Player Matchup

Medusa
Medusa
EpicCosine69813
Medusa
Level 65
God Stats
6W - 5L
1,399 SR
Queue Stats
45W - 64L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Jonathanrf07
Cthulhu
Level 122
God Stats
1W - 1L
1,231 SR
Queue Stats
48W - 57L
1,442 Elo+
Party 2
Anubis
Anubis
OpticLattice327
Anubis
Level 83
God Stats
6W - 1L
1,699 SR
Queue Stats
11W - 12L
1,196 Elo+
Party 2
Team Averages
Level 90
1,443 SR
1,342 Elo+

VS

Team Averages
Level 116
1,303 SR
1,208 Elo+
Baron Samedi
Baron Samedi
DarkHaze13
Baron Samedi
Level 154
God Stats
1W - 5L
1,204 SR
Queue Stats
602W - 551L
1,630 Elo+
Solo
Ravana
Ravana
JesseJames2488
Ravana
Level 109
God Stats
0W - 1L
1,202 SR
Queue Stats
75W - 189L
1,023 Elo+
Party 1
Bellona
Bellona
tekken47-grizzyb
Bellona
Level 85
God Stats
0W - 1L
1,504 SR
Queue Stats
29W - 114L
970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
10,032
717
7,833
7,263
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Jonathanrf07
Cthulhu
15
8 / 0 / 6
10,398
743
11,081
9,788
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 12
9,057
647
9,171
4,804
2,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkHaze13
Baron Samedi
13
1 / 3 / 2
8,727
623
8,577
9,717
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 2
7,680
549
3,471
9,963
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 1
8,390
599
3,223
14,019
5,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarkHaze13
Baron Samedi
1
3
2
0.67
W
5
2
9
4.75
L
0
6
2
0.17
W
Cthulhu
Jonathanrf07
Cthulhu
8
0
6
11
W
1
1
12
7
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,085
Damage
15,271
21,855
Taken
33,699
13,782
Mitigated
14,068
7,602
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarkHaze13
Baron Samedi
8,577
167
574
2,206
9,717
4,462
0
2,844
6,640
48,430
0
W
7,833
2,336
0
1,407
7,263
3,003
1,342
4,513
2,615
0
31,822
L
3,471
1,025
0
864
9,963
3,899
0
6,563
3,098
0
17,340
W
Cthulhu
Jonathanrf07
Cthulhu
11,081
988
497
4,417
9,788
8,583
138
2,111
7,408
38,504
0
W
9,171
219
0
1,281
4,804
2,196
782
2,194
2,610
33,678
0
L
3,223
527
41
187
14,019
5,707
0
11,138
2,443
0
9,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
24,797
175
Minions Killed
130
8
Camps Cleared
4
775,684
Distance Traveled
704,694
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,727
623
95
7
3
226,495
3
W
Medusa
10,032
717
79
6
3
278,339
2
L
Ravana
7,680
549
21
2
1
233,726
2
W
Cthulhu
10,398
743
47
3
3
258,249
1
W
Anubis
9,057
647
49
4
2
239,096
0
L
Bellona
8,390
599
14
1
0
244,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role