Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GoldenBanBoy
Sylvanus
Level 121
God Stats
0W - 1L
1,407 SR
Queue Stats
11W - 9L
1,643 Elo+
Party 1
Thoth
Thoth
ttvFabledRedd
Thoth
Level 90
God Stats
29W - 20L
1,661 SR
Queue Stats
232W - 220L
1,570 Elo+
Party 1
Team Averages
Level 120
1,523 SR
1,571 Elo+

VS

Team Averages
Level 113
1,630 SR
1,867 Elo+
Olorun
Olorun
OCEDIFF
Olorun
Level 18
God Stats
1W - 0L
1,557 SR
Queue Stats
6W - 1L
1,774 Elo+
Party 2
Atlas
Atlas
Shank
Atlas
Level 160
God Stats
1W - 0L
1,547 SR
Queue Stats
17W - 2L
1,893 Elo+
Party 2
Neith
Neith
Tilleyy
Neith
Level 160
God Stats
2W - 0L
1,786 SR
Queue Stats
144W - 20L
1,935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 2 / 1
6,576
598
3,772
8,794
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GoldenBanBoy
Sylvanus
9
0 / 5 / 2
6,176
561
6,120
11,589
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 1
6,662
606
4,640
4,376
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OCEDIFF
Olorun
12
3 / 0 / 5
8,043
731
6,020
7,747
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Shank
Atlas
13
5 / 1 / 4
8,204
746
7,724
10,537
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tilleyy
Neith
12
1 / 1 / 8
7,737
703
8,931
6,294
1,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
L
Sylvanus
GoldenBanBoy
Sylvanus
0
5
2
0.2
W
Olorun
OCEDIFF
Olorun
3
0
5
5.5
W
Atlas
Shank
Atlas
5
1
4
7
W
Neith
Tilleyy
Neith
1
1
8
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,532
Damage
22,675
24,759
Taken
24,578
8,270
Mitigated
12,246
5,921
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,772
1,908
130
1,657
8,794
3,001
0
4,827
3,732
0
20,205
L
Sylvanus
GoldenBanBoy
Sylvanus
6,120
699
1,380
2,443
11,589
4,151
0
6,196
4,991
13,160
0
W
Olorun
OCEDIFF
Olorun
6,020
1,679
1,079
4,406
7,747
3,125
1,842
4,104
3,494
37,251
0
W
Atlas
Shank
Atlas
7,724
1,306
296
3,328
10,537
7,246
160
3,617
6,478
18,506
0
W
Neith
Tilleyy
Neith
8,931
3,652
0
1,931
6,294
1,875
1,037
2,512
3,640
0
39,624
L
4,640
0
0
311
4,376
1,118
0
2,247
1,929
28,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
23,984
120
Minions Killed
149
2
Camps Cleared
9
586,108
Distance Traveled
648,113
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,576
598
52
5
1
206,534
4
L
Sylvanus
6,176
561
17
2
1
172,921
2
W
Olorun
8,043
731
65
6
1
218,854
3
W
Atlas
8,204
746
17
2
2
228,293
4
W
Neith
7,737
703
67
6
6
200,966
4
L
Thoth
6,662
606
51
5
0
206,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role