Player Matchup

Chang'e
Chang'e
GrubyJoint420
Chang'e
Level 109
God Stats
12W - 9L
1,607 SR
Queue Stats
423W - 480L
1,478 Elo+
Solo
Da Ji
Da Ji
xMingan
Da Ji
Level 66
God Stats
8W - 8L
1,585 SR
Queue Stats
175W - 202L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
youri1418
Gilgamesh
Level 84
God Stats
5W - 3L
1,667 SR
Queue Stats
249W - 251L
1,573 Elo+
Solo
Team Averages
Level 86
1,619 SR
1,530 Elo+

VS

Team Averages
Level 130
1,656 SR
1,593 Elo+
Medusa
Medusa
Doitscher
Medusa
Level 121
God Stats
4W - 0L
1,806 SR
Queue Stats
51W - 33L
1,713 Elo+
Party 1
Vulcan
Vulcan
K1ngMu5hr00m
Vulcan
Level 132
God Stats
2W - 3L
1,415 SR
Queue Stats
70W - 61L
1,670 Elo+
Party 1
Atlas
Atlas
OruMighto
Atlas
Level 138
God Stats
2W - 0L
1,746 SR
Queue Stats
69W - 91L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
4 / 4 / 6
13,691
685
14,400
22,449
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
xMingan
Da Ji
16
7 / 6 / 3
13,157
658
13,963
23,752
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
youri1418
Gilgamesh
16
1 / 6 / 9
12,250
613
16,887
31,426
22,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doitscher
Medusa
17
6 / 6 / 7
13,115
656
16,296
16,279
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
6 / 3 / 10
13,768
688
27,906
13,209
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
OruMighto
Atlas
16
4 / 3 / 12
13,251
663
15,939
27,114
16,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
16
16
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Doitscher
Medusa
6
6
7
1.58
L
Chang'e
4
4
6
1.75
W
Vulcan
6
3
10
3.67
W
Atlas
OruMighto
Atlas
4
3
12
3.33
L
Da Ji
xMingan
Da Ji
7
6
3
1.42
L
Gilgamesh
youri1418
Gilgamesh
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
60,141
77,627
Taken
56,602
37,619
Mitigated
30,906
32,226
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Doitscher
Medusa
16,296
6,816
0
3,435
16,279
7,731
1,596
5,563
10,354
0
75,491
L
Chang'e
14,400
572
8,488
11,626
22,449
5,463
1,219
14,128
7,795
65,822
0
W
Vulcan
27,906
8,797
0
1,818
13,209
6,430
385
3,534
9,317
74,905
0
W
Atlas
OruMighto
Atlas
15,939
5,228
0
7,918
27,114
16,745
325
9,218
17,683
41,806
0
L
Da Ji
xMingan
Da Ji
13,963
2,113
740
5,128
23,752
10,137
1,718
13,926
9,186
0
31,634
L
Gilgamesh
youri1418
Gilgamesh
16,887
3,258
0
6,244
31,426
22,019
517
16,004
13,576
10,423
52,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
40,134
219
Minions Killed
242
7
Camps Cleared
11
1,026,730
Distance Traveled
1,111,947
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,115
656
96
5
3
366,859
3
L
Chang'e
13,691
685
104
5
3
358,599
3
W
Vulcan
13,768
688
108
5
7
411,677
5
W
Atlas
13,251
663
38
2
1
333,411
3
L
Da Ji
13,157
658
25
1
2
336,709
4
L
Gilgamesh
12,250
613
90
5
2
331,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role