Player Matchup

Neith
Neith
JanusHugh
Neith
Level 6
God Stats
4W - 3L
1,609 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
King Arthur
King Arthur
Legendary4Life
King Arthur
Level 49
God Stats
2W - 5L
1,236 SR
Queue Stats
44W - 51L
1,926 Elo+
Solo
Merlin
Merlin
MemorialCoin
Merlin
Level 122
God Stats
27W - 10L
1,786 SR
Queue Stats
248W - 218L
1,617 Elo+
Party 1
Mercury
Mercury
SirPandaMoanium
Mercury
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 110L
1,617 Elo+
Party 1
Atlas
Atlas
llHydell
Atlas
Level 89
God Stats
1W - 2L
1,748 SR
Queue Stats
66W - 50L
1,557 Elo+
Party 1
Team Averages
Level 69
1,576 SR
1,659 Elo+

VS

Team Averages
Level 87
1,516 SR
1,462 Elo+
Camazotz
Camazotz
ElGatoMatador
Camazotz
Level 146
God Stats
6W - 5L
1,401 SR
Queue Stats
155W - 136L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
IlKAN3KI_K3NlI
Zhong Kui
Level 28
God Stats
6W - 2L
1,772 SR
Queue Stats
63W - 71L
1,474 Elo+
Party 3
Horus
Horus
Pewl
Horus
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
66W - 44L
1,605 Elo+
Party 2
Nox
Nox
XxOFFICIAL_DMGxX
Nox
Level 122
God Stats
9W - 14L
1,347 SR
Queue Stats
261W - 276L
1,474 Elo+
Party 3
Neith
Neith
ZillionOcean
Neith
Level 29
God Stats
4W - 2L
1,561 SR
Queue Stats
25W - 21L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JanusHugh
Neith
8
0 / 1 / 0
4,962
451
1,292
3,913
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Legendary4Life
King Arthur
9
0 / 5 / 0
5,641
513
2,487
7,018
3,301
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
12
0 / 1 / 1
6,788
617
3,156
2,916
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 3 / 0
5,710
519
4,276
7,579
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
llHydell
Atlas
7
0 / 2 / 0
5,122
466
1,702
6,773
2,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ElGatoMatador
Camazotz
11
3 / 0 / 3
6,545
595
5,449
9,278
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
IlKAN3KI_K3NlI
Zhong Kui
13
6 / 0 / 0
7,575
689
4,510
5,086
3,425
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Pewl
Horus
9
1 / 0 / 3
5,939
540
2,446
4,779
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
6,660
605
610
3,511
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
6,136
558
4,326
3,150
1,024
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ElGatoMatador
Camazotz
3
0
3
4.5
W
Zhong Kui
IlKAN3KI_K3NlI
Zhong Kui
6
0
0
6
L
Neith
JanusHugh
Neith
0
1
0
0
L
King Arthur
Legendary4Life
King Arthur
0
5
0
0
L
Merlin
0
1
1
0.5
W
Horus
Pewl
Horus
1
0
3
2.5
L
1
3
0
0.33
W
0
1
0
0
W
2
0
2
3
L
Atlas
llHydell
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
17,341
28,199
Taken
25,804
9,046
Mitigated
11,014
5,496
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ElGatoMatador
Camazotz
5,449
1,868
0
6,386
9,278
3,085
0
1,634
7,644
0
40,433
W
Zhong Kui
IlKAN3KI_K3NlI
Zhong Kui
4,510
746
0
2,970
5,086
3,425
860
0
5,086
40,914
0
L
Neith
JanusHugh
Neith
1,292
147
0
319
3,913
824
0
0
3,913
0
17,579
L
King Arthur
Legendary4Life
King Arthur
2,487
463
0
312
7,018
3,301
0
4,350
2,668
0
27,073
L
Merlin
3,156
244
0
486
2,916
769
0
136
2,766
50,244
0
W
Horus
Pewl
Horus
2,446
1,404
348
2,560
4,779
2,308
0
1,416
3,363
0
13,241
L
4,276
1,761
0
2,416
7,579
1,805
0
527
7,020
0
28,869
W
610
102
0
959
3,511
1,172
876
1,368
2,143
41,513
0
W
4,326
1,366
0
1,400
3,150
1,024
297
440
2,710
0
29,603
L
Atlas
llHydell
Atlas
1,702
918
898
1,065
6,773
2,347
0
61
6,712
12,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
32,855
300
Minions Killed
380
0
Camps Cleared
0
1,091,056
Distance Traveled
1,098,344
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,545
595
88
8
0
261,038
4
W
Zhong Kui
7,575
689
91
8
0
204,307
2
L
Neith
4,962
451
46
4
0
190,541
0
L
King Arthur
5,641
513
60
5
0
191,331
3
L
Merlin
6,788
617
121
11
0
228,390
5
W
Horus
5,939
540
22
2
0
233,548
2
L
Mercury
5,710
519
57
5
0
259,299
3
W
Nox
6,660
605
106
10
0
207,942
5
W
Neith
6,136
558
73
7
0
191,509
3
L
Atlas
5,122
466
16
1
0
221,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role