Player Matchup

Sylvanus
Sylvanus
Gold V
IrlUsopp
Sylvanus
Gold V
Level 111
God Stats
28W - 28L
1,589 SR
Queue Stats
66W - 89L
1,210 MMR
Solo
Zeus
Zeus
Silver I
LostNotorious
Zeus
Silver I
Level 66
God Stats
42W - 29L
1,632 SR
Queue Stats
235W - 261L
1,228 MMR
Solo
Fenrir
Fenrir
Bronze I
iron_berseker
Fenrir
Bronze I
Level 85
God Stats
17W - 17L
1,257 SR
Queue Stats
38W - 58L
266 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,493 SR
901 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,499 SR
753 MMR
Kukulkan
Kukulkan
Bronze I
HappyPenguinGuy1
Kukulkan
Bronze I
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 245L
522 MMR
Solo
Medusa
Medusa
Bronze I
Helo_vilhena1812
Medusa
Bronze I
Level 66
God Stats
0W - 2L
1,419 SR
Queue Stats
64W - 107L
351 MMR
Solo
Tyr
Tyr
Gold IV
Muceda1994
Tyr
Gold IV
Level 66
God Stats
1W - 8L
1,579 SR
Queue Stats
61W - 78L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IrlUsopp
Sylvanus
11
1 / 1 / 13
7,206
721
4,219
10,033
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
9 / 0 / 4
8,356
836
14,298
5,100
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 8
7,501
750
4,286
7,166
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
GilgameshBastetAthenaSolAchilles

VS

Bans
GebAresOdinBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,087
609
5,595
6,220
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 1
6,483
648
2,563
6,118
1,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,402
640
4,844
13,231
6,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
4
1
0.38
W
Sylvanus
IrlUsopp
Sylvanus
1
1
13
7.5
W
9
0
4
11
L
1
5
1
0.3
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
13,002
22,299
Taken
25,569
15,119
Mitigated
10,343
8,902
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,595
108
567
558
6,220
1,859
0
4,555
1,370
19,528
0
L
2,563
992
396
372
6,118
1,860
0
4,828
1,028
0
11,805
W
Sylvanus
IrlUsopp
Sylvanus
4,219
582
1,558
4,138
10,033
10,017
54
2,569
7,464
11,584
0
W
14,298
579
0
1,103
5,100
1,881
729
2,223
2,877
35,551
0
L
4,844
871
0
2,404
13,231
6,624
0
7,987
4,414
0
17,569
W
4,286
288
0
2,103
7,166
3,221
0
1,185
5,981
0
14,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
18,972
107
Minions Killed
105
5
Camps Cleared
4
549,255
Distance Traveled
509,272
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,087
609
44
4
2
183,546
1
L
Medusa
6,483
648
27
3
1
139,264
3
W
Sylvanus
7,206
721
20
2
1
163,541
2
W
Zeus
8,356
836
67
7
2
169,731
2
L
Tyr
6,402
640
34
3
1
186,462
3
W
Fenrir
7,501
750
20
2
2
215,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role