Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DEMON KING41
King Arthur
Level 98
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 3L
1,736 Elo+
Solo
Izanami
Izanami
GCReaper23
Izanami
Level 146
God Stats
3W - 5L
1,615 SR
Queue Stats
328W - 344L
1,482 Elo+
Solo
Bacchus
Bacchus
PineapplePatch
Bacchus
Level 46
God Stats
1W - 3L
1,710 SR
Queue Stats
13W - 30L
1,306 Elo+
Party 1
Mercury
Mercury
xPurpleAmericAx
Mercury
Level 160
God Stats
0W - 1L
1,465 SR
Queue Stats
19W - 41L
1,300 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,465 Elo+

VS

Team Averages
Level 123
1,559 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
S1 Hoon
Neith
Level 48
God Stats
62W - 78L
1,489 SR
Queue Stats
521W - 567L
1,359 Elo+
Solo
Susano
Susano
ScareCruwu
Susano
Level 156
God Stats
1W - 0L
1,705 SR
Queue Stats
12W - 8L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
The Kenjster
Ah Puch
Level 124
God Stats
1W - 0L
1,487 SR
Queue Stats
23W - 26L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
jnunez09
Kuzenbo
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
24W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 5 / 6
7,059
706
6,338
9,254
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DEMON KING41
King Arthur
13
4 / 4 / 4
7,988
799
9,009
12,950
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
GCReaper23
Izanami
13
1 / 5 / 4
7,146
715
4,379
8,308
3,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 5
7,372
737
5,371
13,742
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 3
6,449
645
2,621
7,935
2,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 1 / 12
9,183
918
8,630
10,278
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
S1 Hoon
Neith
15
5 / 1 / 4
9,415
942
7,846
5,404
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
ScareCruwu
Susano
15
9 / 4 / 10
10,077
1,008
10,123
10,614
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
The Kenjster
Ah Puch
16
5 / 1 / 10
9,113
911
11,114
6,186
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
jnunez09
Kuzenbo
12
0 / 2 / 11
7,223
722
5,630
7,638
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
23
23
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
6
0.8
W
Atlas
 
Atlas
4
1
12
10
L
King Arthur
DEMON KING41
King Arthur
4
4
4
1.5
L
Izanami
GCReaper23
Izanami
1
5
4
0.6
L
2
4
5
1.13
W
Neith
S1 Hoon
Neith
5
1
4
7
W
Susano
ScareCruwu
Susano
9
4
10
3.5
W
Ah Puch
The Kenjster
Ah Puch
5
1
10
10
W
Kuzenbo
jnunez09
Kuzenbo
0
2
11
2.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
43,343
52,189
Taken
40,120
31,002
Mitigated
27,982
8,729
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,338
527
1,595
1,916
9,254
2,947
1
5,170
4,047
11,234
0
W
Atlas
 
Atlas
8,630
3,249
0
1,453
10,278
10,422
240
3,768
6,023
15,631
0
L
King Arthur
DEMON KING41
King Arthur
9,009
532
345
1,344
12,950
9,604
242
5,696
7,213
206
23,273
L
Izanami
GCReaper23
Izanami
4,379
2,757
0
849
8,308
3,080
779
3,813
4,274
0
18,760
L
5,371
606
0
2,445
13,742
12,860
0
6,861
6,544
15,290
0
W
Neith
S1 Hoon
Neith
7,846
2,095
0
1,827
5,404
2,198
1,692
1,621
3,621
0
33,420
W
Susano
ScareCruwu
Susano
10,123
1,252
0
1,029
10,614
4,474
974
2,466
7,769
0
19,106
W
Ah Puch
The Kenjster
Ah Puch
11,114
385
0
2,771
6,186
3,347
770
1,168
4,972
39,735
0
W
Kuzenbo
jnunez09
Kuzenbo
5,630
1,883
380
294
7,638
7,541
862
2,758
4,661
15,738
531
L
2,621
954
0
235
7,935
2,511
0
3,022
4,777
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
45,011
168
Minions Killed
214
5
Camps Cleared
11
890,722
Distance Traveled
886,417
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,059
706
15
2
0
158,248
0
W
Atlas
9,183
918
6
1
0
198,723
1
L
King Arthur
7,988
799
40
4
1
189,101
1
L
Izanami
7,146
715
62
6
0
175,138
1
L
Bacchus
7,372
737
25
3
0
180,726
0
W
Neith
9,415
942
73
7
4
147,337
2
W
Susano
10,077
1,008
33
3
1
175,928
0
W
Ah Puch
9,113
911
80
8
6
196,410
2
W
Kuzenbo
7,223
722
22
2
0
168,019
4
L
Mercury
6,449
645
26
3
4
187,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role