Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LF_81
Zeus
Level 101
God Stats
9W - 5L
1,473 SR
Queue Stats
36W - 62L
1,271 Elo+
Solo
Hachiman
Hachiman
laskotgame12
Hachiman
Level 64
God Stats
12W - 14L
1,233 SR
Queue Stats
71W - 90L
1,430 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,400 Elo+

VS

Team Averages
Level 140
1,507 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NandoPG
Izanami
Level 126
God Stats
10W - 4L
1,620 SR
Queue Stats
40W - 39L
1,478 Elo+
Solo
Agni
Agni
toxxxon
Agni
Level 146
God Stats
1W - 4L
1,400 SR
Queue Stats
101W - 81L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 0 / 7
10,730
715
7,839
10,588
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
LF_81
Zeus
14
1 / 0 / 5
9,224
615
7,369
4,524
1,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
laskotgame12
Hachiman
14
6 / 1 / 3
9,992
666
8,932
10,106
4,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 1
8,219
548
4,841
11,854
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
NandoPG
Izanami
13
1 / 4 / 0
8,898
593
4,889
9,131
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
toxxxon
Agni
13
0 / 4 / 1
8,341
556
11,139
7,574
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
7
5.5
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Zeus
LF_81
Zeus
1
0
5
3.5
L
Izanami
NandoPG
Izanami
1
4
0
0.25
W
Hachiman
laskotgame12
Hachiman
6
1
3
7.5
L
Agni
toxxxon
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
20,869
25,218
Taken
28,559
20,496
Mitigated
12,597
8,059
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,839
1,766
0
5,216
10,588
14,786
36
4,350
5,922
14,802
0
L
Sun Wukong
 
Sun Wukong
4,841
598
0
4,347
11,854
7,852
0
6,564
5,290
0
24,616
W
Zeus
LF_81
Zeus
7,369
376
70
576
4,524
1,553
0
1,984
2,361
50,160
0
L
Izanami
NandoPG
Izanami
4,889
3,195
0
2,105
9,131
2,618
0
4,784
4,347
0
30,561
W
Hachiman
laskotgame12
Hachiman
8,932
3,916
0
2,197
10,106
4,157
0
5,013
4,957
0
28,685
L
Agni
toxxxon
Agni
11,139
493
0
525
7,574
2,127
0
4,653
2,921
37,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
25,458
185
Minions Killed
188
6
Camps Cleared
8
852,437
Distance Traveled
839,270
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,730
715
9
1
0
287,817
4
L
Sun Wukong
8,219
548
49
3
2
288,309
7
W
Zeus
9,224
615
138
9
1
282,596
5
L
Izanami
8,898
593
88
6
3
262,399
2
W
Hachiman
9,992
666
38
3
5
282,024
7
L
Agni
8,341
556
51
3
3
288,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role