis
TTV_Daj
Nemesis
16
0
4
18
W
4
2
13
5.25
L
Cerberus
mma42732
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
41,658
54,112
Taken
40,954
34,652
Mitigated
30,083
10,604
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Don_Jaxz
Fenrir
6,501
1,934
0
1,654
16,068
6,258
0
9,926
6,142
0
24,218
W
Zhong Kui
EACHYAHARTOUT
Zhong Kui
14,301
1,136
0
4,786
16,895
12,541
480
5,296
11,150
33,989
0
L
Mulan
IrlUsopp
Mulan
11,514
2,359
0
1,910
17,919
11,461
0
8,972
8,947
0
27,177
W
Nemesis
TTV_Daj
Nemesis
14,635
5,897
0
3,038
9,534
3,348
825
2,485
6,877
0
46,917
W
12,722
813
835
4,645
14,525
14,194
533
2,932
11,184
37,370
0
L
Cerberus
mma42732
Cerberus
10,282
548
979
6,061
20,125
16,933
0
8,614
11,511
28,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
31,962
136
Minions Killed
163
5
Camps Cleared
7
653,030
Distance Traveled
772,168
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,431
649
43
3
4
205,256
0
W
Zhong Kui
9,416
724
48
4
1
221,554
4
L
Mulan
8,468
651
32
2
1
212,064
2
W
Nemesis
11,684
899
61
5
3
302,604
3
W
Geb
10,862
836
54
4
3
248,010
0
L
Cerberus
8,502
654
61
5
0
235,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role