Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RzKWu
Sun Wukong
Level 126
God Stats
45W - 28L
1,618 SR
Queue Stats
168W - 160L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Tweekage
Cthulhu
Level 148
God Stats
16W - 11L
1,610 SR
Queue Stats
252W - 252L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Yeet001
Cernunnos
Level 87
God Stats
13W - 8L
1,522 SR
Queue Stats
300W - 274L
1,564 Elo+
Solo
Kali
Kali
jackViate
Kali
Level 64
God Stats
1W - 3L
1,318 SR
Queue Stats
203W - 252L
1,393 Elo+
Solo
Team Averages
Level 106
1,514 SR
1,499 Elo+

VS

Team Averages
Level 110
1,465 SR
1,514 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CodeinePopsicle
Hel
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 73L
1,577 Elo+
Party 1
Mercury
Mercury
Cor--ey
Mercury
Level 88
God Stats
3W - 2L
1,620 SR
Queue Stats
22W - 16L
1,629 Elo+
Party 1
Bastet
Bastet
The Snowy Peach
Bastet
Level 88
God Stats
4W - 6L
1,360 SR
Queue Stats
59W - 83L
1,314 Elo+
Party 2
Sylvanus
Sylvanus
xCarlosDiasx
Sylvanus
Level 160
God Stats
5W - 9L
1,343 SR
Queue Stats
167W - 177L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
3,381
338
0
0
0
Sun Wukong
RzKWu
Sun Wukong
10
8 / 2 / 0
6,640
664
7,871
7,366
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Tweekage
Cthulhu
8
0 / 4 / 3
5,006
501
3,382
9,186
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Yeet001
Cernunnos
8
0 / 4 / 0
4,920
492
3,470
6,785
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
8
2 / 1 / 1
5,216
522
2,028
4,560
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 0 / 3
5,603
560
4,673
5,127
1,079
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,583
558
2,078
4,490
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Cor--ey
Mercury
9
3 / 2 / 2
5,651
565
2,462
5,875
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 2
5,082
508
4,279
6,458
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
xCarlosDiasx
Sylvanus
9
3 / 0 / 5
5,959
596
4,153
5,322
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
10
Kills
11
11
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Hou Yi
 
Hou Yi
3
0
3
4.5
W
1
3
0
0.33
W
Mercury
Cor--ey
Mercury
3
2
2
2
L
Sun Wukong
RzKWu
Sun Wukong
8
2
0
4
W
1
5
2
0.4
L
Cthulhu
Tweekage
Cthulhu
0
4
3
0.38
L
Cernunnos
Yeet001
Cernunnos
0
4
0
0
L
Kali
2
1
1
2.5
W
Sylvanus
xCarlosDiasx
Sylvanus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
17,645
27,897
Taken
27,272
11,775
Mitigated
9,053
8,064
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
 
Hou Yi
4,673
2,874
0
1,177
5,127
1,079
1,066
858
4,269
0
24,791
W
2,078
46
1,129
1,308
4,490
1,388
718
730
3,682
26,645
0
W
Mercury
Cor--ey
Mercury
2,462
1,107
0
1,716
5,875
1,728
0
986
4,856
0
21,952
L
Sun Wukong
RzKWu
Sun Wukong
7,871
1,239
0
1,721
7,366
4,485
450
1,209
5,723
1,010
27,449
W
4,279
1,126
0
1,360
6,458
2,208
0
339
5,665
0
13,602
L
Cthulhu
Tweekage
Cthulhu
3,382
277
83
2,191
9,186
4,583
0
2,775
6,252
18,135
0
L
Cernunnos
Yeet001
Cernunnos
3,470
624
0
1,285
6,785
1,361
17
539
6,242
0
25,167
L
Kali
2,028
1,049
0
2,784
4,560
1,346
0
1,093
3,395
0
17,110
W
Sylvanus
xCarlosDiasx
Sylvanus
4,153
1,210
724
2,487
5,322
2,650
0
1,479
3,763
14,692
7,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
27,878
204
Minions Killed
218
0
Camps Cleared
0
664,495
Distance Traveled
933,218
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,381
338
0
0
0
0
0
W
Hou Yi
5,603
560
39
4
0
176,298
2
W
Hel
5,583
558
65
7
0
179,389
1
W
Mercury
5,651
565
50
5
0
207,181
3
L
Sun Wukong
6,640
664
68
7
0
172,022
0
W
Bastet
5,082
508
24
2
0
201,708
4
L
Cthulhu
5,006
501
24
2
0
190,326
0
L
Cernunnos
4,920
492
63
6
0
166,470
1
L
Kali
5,216
522
49
5
0
135,677
0
W
Sylvanus
5,959
596
40
4
0
168,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role