Player Matchup

Danzaburou
Danzaburou
Doitscher
Danzaburou
Level 121
God Stats
2W - 2L
1,320 SR
Queue Stats
51W - 33L
1,723 Elo+
Party 1
Nu Wa
Nu Wa
K1ngMu5hr00m
Nu Wa
Level 132
God Stats
1W - 2L
1,285 SR
Queue Stats
70W - 61L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
SODDRL
Gilgamesh
Level 91
God Stats
70W - 62L
1,587 SR
Queue Stats
715W - 803L
1,449 Elo+
Solo
Team Averages
Level 115
1,397 SR
1,618 Elo+

VS

Team Averages
Level 69
1,674 SR
1,587 Elo+
Ravana
Ravana
Bellimbusto
Ravana
Level 61
God Stats
6W - 5L
1,599 SR
Queue Stats
460W - 411L
1,609 Elo+
Solo
Discordia
Discordia
Kurezik
Discordia
Level 80
God Stats
11W - 6L
1,845 SR
Queue Stats
12W - 11L
1,612 Elo+
Solo
Amaterasu
Amaterasu
xMingan
Amaterasu
Level 66
God Stats
36W - 22L
1,579 SR
Queue Stats
175W - 202L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doitscher
Danzaburou
15
9 / 3 / 6
10,684
822
8,759
9,599
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 11
9,555
735
13,349
5,308
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SODDRL
Gilgamesh
14
4 / 1 / 12
9,871
759
9,199
12,710
8,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 6 / 3
8,687
668
6,884
9,961
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Kurezik
Discordia
12
2 / 6 / 3
8,686
668
8,051
8,719
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
xMingan
Amaterasu
11
1 / 5 / 4
7,957
612
6,782
18,125
16,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
5
5
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
6
3
0.58
W
Danzaburou
Doitscher
Danzaburou
9
3
6
4
W
4
1
11
9.5
L
Discordia
Kurezik
Discordia
2
6
3
0.58
W
Gilgamesh
SODDRL
Gilgamesh
4
1
12
10
L
Amaterasu
xMingan
Amaterasu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,307
Damage
21,717
27,617
Taken
36,805
13,188
Mitigated
23,474
4,684
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,884
1,286
0
1,244
9,961
4,504
0
3,833
6,128
0
24,041
W
Danzaburou
Doitscher
Danzaburou
8,759
4,134
0
3,541
9,599
3,505
852
2,397
6,918
0
39,463
W
13,349
2,380
0
589
5,308
1,675
1,185
1,259
3,831
46,458
0
L
Discordia
Kurezik
Discordia
8,051
249
0
815
8,719
2,726
0
2,006
6,713
30,630
0
W
Gilgamesh
SODDRL
Gilgamesh
9,199
2,426
90
464
12,710
8,008
404
3,963
8,489
0
22,233
L
Amaterasu
xMingan
Amaterasu
6,782
2,698
225
4,614
18,125
16,244
0
7,689
10,436
0
21,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
25,330
168
Minions Killed
134
8
Camps Cleared
4
774,535
Distance Traveled
749,059
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,687
668
45
3
4
260,853
5
W
Danzaburou
10,684
822
85
7
3
251,729
1
W
Nu Wa
9,555
735
57
4
4
251,891
5
L
Discordia
8,686
668
62
5
0
240,496
1
W
Gilgamesh
9,871
759
26
2
1
270,915
2
L
Amaterasu
7,957
612
27
2
0
247,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role