Player Matchup

Ymir
Ymir
ItsBIGKAHUNAS
Ymir
Level 26
God Stats
3W - 2L
1,466 SR
Queue Stats
5W - 8L
1,690 Elo+
Party 2
Neith
Neith
ItsjustAgame09
Neith
Level 34
God Stats
7W - 7L
1,462 SR
Queue Stats
199W - 161L
1,587 Elo+
Party 1
Horus
Horus
MetrikZero
Horus
Level 85
God Stats
92W - 58L
1,666 SR
Queue Stats
452W - 432L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
SkinnyKittyLady
Nu Wa
Level 88
God Stats
4W - 1L
1,663 SR
Queue Stats
5W - 8L
1,690 Elo+
Party 2
Baron Samedi
Baron Samedi
relbaz
Baron Samedi
Level 89
God Stats
80W - 54L
1,624 SR
Queue Stats
374W - 335L
1,548 Elo+
Party 1
Team Averages
Level 64
1,576 SR
1,610 Elo+

VS

Team Averages
Level 62
1,509 SR
1,466 Elo+
Freya
Freya
AStankyGrandpa
Freya
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,610 Elo+
Party 3
Ullr
Ullr
MaldonadosK
Ullr
Level 31
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 3
Sun Wukong
Sun Wukong
XxSolarPhantom3
Sun Wukong
Level 16
God Stats
2W - 3L
1,557 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
iamStretch
Heimdallr
Level 99
God Stats
4W - 10L
1,553 SR
Queue Stats
27W - 51L
1,326 Elo+
Solo
Sol
Sol
lVq3
Sol
Level 84
God Stats
0W - 1L
1,673 SR
Queue Stats
8W - 6L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,221
747
2,203
13,060
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 0 / 8
10,162
924
13,795
5,807
2,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
14
1 / 2 / 8
7,818
711
6,295
9,007
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 1 / 11
8,075
734
8,174
6,698
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
relbaz
Baron Samedi
16
6 / 1 / 6
9,516
865
14,775
7,738
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,525
684
5,893
8,105
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 5
6,409
583
2,756
8,632
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
XxSolarPhantom3
Sun Wukong
13
1 / 3 / 4
7,172
652
3,331
9,731
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
iamStretch
Heimdallr
13
2 / 3 / 3
7,572
688
9,843
11,115
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
lVq3
Sol
13
1 / 3 / 4
7,245
659
9,370
11,282
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
16
Kills
6
6
Deaths
16
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
1
2
7
2.25
W
7
0
8
11
L
0
5
5
0.5
W
Horus
1
2
8
2.5
W
1
1
11
6.5
L
Sun Wukong
XxSolarPhantom3
Sun Wukong
1
3
4
1
L
Heimdallr
iamStretch
Heimdallr
2
3
3
1.17
L
Sol
lVq3
Sol
1
3
4
1
W
Baron Samedi
relbaz
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
31,193
42,310
Taken
48,865
28,754
Mitigated
19,649
18,560
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
2,065
0
1,947
8,105
2,765
1
5,072
2,933
24,095
0
W
2,203
194
0
3,204
13,060
11,914
204
5,923
6,984
10,970
0
W
13,795
3,711
0
2,896
5,807
2,332
2,506
2,042
3,689
0
48,531
L
2,756
915
0
566
8,632
2,553
0
4,168
4,352
0
8,532
W
Horus
6,295
1,603
1,170
3,287
9,007
7,892
130
2,301
6,550
3,838
10,190
W
8,174
1,884
63
1,633
6,698
2,382
1,217
2,357
4,260
30,132
0
L
Sun Wukong
XxSolarPhantom3
Sun Wukong
3,331
288
238
1,561
9,731
6,453
0
4,662
4,898
0
15,713
L
Heimdallr
iamStretch
Heimdallr
9,843
3,371
0
979
11,115
4,048
0
6,183
4,817
0
33,180
L
Sol
lVq3
Sol
9,370
2,546
0
2,227
11,282
3,830
0
6,357
4,791
29,542
0
W
Baron Samedi
relbaz
Baron Samedi
14,775
224
2,970
3,337
7,738
4,234
1,421
2,811
4,887
35,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
35,923
247
Minions Killed
212
8
Camps Cleared
5
1,117,245
Distance Traveled
981,696
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,525
684
53
5
1
217,649
4
W
Ymir
8,221
747
26
2
0
214,320
0
W
Neith
10,162
924
99
9
2
212,918
3
L
Ullr
6,409
583
17
2
0
175,936
0
W
Horus
7,818
711
15
1
3
256,501
1
W
Nu Wa
8,075
734
47
4
0
214,217
0
L
Sun Wukong
7,172
652
27
2
0
191,515
0
L
Heimdallr
7,572
688
55
5
1
194,604
1
L
Sol
7,245
659
60
5
3
201,992
0
W
Baron Samedi
9,516
865
60
5
3
219,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role