Player Matchup

King Arthur
King Arthur
IereasGR
King Arthur
Level 41
God Stats
5W - 11L
1,343 SR
Queue Stats
67W - 82L
1,380 Elo+
Solo
Aphrodite
Aphrodite
L0RDP00TIS
Aphrodite
Level 66
God Stats
3W - 2L
1,670 SR
Queue Stats
536W - 342L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
skullrith
Baron Samedi
Level 49
God Stats
3W - 4L
1,330 SR
Queue Stats
45W - 48L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
依旧栀蓝
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 148L
1,479 Elo+
Party 2
Fenrir
Fenrir
千万基佬同时
Fenrir
Level 41
God Stats
1W - 4L
1,402 SR
Queue Stats
124W - 165L
1,455 Elo+
Party 2
Team Averages
Level 53
1,449 SR
1,463 Elo+

VS

Team Averages
Level 70
1,451 SR
1,486 Elo+
Discordia
Discordia
Arvaldar
Discordia
Level 97
God Stats
4W - 5L
1,427 SR
Queue Stats
63W - 52L
1,590 Elo+
Party 1
Rama
Rama
DarkMakros
Rama
Level 110
God Stats
6W - 7L
1,418 SR
Queue Stats
182W - 199L
1,446 Elo+
Solo
Agni
Agni
Heuman
Agni
Level 68
God Stats
179W - 158L
1,529 SR
Queue Stats
249W - 236L
1,471 Elo+
Solo
Cthulhu
Cthulhu
TakeMiMoney
Cthulhu
Level 47
God Stats
2W - 1L
1,295 SR
Queue Stats
11W - 5L
1,376 Elo+
Solo
Olorun
Olorun
tymbian252
Olorun
Level 27
God Stats
1W - 0L
1,587 SR
Queue Stats
24W - 15L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IereasGR
King Arthur
17
2 / 5 / 3
10,615
885
4,670
17,183
13,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
L0RDP00TIS
Aphrodite
17
2 / 4 / 4
10,818
902
7,975
18,509
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
skullrith
Baron Samedi
18
2 / 5 / 5
11,489
957
13,373
17,989
8,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
依旧栀蓝
Morgan Le Fay
17
0 / 5 / 5
10,755
896
9,381
16,941
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 11 / 4
11,368
947
13,123
25,277
21,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

91

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arvaldar
Discordia
20
13 / 1 / 13
14,300
1,192
26,516
8,162
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 17
11,817
985
16,759
9,792
3,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Heuman
Agni
19
4 / 0 / 24
12,979
1,082
24,610
6,246
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TakeMiMoney
Cthulhu
19
5 / 5 / 17
12,286
1,024
15,115
17,415
14,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
tymbian252
Olorun
18
3 / 3 / 14
11,280
940
7,661
10,380
4,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
11
Kills
30
30
Deaths
11
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arvaldar
Discordia
13
1
13
19.5
W
5
2
17
6.75
W
Agni
Heuman
Agni
4
0
24
16
L
King Arthur
IereasGR
King Arthur
2
5
3
0.7
L
Aphrodite
L0RDP00TIS
Aphrodite
2
4
4
1
W
Cthulhu
TakeMiMoney
Cthulhu
5
5
17
2.7
L
Baron Samedi
skullrith
Baron Samedi
2
5
5
0.9
W
Olorun
tymbian252
Olorun
3
3
14
3.33
L
Morgan Le Fay
依旧栀蓝
Morgan Le Fay
0
5
5
0.5
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,522
Damage
90,661
95,899
Taken
51,995
58,384
Mitigated
27,817
25,573
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arvaldar
Discordia
26,516
382
690
1,481
8,162
2,947
0
5,246
2,649
48,520
0
W
16,759
11,250
0
0
9,792
3,822
0
4,656
4,811
0
37,708
W
Agni
Heuman
Agni
24,610
2,199
192
1,708
6,246
2,143
0
3,429
2,616
60,945
0
L
King Arthur
IereasGR
King Arthur
4,670
528
0
1,085
17,183
13,297
0
10,721
6,003
3,471
10,877
L
Aphrodite
L0RDP00TIS
Aphrodite
7,975
1,304
7,733
7,612
18,509
9,401
0
15,902
2,392
20,944
0
W
Cthulhu
TakeMiMoney
Cthulhu
15,115
503
645
957
17,415
14,195
0
12,270
4,707
27,704
0
L
Baron Samedi
skullrith
Baron Samedi
13,373
112
3,700
2,514
17,989
8,253
0
15,648
2,222
53,838
0
W
Olorun
tymbian252
Olorun
7,661
3,904
307
2,693
10,380
4,710
0
5,452
4,600
23,669
0
L
Morgan Le Fay
依旧栀蓝
Morgan Le Fay
9,381
990
274
1,785
16,941
6,198
0
12,468
4,276
45,526
0
L
13,123
1,579
0
870
25,277
21,235
0
17,891
7,104
0
19,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,045
Gold Earned
62,662
238
Minions Killed
255
5
Camps Cleared
11
1,191,031
Distance Traveled
1,088,950
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,300
1,192
58
5
2
230,559
0
W
Rama
11,817
985
43
4
2
198,267
4
W
Agni
12,979
1,082
73
6
4
244,180
3
L
King Arthur
10,615
885
18
2
0
232,069
2
L
Aphrodite
10,818
902
22
2
1
240,520
0
W
Cthulhu
12,286
1,024
39
3
2
222,920
3
L
Baron Samedi
11,489
957
107
9
0
238,339
1
W
Olorun
11,280
940
42
4
1
193,024
0
L
Morgan Le Fay
10,755
896
79
7
1
236,705
0
L
Fenrir
11,368
947
12
1
3
243,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role