Player Matchup

Bellona
Bellona
ELoCttv
Bellona
Level 24
God Stats
9W - 14L
1,467 SR
Queue Stats
85W - 120L
1,406 Elo+
Party 1
Tiamat
Tiamat
GimmeUrUwUDaddy
Tiamat
Level 48
God Stats
1W - 1L
1,521 SR
Queue Stats
93W - 133L
1,420 Elo+
Solo
Bastet
Bastet
MikeKroegerNB
Bastet
Level 57
God Stats
23W - 29L
1,405 SR
Queue Stats
202W - 221L
1,346 Elo+
Party 4
Ymir
Ymir
N1vedd
Ymir
Level 40
God Stats
106W - 115L
1,442 SR
Queue Stats
128W - 136L
1,370 Elo+
Party 4
Ullr
Ullr
xTempter
Ullr
Level 45
God Stats
2W - 3L
1,707 SR
Queue Stats
114W - 163L
1,370 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,382 Elo+

VS

Team Averages
Level 59
1,516 SR
1,441 Elo+
Medusa
Medusa
FatPhallus
Medusa
Level 69
God Stats
38W - 42L
1,468 SR
Queue Stats
401W - 450L
1,462 Elo+
Solo
Sol
Sol
Feshzy
Sol
Level 51
God Stats
11W - 5L
1,650 SR
Queue Stats
135W - 163L
1,401 Elo+
Party 3
Khepri
Khepri
KaviarVersace
Khepri
Level 20
God Stats
2W - 4L
1,615 SR
Queue Stats
26W - 30L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
Pr0teus VII
Cliodhna
Level 109
God Stats
14W - 17L
1,467 SR
Queue Stats
200W - 184L
1,471 Elo+
Party 2
Hercules
Hercules
marcusy
Hercules
Level 47
God Stats
4W - 5L
1,381 SR
Queue Stats
70W - 91L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELoCttv
Bellona
17
3 / 11 / 5
11,673
467
20,651
25,008
19,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
1 / 3 / 0
7,472
299
1,847
3,843
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 6 / 3
13,692
548
22,688
26,943
11,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
N1vedd
Ymir
14
1 / 8 / 6
9,842
394
7,807
29,202
34,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
16
3 / 9 / 6
10,544
422
11,761
23,332
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FatPhallus
Medusa
20
8 / 6 / 9
13,618
545
20,534
19,721
7,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Feshzy
Sol
20
7 / 4 / 7
13,970
559
13,546
14,926
7,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 17
11,661
466
6,016
21,072
26,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Pr0teus VII
Cliodhna
20
16 / 1 / 11
15,510
620
26,796
17,714
7,959
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
marcusy
Hercules
20
6 / 3 / 13
14,005
560
16,379
26,460
25,986
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
17
Kills
37
37
Deaths
17
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
ELoCttv
Bellona
3
11
5
0.5
W
Medusa
FatPhallus
Medusa
8
6
9
2.08
W
Sol
Feshzy
Sol
7
4
7
2.63
L
1
3
0
0.33
W
0
3
17
2.83
L
9
6
3
1.75
L
Ymir
N1vedd
Ymir
1
8
6
0.5
W
Cliodhna
Pr0teus VII
Cliodhna
16
1
11
21.5
W
Hercules
marcusy
Hercules
6
3
13
4.17
L
Ullr
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,754
Damage
83,271
108,328
Taken
99,893
78,053
Mitigated
75,441
15,261
Healing
30,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ELoCttv
Bellona
20,651
7,070
0
2,451
25,008
19,986
752
4,556
19,916
0
72,473
W
Medusa
FatPhallus
Medusa
20,534
12,154
0
5,922
19,721
7,395
7,906
2,922
16,799
0
107,348
W
Sol
Feshzy
Sol
13,546
3,840
0
5,613
14,926
7,495
2,770
2,006
12,648
115,037
0
L
1,847
216
0
599
3,843
1,717
368
1,934
1,909
12,742
0
W
6,016
584
608
2,749
21,072
26,606
90
2,045
19,027
14,451
0
L
22,688
4,665
0
7,861
26,943
11,066
0
4,658
22,115
0
105,977
L
Ymir
N1vedd
Ymir
7,807
534
0
1,659
29,202
34,376
0
7,186
21,535
34,271
0
W
Cliodhna
Pr0teus VII
Cliodhna
26,796
2,275
0
7,056
17,714
7,959
2,206
1,433
16,259
0
127,649
W
Hercules
marcusy
Hercules
16,379
3,140
0
8,916
26,460
25,986
297
1,135
25,325
12,298
74,277
L
Ullr
11,761
6,595
0
2,691
23,332
10,908
360
3,564
19,477
0
60,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,223
Gold Earned
68,764
440
Minions Killed
679
0
Camps Cleared
0
1,843,139
Distance Traveled
2,464,963
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,673
467
124
5
0
416,922
2
W
Medusa
13,618
545
156
6
0
435,243
1
W
Sol
13,970
559
177
7
0
472,689
1
L
Tiamat
7,472
299
24
1
0
123,858
4
W
Khepri
11,661
466
5
0
0
513,036
0
L
Bastet
13,692
548
159
6
0
508,054
2
L
Ymir
9,842
394
46
2
0
401,685
3
W
Cliodhna
15,510
620
185
7
0
556,433
3
W
Hercules
14,005
560
156
6
0
487,562
9
L
Ullr
10,544
422
87
3
0
392,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role