Player Matchup

Tsukuyomi
Tsukuyomi
ARESGOCW
Tsukuyomi
Level 87
God Stats
19W - 20L
1,549 SR
Queue Stats
44W - 35L
1,588 Elo+
Party 2
Fenrir
Fenrir
Ankle SpankN
Fenrir
Level 57
God Stats
1W - 1L
1,202 SR
Queue Stats
77W - 88L
1,427 Elo+
Solo
Bellona
Bellona
Chaotic_0men-3
Bellona
Level 89
God Stats
9W - 13L
1,501 SR
Queue Stats
367W - 350L
1,454 Elo+
Solo
Rama
Rama
LiquidLights974
Rama
Level 123
God Stats
7W - 5L
1,569 SR
Queue Stats
402W - 391L
1,457 Elo+
Solo
Tiamat
Tiamat
squidbobsquiid
Tiamat
Level 157
God Stats
35W - 21L
1,658 SR
Queue Stats
268W - 230L
1,604 Elo+
Party 2
Team Averages
Level 103
1,496 SR
1,506 Elo+

VS

Team Averages
Level 123
1,530 SR
1,530 Elo+
Nemesis
Nemesis
BlueKnight129
Nemesis
Level 148
God Stats
29W - 44L
1,530 SR
Queue Stats
1,567W - 1,614L
1,444 Elo+
Solo
Osiris
Osiris
Chito Too ez
Osiris
Level 160
God Stats
27W - 26L
1,597 SR
Queue Stats
881W - 860L
1,541 Elo+
Solo
Apollo
Apollo
SHILN4D
Apollo
Level 106
God Stats
0W - 1L
1,312 SR
Queue Stats
27W - 23L
1,548 Elo+
Solo
Nu Wa
Nu Wa
TiTaN_GoD14
Nu Wa
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,621 Elo+
Party 1
Atlas
Atlas
tHePhAnToM_216
Atlas
Level 107
God Stats
1W - 2L
1,710 SR
Queue Stats
74W - 70L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARESGOCW
Tsukuyomi
18
8 / 3 / 13
11,375
569
10,245
12,520
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
3 / 6 / 17
10,363
518
7,166
19,190
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 9
11,470
574
10,933
14,561
14,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 19
11,384
569
13,552
12,940
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 1 / 9
13,020
651
24,261
9,717
7,598
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 5 / 1
9,198
460
8,319
16,585
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
15
3 / 8 / 2
9,593
480
8,575
20,049
18,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
SHILN4D
Apollo
13
4 / 11 / 5
9,458
473
9,316
17,467
6,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 8 / 4
9,678
484
8,189
13,348
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 6
10,257
513
7,428
17,520
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
40
Kills
15
15
Deaths
40
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARESGOCW
Tsukuyomi
8
3
13
4.83
W
Fenrir
3
6
17
1.92
L
Nemesis
2
5
1
0.5
W
4
2
9
4.25
L
Osiris
3
8
2
0.5
W
6
3
19
5.17
L
Apollo
SHILN4D
Apollo
4
11
5
0.59
L
2
8
4
0.5
W
19
1
9
23.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,157
Damage
41,827
68,928
Taken
84,969
45,997
Mitigated
57,541
23,326
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARESGOCW
Tsukuyomi
10,245
2,848
0
4,532
12,520
4,951
920
3,436
9,044
0
66,480
W
Fenrir
7,166
1,866
400
5,046
19,190
14,075
1,404
3,648
15,456
284
25,056
L
Nemesis
8,319
3,088
0
2,927
16,585
5,962
55
3,010
13,459
0
72,820
W
10,933
2,823
0
4,649
14,561
14,905
561
1,905
11,745
8,320
65,312
L
Osiris
8,575
3,158
0
2,881
20,049
18,162
546
4,722
15,249
0
50,672
W
13,552
11,373
0
4,725
12,940
4,468
6,251
4,321
8,619
0
74,465
L
Apollo
SHILN4D
Apollo
9,316
5,565
136
1,839
17,467
6,906
2,196
4,981
12,261
0
52,670
L
8,189
556
0
2,246
13,348
5,063
9
7,808
5,220
64,379
0
W
24,261
3,087
0
3,974
9,717
7,598
188
3,074
6,643
88,246
0
L
7,428
2,171
0
1,078
17,520
21,448
0
4,486
12,794
24,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,612
Gold Earned
48,184
562
Minions Killed
432
0
Camps Cleared
0
2,029,999
Distance Traveled
1,614,487
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,375
569
101
5
0
441,277
0
W
Fenrir
10,363
518
28
1
0
400,460
2
L
Nemesis
9,198
460
110
6
0
353,119
5
W
Bellona
11,470
574
147
7
0
404,414
1
L
Osiris
9,593
480
83
4
0
324,880
1
W
Rama
11,384
569
135
7
0
382,697
3
L
Apollo
9,458
473
78
4
0
289,604
1
L
Nu Wa
9,678
484
128
6
0
300,166
2
W
Tiamat
13,020
651
151
8
0
401,151
4
L
Atlas
10,257
513
33
2
0
346,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role