Player Matchup

Sol
Sol
AzazellGugaga228
Sol
Level 42
God Stats
1W - 3L
1,447 SR
Queue Stats
141W - 82L
1,676 Elo+
Party 2
Izanami
Izanami
Ordavnov
Izanami
Level 9
God Stats
8W - 4L
1,899 SR
Queue Stats
30W - 32L
1,589 Elo+
Party 2
Atlas
Atlas
Wolframmski
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 236L
1,528 Elo+
Solo
Team Averages
Level 39
1,615 SR
1,598 Elo+

VS

Team Averages
Level 68
1,383 SR
1,598 Elo+
Ratatoskr
Ratatoskr
Lileacom
Ratatoskr
Level 86
God Stats
3W - 5L
1,421 SR
Queue Stats
174W - 171L
1,586 Elo+
Solo
Olorun
Olorun
badman2011
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,800 Elo+
Party 1
Chaac
Chaac
boda2001ali
Chaac
Level 96
God Stats
1W - 1L
1,229 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
3,509
877
0
0
0
Izanami
Ordavnov
Izanami
7
3 / 7 / 1
4,709
1,177
3,508
5,997
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 3
3,824
956
1,304
2,366
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lileacom
Ratatoskr
9
7 / 0 / 2
5,526
1,382
3,355
2,995
963
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
badman2011
Olorun
8
2 / 2 / 5
4,733
1,183
1,349
3,060
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 6
4,329
1,082
1,458
4,226
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Ratatoskr
Lileacom
Ratatoskr
7
0
2
8
L
Izanami
Ordavnov
Izanami
3
7
1
0.5
L
0
2
3
0.75
W
Olorun
badman2011
Olorun
2
2
5
2.25
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,812
Damage
6,162
8,363
Taken
10,281
3,084
Mitigated
4,425
285
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Lileacom
Ratatoskr
3,355
995
0
1,699
2,995
963
812
821
2,174
0
10,735
L
Izanami
Ordavnov
Izanami
3,508
1,908
0
20
5,997
2,026
0
1,117
4,743
0
8,567
L
1,304
229
0
265
2,366
1,058
0
232
2,041
2,447
0
W
Olorun
badman2011
Olorun
1,349
530
283
987
3,060
875
1,665
605
2,455
12,281
0
W
1,458
568
0
1,000
4,226
2,587
507
462
3,764
0
8,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,042
Gold Earned
14,588
11
Minions Killed
54
1
Camps Cleared
3
98,265
Distance Traveled
229,332
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,509
877
0
0
0
448
0
W
Ratatoskr
5,526
1,382
19
5
1
97,671
2
L
Izanami
4,709
1,177
9
2
1
58,392
2
L
Atlas
3,824
956
2
1
0
39,425
0
W
Olorun
4,733
1,183
16
4
1
57,664
0
W
Chaac
4,329
1,082
19
5
1
73,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role