Player Matchup

Neith
Neith
IM_STUCKID
Neith
Level 64
God Stats
1W - 0L
1,705 SR
Queue Stats
363W - 370L
1,417 Elo+
Solo
Ares
Ares
JadenD23
Ares
Level 88
God Stats
2W - 5L
1,429 SR
Queue Stats
372W - 269L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dboss416
Ah Muzen Cab
Level 106
God Stats
5W - 4L
1,481 SR
Queue Stats
461W - 371L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
iKiLLxNooBz97
Cthulhu
Level 87
God Stats
180W - 126L
1,711 SR
Queue Stats
364W - 262L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
shaanthesheep12
Baron Samedi
Level 88
God Stats
2W - 6L
1,521 SR
Queue Stats
376W - 277L
1,623 Elo+
Party 1
Team Averages
Level 87
1,569 SR
1,580 Elo+

VS

Team Averages
Level 126
1,483 SR
1,444 Elo+
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jamez5998
Neith
Level 138
God Stats
1W - 4L
1,340 SR
Queue Stats
560W - 592L
1,467 Elo+
Solo
Olorun
Olorun
PM_ORDONEZ-1998
Olorun
Level 86
God Stats
9W - 8L
1,524 SR
Queue Stats
188W - 177L
1,369 Elo+
Solo
Cliodhna
Cliodhna
Rowdy Reg123
Cliodhna
Level 105
God Stats
9W - 6L
1,517 SR
Queue Stats
333W - 393L
1,406 Elo+
Solo
Charybdis
Charybdis
ai-MAX-
Charybdis
Level 147
God Stats
13W - 17L
1,535 SR
Queue Stats
677W - 675L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 1 / 3
9,181
483
2,577
8,037
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
1 / 0 / 8
8,509
448
7,228
10,808
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
dboss416
Ah Muzen Cab
18
5 / 2 / 4
10,731
565
14,940
13,128
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
17
5 / 1 / 1
10,988
578
14,669
12,376
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
shaanthesheep12
Baron Samedi
14
2 / 1 / 3
9,172
483
4,556
11,715
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 3 / 1
8,409
443
5,625
17,122
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Jamez5998
Neith
16
0 / 4 / 3
9,491
500
7,678
15,614
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 8 / 1
8,186
431
2,263
15,337
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Rowdy Reg123
Cliodhna
11
0 / 1 / 2
7,685
404
2,836
6,546
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ai-MAX-
Charybdis
18
3 / 0 / 0
11,074
583
9,969
10,133
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
5
5
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
1
0.83
W
Neith
3
1
3
4.5
W
Ares
1
0
8
5
L
Neith
Jamez5998
Neith
0
4
3
0.38
L
0
8
1
0.06
L
Cliodhna
Rowdy Reg123
Cliodhna
0
1
2
1
L
Charybdis
ai-MAX-
Charybdis
3
0
0
3
W
Ah Muzen Cab
dboss416
Ah Muzen Cab
5
2
4
3.5
W
Cthulhu
5
1
1
5.5
W
Baron Samedi
shaanthesheep12
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
28,371
56,064
Taken
64,752
33,298
Mitigated
25,904
27,751
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,625
410
0
4,737
17,122
8,709
0
7,853
8,967
0
23,694
W
Neith
2,577
1,210
0
5,251
8,037
2,550
61
486
7,551
0
59,076
W
Ares
7,228
602
533
3,176
10,808
9,083
0
70
10,738
41,594
0
L
Neith
Jamez5998
Neith
7,678
2,295
0
8,229
15,614
5,822
0
10,245
5,241
0
67,654
L
2,263
430
108
4,739
15,337
5,870
731
2,477
12,712
43,662
0
L
Cliodhna
Rowdy Reg123
Cliodhna
2,836
499
0
0
6,546
1,898
0
1,349
5,163
0
39,576
L
Charybdis
ai-MAX-
Charybdis
9,969
4,303
0
6,876
10,133
3,605
1,188
3,973
6,043
0
100,179
W
Ah Muzen Cab
dboss416
Ah Muzen Cab
14,940
6,520
0
7,545
13,128
4,758
270
1,585
11,543
0
95,211
W
Cthulhu
14,669
1,026
442
5,274
12,376
7,853
738
122
12,254
75,782
0
W
Baron Samedi
shaanthesheep12
Baron Samedi
4,556
505
572
4,958
11,715
9,054
16
0
11,715
37,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
44,845
539
Minions Killed
533
0
Camps Cleared
0
1,800,785
Distance Traveled
1,694,133
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,409
443
39
2
0
408,204
14
W
Neith
9,181
483
96
5
0
321,509
1
W
Ares
8,509
448
60
3
0
360,264
8
L
Neith
9,491
500
138
7
0
312,653
1
L
Olorun
8,186
431
90
5
0
316,920
4
L
Cliodhna
7,685
404
84
4
0
299,097
1
L
Charybdis
11,074
583
182
10
0
357,259
5
W
Ah Muzen Cab
10,731
565
171
9
0
390,748
3
W
Cthulhu
10,988
578
137
7
0
376,636
4
W
Baron Samedi
9,172
483
75
4
0
351,628
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role