Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Blenksxx
Artio
Level 50
God Stats
5W - 1L
1,871 SR
Queue Stats
147W - 133L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
Larslamilo
Cliodhna
Level 66
God Stats
7W - 7L
1,605 SR
Queue Stats
116W - 87L
1,473 Elo+
Solo
Scylla
Scylla
LordTommyG
Scylla
Level 108
God Stats
3W - 4L
1,503 SR
Queue Stats
385W - 217L
1,669 Elo+
Party 1
Medusa
Medusa
Лотрин
Medusa
Level 145
God Stats
10W - 16L
1,470 SR
Queue Stats
349W - 375L
1,467 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,509 Elo+

VS

Team Averages
Level 93
1,453 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Camerdiner
Chernobog
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Guins0
Ah Puch
Level 82
God Stats
5W - 5L
1,450 SR
Queue Stats
253W - 296L
1,472 Elo+
Solo
Kali
Kali
LordCuckold
Kali
Level 55
God Stats
5W - 7L
1,298 SR
Queue Stats
56W - 58L
1,479 Elo+
Solo
Sylvanus
Sylvanus
tuvs
Sylvanus
Level 144
God Stats
33W - 36L
1,517 SR
Queue Stats
171W - 170L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 1
8,583
572
3,907
6,595
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Blenksxx
Artio
12
1 / 0 / 2
7,355
490
4,323
14,597
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Larslamilo
Cliodhna
15
11 / 4 / 3
9,471
631
13,937
12,212
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
LordTommyG
Scylla
14
3 / 2 / 6
8,115
541
4,742
7,934
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
2 / 0 / 4
6,114
408
4,347
5,748
1,357
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 4 / 2
8,564
571
6,810
11,052
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Camerdiner
Chernobog
14
1 / 2 / 4
8,612
574
8,676
7,930
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Guins0
Ah Puch
12
1 / 7 / 0
7,955
530
6,299
10,055
2,862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 2
9,792
653
3,650
12,845
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
tuvs
Sylvanus
13
1 / 4 / 1
7,401
493
6,031
10,999
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
8
8
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
Ah Muzen Cab
 
Ah Muzen Cab
1
4
2
0.5
L
Artio
Blenksxx
Artio
1
0
2
2
W
Chernobog
Camerdiner
Chernobog
1
2
4
1.5
W
Ah Puch
Guins0
Ah Puch
1
7
0
0.14
L
Cliodhna
Larslamilo
Cliodhna
11
4
3
3.13
W
4
2
2
2.5
L
Scylla
LordTommyG
Scylla
3
2
6
3
W
Sylvanus
tuvs
Sylvanus
1
4
1
0.38
L
Medusa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
31,466
47,086
Taken
52,881
19,978
Mitigated
18,628
14,200
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,907
576
0
2,256
6,595
2,836
3,021
653
5,942
0
53,801
W
Ah Muzen Cab
 
Ah Muzen Cab
6,810
2,807
0
4,265
11,052
3,302
1,638
1,585
9,467
0
58,316
L
Artio
Blenksxx
Artio
4,323
719
80
4,961
14,597
9,467
0
1,607
12,990
27,704
0
W
Chernobog
Camerdiner
Chernobog
8,676
5,564
0
2,550
7,930
2,332
0
1,750
6,180
0
50,835
W
Ah Puch
Guins0
Ah Puch
6,299
756
0
2,078
10,055
2,862
1,348
3,389
6,666
49,345
0
L
Cliodhna
Larslamilo
Cliodhna
13,937
2,371
0
3,194
12,212
4,165
0
2,757
9,455
0
60,047
W
3,650
1,618
0
8,818
12,845
4,545
0
999
11,846
0
53,028
L
Scylla
LordTommyG
Scylla
4,742
346
0
1,427
7,934
2,153
0
3,708
4,226
45,839
0
W
Sylvanus
tuvs
Sylvanus
6,031
2,007
937
3,398
10,999
5,587
27
1,411
9,588
27,366
10,182
L
Medusa
4,347
2,227
225
2,057
5,748
1,357
0
2,742
3,006
0
19,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
42,324
408
Minions Killed
510
0
Camps Cleared
0
1,285,171
Distance Traveled
1,407,780
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,583
572
136
9
0
254,629
4
W
Ah Muzen Cab
8,564
571
132
9
0
243,466
4
L
Artio
7,355
490
51
3
0
276,539
0
W
Chernobog
8,612
574
106
7
0
299,226
1
W
Ah Puch
7,955
530
106
7
0
256,761
5
L
Cliodhna
9,471
631
99
7
0
331,237
1
W
Kali
9,792
653
105
7
0
328,324
2
L
Scylla
8,115
541
85
6
0
270,307
2
W
Sylvanus
7,401
493
61
4
0
280,003
2
L
Medusa
6,114
408
37
2
0
152,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role