Player Matchup

Cupid
Cupid
Not-_-Booty-_-
Cupid
Level 64
God Stats
8W - 2L
1,698 SR
Queue Stats
333W - 355L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
OTT-rhysmartin-
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,420 Elo+
Party 2
Agni
Agni
Smurf_Kyogre
Agni
Level 67
God Stats
18W - 7L
1,653 SR
Queue Stats
303W - 311L
1,494 Elo+
Party 3
Mercury
Mercury
dannymartmart
Mercury
Level 74
God Stats
13W - 5L
1,495 SR
Queue Stats
412W - 448L
1,381 Elo+
Party 2
Ymir
Ymir
tm_prodigy27
Ymir
Level 17
God Stats
13W - 11L
1,508 SR
Queue Stats
41W - 43L
1,418 Elo+
Party 3
Team Averages
Level 49
1,571 SR
1,422 Elo+

VS

Team Averages
Level 40
1,466 SR
1,342 Elo+
Janus
Janus
DiMeHLrz78
Janus
Level 56
God Stats
9W - 11L
1,439 SR
Queue Stats
181W - 215L
1,392 Elo+
Party 4
Atlas
Atlas
JessiJessMan
Atlas
Level 21
God Stats
3W - 4L
1,572 SR
Queue Stats
73W - 94L
1,302 Elo+
Party 1
Izanami
Izanami
MeIon589
Izanami
Level 48
God Stats
1W - 1L
1,325 SR
Queue Stats
7W - 13L
1,411 Elo+
Solo
Mulan
Mulan
akimshot
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 75L
1,288 Elo+
Party 4
Loki
Loki
merti_lok
Loki
Level 57
God Stats
2W - 6L
1,494 SR
Queue Stats
86W - 111L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,688
484
6,804
11,291
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
3 / 2 / 4
9,945
497
9,561
7,830
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 2 / 5
11,834
592
19,171
12,071
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
16
4 / 2 / 7
9,938
497
8,352
13,794
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 8
9,683
484
4,652
14,643
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 7 / 1
8,809
440
6,276
11,564
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 2
8,748
437
4,602
10,254
6,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MeIon589
Izanami
14
0 / 4 / 3
8,420
421
8,649
11,763
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
akimshot
Mulan
15
2 / 5 / 1
9,584
479
12,294
20,537
12,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
15
6 / 5 / 0
9,642
482
6,562
14,883
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
9
9
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
0
7
1
0.07
L
1
3
2
0.67
L
Izanami
MeIon589
Izanami
0
4
3
0.38
W
4
1
3
5.5
W
Kukulkan
3
2
4
2.5
W
11
2
5
6.75
L
Mulan
akimshot
Mulan
2
5
1
0.5
W
Mercury
4
2
7
3.75
L
Loki
6
5
0
1.2
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
38,383
59,629
Taken
69,001
28,528
Mitigated
30,521
17,733
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,276
420
0
977
11,564
3,757
631
8,367
2,915
55,460
0
L
4,602
1,147
2,383
2,149
10,254
6,129
74
3,619
6,585
22,605
0
L
Izanami
MeIon589
Izanami
8,649
5,665
0
763
11,763
3,533
1,039
2,383
9,356
0
62,887
W
6,804
3,571
0
6,409
11,291
3,625
875
1,891
9,400
0
64,379
W
Kukulkan
9,561
1,109
0
1,955
7,830
3,516
388
3,461
4,321
65,019
0
W
19,171
1,352
440
2,449
12,071
4,177
1,985
1,474
10,155
67,968
0
L
Mulan
akimshot
Mulan
12,294
1,502
0
6,679
20,537
12,025
351
11,492
8,425
2,221
60,129
W
Mercury
8,352
3,083
0
2,046
13,794
5,051
0
745
12,916
0
66,168
L
Loki
6,562
2,065
0
4,413
14,883
5,077
0
7,204
7,563
0
55,498
W
4,652
167
223
4,211
14,643
12,159
30
3,788
10,764
35,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,088
Gold Earned
45,203
523
Minions Killed
462
0
Camps Cleared
0
1,918,712
Distance Traveled
1,776,482
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,809
440
108
5
0
370,131
1
L
Atlas
8,748
437
12
1
0
359,995
3
L
Izanami
8,420
421
122
6
0
333,957
2
W
Cupid
9,688
484
118
6
0
365,748
2
W
Kukulkan
9,945
497
117
6
0
368,801
5
W
Agni
11,834
592
126
6
0
386,850
4
L
Mulan
9,584
479
118
6
0
347,855
3
W
Mercury
9,938
497
102
5
0
420,876
12
L
Loki
9,642
482
102
5
0
364,544
6
W
Ymir
9,683
484
60
3
0
376,437
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role