Player Matchup

Apollo
Apollo
Cali Nugz916
Apollo
Level 129
God Stats
1W - 4L
1,266 SR
Queue Stats
208W - 235L
1,514 Elo+
Solo
Geb
Geb
CounterParsley
Geb
Level 120
God Stats
4W - 8L
1,410 SR
Queue Stats
201W - 205L
1,453 Elo+
Solo
King Arthur
King Arthur
Tsukigure
King Arthur
Level 100
God Stats
0W - 1L
1,337 SR
Queue Stats
145W - 174L
1,445 Elo+
Solo
Freya
Freya
isWooDZy
Freya
Level 108
God Stats
2W - 2L
1,200 SR
Queue Stats
81W - 79L
1,456 Elo+
Party 2
Merlin
Merlin
lirigon
Merlin
Level 109
God Stats
0W - 1L
1,701 SR
Queue Stats
15W - 16L
1,575 Elo+
Party 2
Team Averages
Level 113
1,383 SR
1,488 Elo+

VS

Team Averages
Level 96
1,663 SR
1,555 Elo+
Camazotz
Camazotz
HIND0RSimp
Camazotz
Level 25
God Stats
1W - 0L
1,803 SR
Queue Stats
56W - 14L
1,806 Elo+
Party 1
Geb
Geb
Jozack
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
STAZ8
Zhong Kui
Level 123
God Stats
2W - 0L
1,740 SR
Queue Stats
45W - 53L
1,455 Elo+
Party 3
Anhur
Anhur
YuiAyanami
Anhur
Level 142
God Stats
2W - 0L
1,771 SR
Queue Stats
140W - 61L
1,798 Elo+
Party 1
Thanatos
Thanatos
tuchelthegoat
Thanatos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 6 / 1
6,384
638
3,181
10,052
3,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
8,074
807
8,081
10,474
9,546
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Tsukigure
King Arthur
12
1 / 5 / 5
7,401
740
3,632
12,578
11,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
isWooDZy
Freya
15
4 / 4 / 2
8,455
846
7,409
10,157
3,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
lirigon
Merlin
15
1 / 5 / 3
7,812
781
13,625
8,797
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HIND0RSimp
Camazotz
17
10 / 1 / 12
10,056
1,006
20,232
19,164
13,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
Jozack
Geb
14
1 / 1 / 15
8,812
881
8,977
7,552
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
STAZ8
Zhong Kui
14
1 / 3 / 13
8,632
863
9,075
12,668
10,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
7 / 3 / 13
9,593
959
7,470
8,372
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
tuchelthegoat
Thanatos
14
5 / 2 / 4
8,761
876
4,230
8,193
3,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
7
Kills
24
24
Deaths
10
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
6
1
0.08
L
1
4
2
0.5
W
Camazotz
HIND0RSimp
Camazotz
10
1
12
16
W
Geb
Jozack
Geb
1
1
15
8.5
W
Zhong Kui
STAZ8
Zhong Kui
1
3
13
2.5
L
King Arthur
Tsukigure
King Arthur
1
5
5
0.7
W
Anhur
7
3
13
4.5
L
Freya
isWooDZy
Freya
4
4
2
1.25
L
Merlin
lirigon
Merlin
1
5
3
0.5
W
Thanatos
tuchelthegoat
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
49,984
52,058
Taken
55,949
30,906
Mitigated
38,983
14,376
Healing
34,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,181
1,663
798
1,633
10,052
3,081
0
1,712
7,810
0
10,028
L
8,081
903
1,126
1,553
10,474
9,546
0
3,688
6,372
12,098
0
W
Camazotz
HIND0RSimp
Camazotz
20,232
4,516
425
14,142
19,164
13,329
865
10,186
8,978
0
34,718
W
Geb
Jozack
Geb
8,977
183
913
2,306
7,552
7,465
245
2,646
4,906
14,818
0
W
Zhong Kui
STAZ8
Zhong Kui
9,075
378
1,570
6,932
12,668
10,516
1,188
6,860
5,808
23,840
0
L
King Arthur
Tsukigure
King Arthur
3,632
291
744
2,176
12,578
11,229
0
5,712
6,637
0
10,378
W
Anhur
7,470
3,709
710
2,084
8,372
4,192
1,950
4,091
4,281
0
20,677
L
Freya
isWooDZy
Freya
7,409
2,482
924
3,180
10,157
3,816
0
4,310
5,529
12,784
0
L
Merlin
lirigon
Merlin
13,625
0
809
1,433
8,797
3,234
0
2,429
6,077
29,833
0
W
Thanatos
tuchelthegoat
Thanatos
4,230
62
144
5,111
8,193
3,481
369
5,332
2,861
0
7,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
45,854
97
Minions Killed
111
0
Camps Cleared
0
861,347
Distance Traveled
1,052,685
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,384
638
20
2
0
134,425
0
L
Geb
8,074
807
9
1
0
166,057
0
W
Camazotz
10,056
1,006
36
4
0
231,621
0
W
Geb
8,812
881
11
1
0
213,856
2
W
Zhong Kui
8,632
863
30
3
0
194,820
0
L
King Arthur
7,401
740
7
1
0
183,083
0
W
Anhur
9,593
959
23
2
0
184,965
0
L
Freya
8,455
846
15
2
0
185,624
0
L
Merlin
7,812
781
46
5
0
192,158
0
W
Thanatos
8,761
876
11
1
0
227,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role