Player Matchup

Sol
Sol
Corgi Souls
Sol
Level 81
God Stats
1W - 1L
1,135 SR
Queue Stats
13W - 20L
1,272 Elo+
Party 2
Nemesis
Nemesis
The Jrip
Nemesis
Level 19
God Stats
10W - 0L
2,017 SR
Queue Stats
226W - 33L
1,875 Elo+
Party 2
Thor
Thor
bigheroporkchop
Thor
Level 44
God Stats
4W - 3L
1,375 SR
Queue Stats
66W - 107L
1,271 Elo+
Party 2
Team Averages
Level 48
1,509 SR
1,473 Elo+

VS

Team Averages
Level 35
1,558 SR
1,287 Elo+
Nemesis
Nemesis
IOUdeath
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Gilgamesh
Gilgamesh
damon712
Gilgamesh
Level 86
God Stats
2W - 2L
1,675 SR
Queue Stats
3W - 2L
1,496 Elo+
Party 1
Yemoja
Yemoja
kalein21
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
9,191
766
12,880
6,561
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
The Jrip
Nemesis
14
8 / 2 / 8
10,607
884
9,042
14,960
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 10
8,887
741
9,452
10,728
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IOUdeath
Nemesis
9
1 / 7 / 2
7,488
624
4,905
13,811
6,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
damon712
Gilgamesh
12
3 / 4 / 3
8,440
703
7,044
14,133
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
kalein21
Yemoja
11
1 / 6 / 5
8,566
714
4,705
12,203
8,946
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
5
6
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Nemesis
IOUdeath
Nemesis
1
7
2
0.29
W
Nemesis
The Jrip
Nemesis
8
2
8
6
W
3
3
10
2.67
L
Gilgamesh
damon712
Gilgamesh
3
4
3
1.13
L
Yemoja
kalein21
Yemoja
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
16,654
32,249
Taken
40,147
23,088
Mitigated
25,670
9,393
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,880
3,678
430
1,423
6,561
2,349
1,913
2,028
4,281
28,718
0
L
Nemesis
IOUdeath
Nemesis
4,905
1,007
0
1,330
13,811
6,616
0
5,882
7,718
3,226
8,993
W
Nemesis
The Jrip
Nemesis
9,042
3,354
748
5,110
14,960
15,740
741
2,690
12,003
513
30,035
W
9,452
1,717
287
1,395
10,728
4,999
100
1,427
9,010
0
24,779
L
Gilgamesh
damon712
Gilgamesh
7,044
1,582
0
1,619
14,133
10,108
0
3,079
10,679
0
22,436
L
Yemoja
kalein21
Yemoja
4,705
1,414
1,242
688
12,203
8,946
0
4,432
7,670
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
24,494
101
Minions Killed
47
7
Camps Cleared
1
642,136
Distance Traveled
573,184
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,191
766
34
3
2
209,390
1
L
Nemesis
7,488
624
11
1
0
177,025
0
W
Nemesis
10,607
884
33
3
4
222,402
2
W
Thor
8,887
741
34
3
1
210,344
1
L
Gilgamesh
8,440
703
20
2
0
237,184
0
L
Yemoja
8,566
714
16
1
1
158,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role