Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Boundforspace
Apollo
Level 82
God Stats
3W - 7L
1,370 SR
Queue Stats
628W - 685L
1,415 Elo+
Party 3
Raijin
Raijin
MyOffering
Raijin
Level 118
God Stats
6W - 8L
1,681 SR
Queue Stats
824W - 856L
1,405 Elo+
Party 3
Danzaburou
Danzaburou
Smokahontas1920
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,293 Elo+
Party 2
Bacchus
Bacchus
Vic Vipe
Bacchus
Level 67
God Stats
3W - 2L
1,517 SR
Queue Stats
184W - 222L
1,398 Elo+
Party 2
Team Averages
Level 62
1,514 SR
1,402 Elo+

VS

Team Averages
Level 70
1,601 SR
1,493 Elo+
Zeus
Zeus
BuBuDaFoo
Zeus
Level 65
God Stats
5W - 3L
1,534 SR
Queue Stats
204W - 189L
1,477 Elo+
Party 1
Hercules
Hercules
F5REEEEEFRESH
Hercules
Level 25
God Stats
9W - 3L
1,500 SR
Queue Stats
120W - 83L
1,541 Elo+
Party 1
Eset
Eset
PureShrekstasy
Eset
Level 102
God Stats
3W - 2L
1,748 SR
Queue Stats
183W - 159L
1,518 Elo+
Party 1
King Arthur
King Arthur
TheSexecutioner
King Arthur
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 208L
1,491 Elo+
Party 1
Scylla
Scylla
sliverbacked
Scylla
Level 40
God Stats
1W - 0L
1,723 SR
Queue Stats
72W - 71L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 6 / 8
7,246
725
4,624
14,004
11,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 4
8,115
812
7,612
11,452
4,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MyOffering
Raijin
9
0 / 4 / 1
6,102
610
5,987
4,715
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Smokahontas1920
Danzaburou
5
0 / 0 / 0
5,492
549
0
0
0
Bacchus
Vic Vipe
Bacchus
14
4 / 5 / 3
8,156
816
8,272
10,331
12,587
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 1 / 7
9,526
953
11,769
5,490
2,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
F5REEEEEFRESH
Hercules
14
1 / 1 / 13
8,768
877
7,489
16,539
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 2 / 8
9,763
976
9,313
8,885
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheSexecutioner
King Arthur
14
1 / 2 / 14
8,202
820
5,957
10,560
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
12
1 / 2 / 8
7,824
782
2,216
5,279
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
18
18
Deaths
8
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
8
0.67
L
3
3
4
1.67
W
Zeus
7
1
7
10.5
W
Hercules
F5REEEEEFRESH
Hercules
1
1
13
7.5
L
Raijin
MyOffering
Raijin
0
4
1
0.13
W
8
2
8
6
L
Danzaburou
Smokahontas1920
Danzaburou
0
0
0
0
W
King Arthur
TheSexecutioner
King Arthur
1
2
14
4
L
Bacchus
Vic Vipe
Bacchus
4
5
3
1.1
W
Scylla
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
36,744
40,502
Taken
46,753
30,606
Mitigated
43,003
6,453
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,624
1,721
1,000
596
14,004
11,308
0
9,179
4,477
0
9,598
L
7,612
4,732
1,411
2,646
11,452
4,928
0
7,435
3,853
0
21,290
W
Zeus
11,769
2,060
1,932
1,670
5,490
2,635
1,903
2,695
2,721
28,700
0
W
Hercules
F5REEEEEFRESH
Hercules
7,489
1,996
2,093
6,887
16,539
21,346
313
3,324
13,036
2,311
11,283
L
Raijin
MyOffering
Raijin
5,987
471
434
194
4,715
1,783
0
2,166
2,430
10,875
0
W
9,313
470
1,783
1,518
8,885
4,392
965
2,182
6,597
27,672
0
L
Danzaburou
Smokahontas1920
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
TheSexecutioner
King Arthur
5,957
895
0
626
10,560
12,511
108
2,667
7,730
0
7,994
L
Bacchus
Vic Vipe
Bacchus
8,272
586
18
154
10,331
12,587
0
5,406
4,572
12,041
0
W
Scylla
2,216
405
0
904
5,279
2,119
789
2,811
2,410
5,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
44,083
58
Minions Killed
88
0
Camps Cleared
0
490,024
Distance Traveled
965,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,246
725
10
1
0
149,519
0
L
Apollo
8,115
812
29
3
0
146,275
0
W
Zeus
9,526
953
32
3
0
148,964
0
W
Hercules
8,768
877
11
1
0
216,598
0
L
Raijin
6,102
610
10
1
0
69,980
0
W
Eset
9,763
976
30
3
0
216,075
0
L
Danzaburou
5,492
549
0
0
0
66
0
W
King Arthur
8,202
820
2
0
0
225,961
0
L
Bacchus
8,156
816
9
1
0
124,184
0
W
Scylla
7,824
782
13
1
0
157,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role