Player Matchup

Anhur
Anhur
Ahkihlya
Anhur
Level 160
God Stats
0W - 3L
1,619 SR
Queue Stats
153W - 137L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
SP33DY662
Kukulkan
Level 145
God Stats
6W - 6L
1,680 SR
Queue Stats
33W - 33L
1,494 Elo+
Party 1
Atlas
Atlas
isWooDZy
Atlas
Level 108
God Stats
0W - 2L
1,598 SR
Queue Stats
80W - 83L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
kyuzo samurai4
Nu Wa
Level 121
God Stats
3W - 4L
1,568 SR
Queue Stats
48W - 34L
1,628 Elo+
Party 1
Osiris
Osiris
lirigon
Osiris
Level 109
God Stats
0W - 1L
1,572 SR
Queue Stats
29W - 25L
1,509 Elo+
Party 3
Team Averages
Level 129
1,608 SR
1,549 Elo+

VS

Team Averages
Level 92
1,564 SR
1,544 Elo+
Atlas
Atlas
Acapnias
Atlas
Level 160
God Stats
13W - 14L
1,539 SR
Queue Stats
484W - 512L
1,526 Elo+
Solo
Izanami
Izanami
BigPapio
Izanami
Level 134
God Stats
2W - 1L
1,497 SR
Queue Stats
111W - 123L
1,512 Elo+
Solo
Aphrodite
Aphrodite
KissTank
Aphrodite
Level 101
God Stats
32W - 20L
1,666 SR
Queue Stats
182W - 182L
1,546 Elo+
Solo
Mercury
Mercury
RealJason
Mercury
Level 39
God Stats
10W - 9L
1,656 SR
Queue Stats
113W - 90L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
RealKevin23
Gilgamesh
Level 27
God Stats
1W - 1L
1,461 SR
Queue Stats
34W - 33L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahkihlya
Anhur
17
2 / 5 / 4
10,222
681
11,124
13,424
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SP33DY662
Kukulkan
17
3 / 3 / 2
10,065
671
12,424
9,333
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
isWooDZy
Atlas
14
0 / 7 / 5
9,284
619
7,124
18,158
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 4
9,176
612
11,671
12,574
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
lirigon
Osiris
15
0 / 8 / 1
8,200
547
5,428
16,184
15,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Acapnias
Atlas
18
5 / 1 / 22
11,869
791
12,478
19,574
25,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
BigPapio
Izanami
20
10 / 0 / 9
13,311
887
19,079
11,942
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KissTank
Aphrodite
17
5 / 0 / 13
11,128
742
7,153
8,552
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
RealJason
Mercury
18
8 / 4 / 7
11,989
799
12,812
12,369
3,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
RealKevin23
Gilgamesh
15
0 / 2 / 16
9,657
644
9,453
14,500
10,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
7
Kills
28
28
Deaths
7
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Atlas
Acapnias
Atlas
5
1
22
16
L
Anhur
Ahkihlya
Anhur
2
5
4
0.8
W
Izanami
BigPapio
Izanami
10
0
9
14.5
W
Aphrodite
KissTank
Aphrodite
5
0
13
11.5
W
Mercury
RealJason
Mercury
8
4
7
2.88
W
Gilgamesh
RealKevin23
Gilgamesh
0
2
16
4
L
Kukulkan
SP33DY662
Kukulkan
3
3
2
1.33
L
Atlas
isWooDZy
Atlas
0
7
5
0.36
L
2
5
4
0.8
L
Osiris
lirigon
Osiris
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,771
Damage
60,975
69,673
Taken
66,937
48,147
Mitigated
48,846
2,867
Healing
24,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Acapnias
Atlas
12,478
2,890
0
1,811
19,574
25,938
467
10,422
9,152
26,793
0
L
Anhur
Ahkihlya
Anhur
11,124
5,322
0
1,845
13,424
5,006
0
3,979
9,132
0
32,585
W
Izanami
BigPapio
Izanami
19,079
12,485
0
4,495
11,942
4,483
4,894
7,001
4,941
0
79,700
W
Aphrodite
KissTank
Aphrodite
7,153
96
10,484
6,704
8,552
4,462
866
4,458
4,094
37,175
0
W
Mercury
RealJason
Mercury
12,812
4,750
0
550
12,369
3,905
647
3,981
8,388
0
34,002
W
Gilgamesh
RealKevin23
Gilgamesh
9,453
2,120
0
642
14,500
10,058
568
6,475
8,025
0
20,693
L
Kukulkan
SP33DY662
Kukulkan
12,424
138
0
0
9,333
3,795
0
4,241
4,932
52,579
0
L
Atlas
isWooDZy
Atlas
7,124
2,612
0
670
18,158
18,754
1
4,054
13,607
14,568
0
L
11,671
2,979
0
0
12,574
4,601
1
2,719
9,617
32,385
0
L
Osiris
lirigon
Osiris
5,428
1,545
0
352
16,184
15,991
7
3,530
12,380
354
25,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,947
Gold Earned
57,954
303
Minions Killed
343
7
Camps Cleared
9
1,284,620
Distance Traveled
1,500,682
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,869
791
27
2
2
283,767
2
L
Anhur
10,222
681
78
5
3
275,226
2
W
Izanami
13,311
887
162
11
4
288,586
4
W
Aphrodite
11,128
742
81
5
0
318,688
0
W
Mercury
11,989
799
40
3
3
304,501
2
W
Gilgamesh
9,657
644
33
2
0
305,140
1
L
Kukulkan
10,065
671
112
7
1
276,279
0
L
Atlas
9,284
619
14
1
0
259,560
2
L
Nu Wa
9,176
612
55
4
0
230,004
0
L
Osiris
8,200
547
44
3
3
243,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role