Player Matchup

Sol
Sol
AzazellGugaga228
Sol
Level 42
God Stats
1W - 3L
1,209 SR
Queue Stats
141W - 82L
1,672 Elo+
Party 2
Izanami
Izanami
Ordavnov
Izanami
Level 9
God Stats
8W - 4L
1,884 SR
Queue Stats
30W - 32L
1,574 Elo+
Party 2
Ymir
Ymir
veks12
Ymir
Level 46
God Stats
8W - 6L
1,588 SR
Queue Stats
167W - 151L
1,472 Elo+
Solo
Team Averages
Level 32
1,561 SR
1,573 Elo+

VS

Team Averages
Level 70
1,523 SR
1,385 Elo+
Thor
Thor
JusCreative007
Thor
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 21L
1,362 Elo+
Party 1
Chronos
Chronos
Terionny
Chronos
Level 56
God Stats
1W - 2L
1,730 SR
Queue Stats
23W - 33L
1,324 Elo+
Party 1
Sobek
Sobek
pandenculer
Sobek
Level 125
God Stats
3W - 1L
1,553 SR
Queue Stats
171W - 175L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,686
769
9,355
8,926
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Ordavnov
Izanami
12
6 / 0 / 4
7,844
784
9,666
4,036
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
veks12
Ymir
11
2 / 1 / 7
7,679
768
2,495
7,849
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,775
578
3,346
6,902
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Terionny
Chronos
9
1 / 4 / 0
6,089
609
7,210
6,253
2,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
6,250
625
3,181
12,034
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
0
5
1
0.1
W
Izanami
Ordavnov
Izanami
6
0
4
8
L
Chronos
Terionny
Chronos
1
4
0
0.25
L
0
3
1
0.17
W
Ymir
veks12
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
13,737
20,811
Taken
25,189
13,990
Mitigated
12,859
7,811
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
3,461
0
4,524
8,926
5,564
370
4,784
4,142
29,775
0
L
3,346
420
192
327
6,902
2,385
0
4,021
2,881
0
8,152
W
Izanami
Ordavnov
Izanami
9,666
6,797
0
834
4,036
2,304
42
1,824
2,212
0
27,187
L
Chronos
Terionny
Chronos
7,210
3,184
126
368
6,253
2,079
0
3,867
2,386
18,009
0
L
3,181
172
293
4,509
12,034
8,395
0
4,361
7,673
14,023
0
W
Ymir
veks12
Ymir
2,495
245
0
2,453
7,849
6,122
0
4,060
3,789
9,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
18,114
101
Minions Killed
68
7
Camps Cleared
2
539,045
Distance Traveled
475,260
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,686
769
38
4
5
177,794
3
L
Thor
5,775
578
12
1
2
167,096
0
W
Izanami
7,844
784
53
5
1
170,131
2
L
Chronos
6,089
609
31
3
0
149,099
0
L
Sobek
6,250
625
25
3
0
159,065
4
W
Ymir
7,679
768
10
1
1
191,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role