Player Matchup

Scylla
Scylla
C2C Kondawg
Scylla
Level 103
God Stats
7W - 11L
1,462 SR
Queue Stats
166W - 169L
1,412 Elo+
Solo
Bacchus
Bacchus
Excitate aB
Bacchus
Level 113
God Stats
2W - 1L
1,518 SR
Queue Stats
80W - 69L
1,613 Elo+
Party 2
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 128
God Stats
488W - 453L
1,533 SR
Queue Stats
663W - 723L
1,451 Elo+
Solo
Pele
Pele
WaterburgerBob
Pele
Level 42
God Stats
5W - 6L
1,555 SR
Queue Stats
88W - 74L
1,591 Elo+
Party 2
Odin
Odin
bullton_red
Odin
Level 86
God Stats
62W - 49L
1,524 SR
Queue Stats
485W - 517L
1,452 Elo+
Solo
Team Averages
Level 94
1,519 SR
1,504 Elo+

VS

Team Averages
Level 83
1,576 SR
1,451 Elo+
Artemis
Artemis
JustinTime131
Artemis
Level 92
God Stats
1W - 1L
1,792 SR
Queue Stats
18W - 32L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
THEDRAGONGOD876
Baron Samedi
Level 121
God Stats
8W - 12L
1,471 SR
Queue Stats
172W - 182L
1,435 Elo+
Solo
Fenrir
Fenrir
TheSlayer465
Fenrir
Level 16
God Stats
8W - 8L
1,561 SR
Queue Stats
16W - 23L
1,454 Elo+
Party 1
Mercury
Mercury
crazy_psycho21
Mercury
Level 125
God Stats
410W - 396L
1,511 SR
Queue Stats
666W - 688L
1,458 Elo+
Solo
Aphrodite
Aphrodite
dream52628
Aphrodite
Level 60
God Stats
21W - 21L
1,546 SR
Queue Stats
138W - 154L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 2 / 6
11,673
584
7,760
10,599
3,536
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Excitate aB
Bacchus
16
3 / 2 / 13
10,711
536
9,064
16,993
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 5 / 3
11,829
591
15,593
15,619
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 2 / 5
13,189
659
16,558
14,553
5,835
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 7
11,336
567
4,769
9,244
7,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
5 / 7 / 4
10,242
512
15,214
18,711
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
THEDRAGONGOD876
Baron Samedi
12
0 / 4 / 4
8,310
416
5,695
13,669
8,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
13
3 / 7 / 2
8,947
447
4,287
14,036
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 7 / 0
9,743
487
2,883
15,659
6,379
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
dream52628
Aphrodite
16
2 / 5 / 1
9,272
464
8,752
14,655
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
30
Kills
11
11
Deaths
30
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
6
4
W
Bacchus
Excitate aB
Bacchus
3
2
13
4.75
L
Artemis
5
7
4
1
W
7
5
3
1.7
L
Baron Samedi
THEDRAGONGOD876
Baron Samedi
0
4
4
0.5
L
Fenrir
3
7
2
0.57
W
12
2
5
7.25
W
3
0
7
6.5
L
1
7
0
0.14
L
Aphrodite
dream52628
Aphrodite
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,744
Damage
36,831
67,008
Taken
76,730
41,880
Mitigated
31,183
27,397
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,760
914
434
3,371
10,599
3,536
2,122
5,414
5,185
74,606
0
W
Bacchus
Excitate aB
Bacchus
9,064
935
1,055
3,587
16,993
19,865
654
4,115
12,878
28,881
0
L
Artemis
15,214
9,148
0
4,363
18,711
6,088
0
9,558
9,153
0
64,671
W
15,593
1,085
39
6,650
15,619
5,287
1,720
3,634
11,985
96,061
0
L
Baron Samedi
THEDRAGONGOD876
Baron Samedi
5,695
116
1,120
4,939
13,669
8,906
316
9,710
3,959
35,214
0
L
Fenrir
4,287
1,013
0
3,264
14,036
4,766
0
5,296
8,740
0
38,762
W
16,558
4,501
0
9,066
14,553
5,835
1,047
3,136
11,417
0
109,633
W
4,769
968
0
3,195
9,244
7,357
1,337
2,277
6,967
7,842
52,644
L
2,883
1,335
0
208
15,659
6,379
1,363
2,789
12,870
0
70,148
L
Aphrodite
dream52628
Aphrodite
8,752
486
2,618
6,460
14,655
5,044
0
6,150
8,505
52,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
46,514
615
Minions Killed
422
0
Camps Cleared
0
1,847,342
Distance Traveled
1,743,940
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,673
584
123
6
0
336,042
4
W
Bacchus
10,711
536
25
1
0
418,075
2
L
Artemis
10,242
512
89
4
0
337,484
2
W
Zeus
11,829
591
161
8
0
296,542
1
L
Baron Samedi
8,310
416
63
3
0
277,035
2
L
Fenrir
8,947
447
66
3
0
415,037
1
W
Pele
13,189
659
177
9
0
432,656
1
W
Odin
11,336
567
129
6
0
364,027
2
L
Mercury
9,743
487
119
6
0
383,368
7
L
Aphrodite
9,272
464
85
4
0
331,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role