Player Matchup

Thor
Thor
Blegfis-Official
Thor
Level 93
God Stats
1W - 7L
1,228 SR
Queue Stats
224W - 234L
1,455 Elo+
Solo
Hera
Hera
Haylie-Clawley
Hera
Level 141
God Stats
9W - 11L
1,536 SR
Queue Stats
354W - 370L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
QTRI-4-EVER
Baron Samedi
Level 105
God Stats
0W - 2L
1,231 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 1
Chiron
Chiron
Samm-rawr
Chiron
Level 125
God Stats
13W - 13L
1,522 SR
Queue Stats
452W - 480L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
psychopathey
Zhong Kui
Level 148
God Stats
0W - 2L
1,744 SR
Queue Stats
77W - 84L
1,427 Elo+
Party 1
Team Averages
Level 122
1,452 SR
1,418 Elo+

VS

Team Averages
Level 108
1,605 SR
1,484 Elo+
Nike
Nike
 
Nike
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ErKKz700
Gilgamesh
Level 101
God Stats
3W - 1L
1,919 SR
Queue Stats
99W - 97L
1,439 Elo+
Party 2
Raijin
Raijin
Kaban1us
Raijin
Level 98
God Stats
5W - 6L
1,359 SR
Queue Stats
118W - 121L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Söutier
Cthulhu
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 54L
1,521 Elo+
Solo
Olorun
Olorun
intenseFlo
Olorun
Level 124
God Stats
2W - 0L
1,748 SR
Queue Stats
78W - 69L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
7,577
758
6,962
10,530
8,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 6
7,720
772
11,808
7,832
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
QTRI-4-EVER
Baron Samedi
13
2 / 7 / 6
7,499
750
9,273
11,890
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Samm-rawr
Chiron
16
6 / 1 / 5
9,468
947
11,531
9,422
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
psychopathey
Zhong Kui
13
2 / 7 / 7
7,675
768
11,365
16,600
7,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 3 / 13
8,423
842
5,784
18,000
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ErKKz700
Gilgamesh
15
4 / 3 / 17
8,801
880
9,685
14,347
9,234
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Kaban1us
Raijin
13
1 / 4 / 15
7,999
800
11,151
9,036
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Söutier
Cthulhu
17
10 / 2 / 11
9,965
997
13,460
21,277
18,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
intenseFlo
Olorun
17
6 / 1 / 15
9,679
968
10,609
9,675
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
13
Kills
23
23
Deaths
13
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
3
13
2.83
L
0
2
9
2.25
W
Gilgamesh
ErKKz700
Gilgamesh
4
3
17
4.17
L
3
6
6
1
W
Raijin
Kaban1us
Raijin
1
4
15
2.13
L
Baron Samedi
QTRI-4-EVER
Baron Samedi
2
7
6
0.71
L
Chiron
Samm-rawr
Chiron
6
1
5
8.5
W
Cthulhu
Söutier
Cthulhu
10
2
11
7.75
W
Olorun
intenseFlo
Olorun
6
1
15
13.5
L
Zhong Kui
psychopathey
Zhong Kui
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
50,689
56,274
Taken
72,335
29,805
Mitigated
55,578
22,502
Healing
30,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,784
490
2,875
3,926
18,000
19,464
156
8,546
9,454
0
8,391
L
6,962
518
793
2,298
10,530
8,583
0
4,870
5,110
280
13,408
W
Gilgamesh
ErKKz700
Gilgamesh
9,685
1,701
1,310
3,686
14,347
9,234
602
7,860
6,487
0
15,463
L
11,808
2,862
898
579
7,832
2,656
401
4,558
2,973
20,355
0
W
Raijin
Kaban1us
Raijin
11,151
474
1,939
1,172
9,036
3,861
405
4,604
4,432
21,789
0
L
Baron Samedi
QTRI-4-EVER
Baron Samedi
9,273
211
4,595
1,831
11,890
7,131
280
6,671
4,972
14,754
0
L
Chiron
Samm-rawr
Chiron
11,531
2,380
2,199
2,967
9,422
3,502
737
7,454
1,676
0
23,905
W
Cthulhu
Söutier
Cthulhu
13,460
1,270
1,890
8,209
21,277
18,089
641
8,186
13,091
26,883
0
W
Olorun
intenseFlo
Olorun
10,609
4,663
1,880
4,082
9,675
4,930
3,601
3,360
6,315
35,030
0
L
Zhong Kui
psychopathey
Zhong Kui
11,365
1,215
2,260
4,082
16,600
7,933
476
9,542
6,323
17,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
44,867
83
Minions Killed
109
0
Camps Cleared
0
886,949
Distance Traveled
964,423
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,423
842
5
1
0
193,661
2
L
Thor
7,577
758
9
1
0
196,318
0
W
Gilgamesh
8,801
880
16
2
0
209,396
0
L
Hera
7,720
772
22
2
0
173,945
1
W
Raijin
7,999
800
21
2
0
169,560
0
L
Baron Samedi
7,499
750
11
1
0
146,886
0
L
Chiron
9,468
947
31
3
0
215,551
1
W
Cthulhu
9,965
997
24
2
0
208,580
0
W
Olorun
9,679
968
43
4
0
183,226
1
L
Zhong Kui
7,675
768
10
1
0
154,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role