Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Averse_Scythe
Da Ji
Level 34
God Stats
11W - 24L
1,250 SR
Queue Stats
196W - 211L
1,295 Elo+
Party 1
Izanami
Izanami
VIRUS-RNA_13
Izanami
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 51L
1,246 Elo+
Party 1
Bastet
Bastet
VIRUS-RNA_5
Bastet
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 117L
1,253 Elo+
Party 1
Nemesis
Nemesis
VIRUS-RNA_9
Nemesis
Level 9
God Stats
3W - 12L
1,174 SR
Queue Stats
15W - 24L
1,085 Elo+
Party 1
Team Averages
Level 51
1,385 SR
1,276 Elo+

VS

Team Averages
Level 39
1,633 SR
1,670 Elo+
Gilgamesh
Gilgamesh
TeammateDiff
Gilgamesh
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 0L
1,844 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Anti-Meta
Ao Kuang
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
39W - 30L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
gomu-D-law
Danzaburou
Level 21
God Stats
7W - 1L
1,533 SR
Queue Stats
12W - 5L
1,609 Elo+
Party 2
Hades
Hades
iGoDofThunder_
Hades
Level 30
God Stats
3W - 1L
1,553 SR
Queue Stats
80W - 66L
1,675 Elo+
Solo
Sylvanus
Sylvanus
random-groove16
Sylvanus
Level 112
God Stats
15W - 6L
1,679 SR
Queue Stats
409W - 384L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 13 / 0
8,888
444
6,701
18,795
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 14 / 4
10,050
503
9,521
17,625
5,073
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
VIRUS-RNA_13
Izanami
11
1 / 16 / 3
7,806
390
4,563
16,857
5,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
12
1 / 13 / 2
8,194
410
5,720
17,133
5,139
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
VIRUS-RNA_9
Nemesis
13
3 / 16 / 3
9,662
483
9,699
20,647
7,010
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TeammateDiff
Gilgamesh
16
17 / 2 / 11
11,347
567
18,007
19,741
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
The_Anti-Meta
Ao Kuang
17
15 / 1 / 18
11,680
584
15,506
17,903
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
gomu-D-law
Danzaburou
19
16 / 2 / 5
12,289
614
14,949
13,204
5,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
15 / 3 / 13
12,335
617
14,570
14,277
6,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
15
9 / 3 / 20
10,976
549
12,894
16,214
16,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
11
Kills
72
72
Deaths
11
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
13
0
0.15
L
4
14
4
0.43
W
Gilgamesh
TeammateDiff
Gilgamesh
17
2
11
11.25
W
Ao Kuang
The_Anti-Meta
Ao Kuang
15
1
18
24
L
Izanami
VIRUS-RNA_13
Izanami
1
16
3
0.16
L
Bastet
1
13
2
0.15
L
Nemesis
VIRUS-RNA_9
Nemesis
3
16
3
0.28
W
Danzaburou
gomu-D-law
Danzaburou
16
2
5
9.25
W
15
3
13
7.17
W
Sylvanus
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,204
Damage
75,926
91,057
Taken
81,339
29,067
Mitigated
56,319
4,070
Healing
26,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,701
2,595
0
1,937
18,795
6,695
1,347
8,263
10,403
0
42,903
L
9,521
3,031
0
0
17,625
5,073
0
7,804
9,628
0
27,436
W
Gilgamesh
TeammateDiff
Gilgamesh
18,007
4,368
0
1,848
19,741
20,978
654
0
19,741
693
46,492
W
Ao Kuang
The_Anti-Meta
Ao Kuang
15,506
3,745
0
7,769
17,903
7,159
1,343
0
17,903
66,301
0
L
Izanami
VIRUS-RNA_13
Izanami
4,563
3,310
0
0
16,857
5,150
297
8,538
8,076
0
24,340
L
Bastet
5,720
1,170
0
956
17,133
5,139
599
6,345
10,541
0
30,982
L
Nemesis
VIRUS-RNA_9
Nemesis
9,699
5,420
0
1,177
20,647
7,010
472
11,034
9,188
0
21,827
W
Danzaburou
gomu-D-law
Danzaburou
14,949
6,169
0
3,499
13,204
5,315
1,552
68
13,136
0
109,748
W
14,570
1,225
298
6,511
14,277
6,595
2,275
0
14,277
73,542
0
W
Sylvanus
12,894
3,155
842
6,026
16,214
16,272
1,164
0
16,214
39,954
7,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
58,627
252
Minions Killed
489
0
Camps Cleared
0
1,626,995
Distance Traveled
1,949,655
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,888
444
80
4
0
326,292
4
L
Da Ji
10,050
503
39
2
0
341,644
6
W
Gilgamesh
11,347
567
54
3
0
441,256
2
W
Ao Kuang
11,680
584
86
4
0
437,580
0
L
Izanami
7,806
390
45
2
0
285,736
0
L
Bastet
8,194
410
55
3
0
329,692
6
L
Nemesis
9,662
483
33
2
0
343,631
0
W
Danzaburou
12,289
614
163
8
0
424,243
2
W
Hades
12,335
617
106
5
0
351,792
0
W
Sylvanus
10,976
549
80
4
0
294,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role