Player Matchup

Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
MushroomRuffy
Mulan
Level 60
God Stats
4W - 1L
1,668 SR
Queue Stats
90W - 76L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
yeshnaz
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,493 Elo+
Party 1
Ares
Ares
无情的叶子
Ares
Level 38
God Stats
5W - 6L
1,439 SR
Queue Stats
200W - 212L
1,458 Elo+
Party 2
Team Averages
Level 77
1,521 SR
1,483 Elo+

VS

Team Averages
Level 61
1,451 SR
1,450 Elo+
Vamana
Vamana
NimbleWecker
Vamana
Level 103
God Stats
1W - 1L
1,509 SR
Queue Stats
298W - 286L
1,401 Elo+
Solo
Ares
Ares
Paapas67
Ares
Level 68
God Stats
6W - 5L
1,517 SR
Queue Stats
146W - 181L
1,445 Elo+
Solo
Loki
Loki
charlyft9
Loki
Level 40
God Stats
0W - 2L
1,282 SR
Queue Stats
69W - 81L
1,492 Elo+
Solo
Apollo
Apollo
kanniquanjia
Apollo
Level 48
God Stats
30W - 41L
1,444 SR
Queue Stats
75W - 86L
1,476 Elo+
Solo
Anubis
Anubis
szajmusthc
Anubis
Level 47
God Stats
35W - 37L
1,501 SR
Queue Stats
147W - 161L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 3
6,955
580
5,316
7,318
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 4 / 1
6,576
548
3,216
7,270
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
8 / 1 / 0
8,443
704
8,325
7,752
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
yeshnaz
Hun Batz
12
4 / 0 / 3
7,625
635
4,668
8,006
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 7
5,935
495
3,861
7,725
4,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
4
0 / 2 / 0
4,367
364
823
3,007
736
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
9
1 / 3 / 3
5,908
492
3,260
9,279
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
13
3 / 3 / 1
7,312
609
5,258
10,325
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
11
4 / 4 / 3
7,099
592
6,708
7,073
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
szajmusthc
Anubis
10
3 / 3 / 3
6,409
534
5,202
5,909
2,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
15
Kills
11
11
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
3
1.17
W
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
8
1
0
8
L
Vamana
0
2
0
0
L
Ares
1
3
3
0.83
L
Loki
3
3
1
1.17
L
Apollo
4
4
3
1.38
L
Anubis
szajmusthc
Anubis
3
3
3
1.5
W
Hun Batz
yeshnaz
Hun Batz
4
0
3
5.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
21,251
38,071
Taken
35,593
16,473
Mitigated
13,979
9,971
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,316
2,902
0
925
7,318
2,062
0
2,149
5,169
0
45,037
W
Morgan Le Fay
 
Morgan Le Fay
3,216
122
0
1,560
7,270
2,247
98
2,782
4,488
33,623
0
W
8,325
868
0
2,903
7,752
5,402
956
852
6,900
3,761
42,814
L
Vamana
823
139
0
125
3,007
736
0
0
2,856
0
6,656
L
Ares
3,260
263
245
2,460
9,279
5,206
343
2,954
6,266
14,771
0
L
Loki
5,258
1,674
0
2,630
10,325
3,239
0
1,072
9,064
0
39,297
L
Apollo
6,708
3,178
0
500
7,073
2,108
2,487
1,465
5,471
0
35,391
L
Anubis
szajmusthc
Anubis
5,202
57
0
1,902
5,909
2,690
0
2,258
3,331
33,690
0
W
Hun Batz
yeshnaz
Hun Batz
4,668
1,323
0
3,326
8,006
2,613
714
537
7,469
0
47,871
W
3,861
34
0
1,257
7,725
4,149
0
2,142
5,583
15,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
31,095
354
Minions Killed
259
0
Camps Cleared
0
1,164,363
Distance Traveled
923,481
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,955
580
78
7
0
231,886
4
W
Morgan Le Fay
6,576
548
68
6
0
216,542
2
W
Mulan
8,443
704
100
8
0
224,067
0
L
Vamana
4,367
364
18
2
0
76,908
1
L
Ares
5,908
492
17
1
0
202,506
2
L
Loki
7,312
609
89
7
0
244,791
1
L
Apollo
7,099
592
72
6
0
223,102
3
L
Anubis
6,409
534
63
5
0
176,174
1
W
Hun Batz
7,625
635
83
7
0
267,291
1
W
Ares
5,935
495
25
2
0
224,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role