Player Matchup

Bacchus
Bacchus
Divinity_Lycaon
Bacchus
Level 40
God Stats
5W - 9L
1,400 SR
Queue Stats
77W - 114L
1,336 Elo+
Party 1
Freya
Freya
HeavenlyPothead
Freya
Level 28
God Stats
1W - 2L
1,424 SR
Queue Stats
8W - 14L
1,395 Elo+
Party 1
Hachiman
Hachiman
dosch123456
Hachiman
Level 45
God Stats
0W - 1L
1,249 SR
Queue Stats
20W - 26L
1,324 Elo+
Party 1
Team Averages
Level 38
1,358 SR
1,352 Elo+

VS

Team Averages
Level 109
1,603 SR
1,472 Elo+
Atlas
Atlas
Emya7145
Atlas
Level 26
God Stats
5W - 4L
1,616 SR
Queue Stats
113W - 94L
1,500 Elo+
Party 2
Hercules
Hercules
OoB3TAoO
Hercules
Level 157
God Stats
11W - 10L
1,474 SR
Queue Stats
261W - 275L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
T4G1_Shin_Jones
Gilgamesh
Level 143
God Stats
25W - 8L
1,718 SR
Queue Stats
113W - 97L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
9,525
635
9,122
16,859
22,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 12 / 4
8,547
570
8,367
13,152
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
dosch123456
Hachiman
13
2 / 6 / 1
9,358
624
11,791
13,261
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Emya7145
Atlas
14
5 / 2 / 17
10,367
691
15,401
12,796
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OoB3TAoO
Hercules
15
9 / 1 / 15
10,982
732
13,226
18,925
16,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
T4G1_Shin_Jones
Gilgamesh
15
12 / 2 / 13
11,423
762
10,959
14,472
11,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
26
26
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Atlas
Emya7145
Atlas
5
2
17
6.75
L
0
12
4
0.17
W
Hercules
OoB3TAoO
Hercules
9
1
15
16.5
W
Gilgamesh
T4G1_Shin_Jones
Gilgamesh
12
2
13
9.25
L
Hachiman
dosch123456
Hachiman
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
39,586
43,272
Taken
46,193
32,283
Mitigated
32,632
5,267
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,122
980
0
2,329
16,859
22,601
0
6,721
9,601
18,788
0
W
Atlas
Emya7145
Atlas
15,401
2,988
1,284
4,903
12,796
5,069
108
6,485
6,311
32,630
0
L
8,367
2,771
104
1,179
13,152
4,862
0
4,410
8,392
17,009
2,057
W
Hercules
OoB3TAoO
Hercules
13,226
2,429
1,093
8,291
18,925
16,441
151
6,548
12,377
8,281
22,238
W
Gilgamesh
T4G1_Shin_Jones
Gilgamesh
10,959
4,391
266
2,562
14,472
11,122
873
4,441
10,031
0
39,535
L
Hachiman
dosch123456
Hachiman
11,791
5,406
0
1,655
13,261
4,820
0
5,892
6,951
0
31,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
32,772
98
Minions Killed
140
3
Camps Cleared
9
674,230
Distance Traveled
832,755
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,525
635
17
1
0
242,926
0
W
Atlas
10,367
691
41
3
1
268,208
2
L
Freya
8,547
570
22
1
1
194,251
0
W
Hercules
10,982
732
37
2
1
279,103
2
W
Gilgamesh
11,423
762
62
4
7
285,444
0
L
Hachiman
9,358
624
59
4
2
237,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role