Player Matchup

Bastet
Bastet
ItsBIGKAHUNAS
Bastet
Level 26
God Stats
2W - 1L
1,227 SR
Queue Stats
5W - 8L
1,616 Elo+
Party 2
Neith
Neith
ItsjustAgame09
Neith
Level 34
God Stats
7W - 7L
1,398 SR
Queue Stats
199W - 161L
1,578 Elo+
Party 1
Horus
Horus
MetrikZero
Horus
Level 85
God Stats
92W - 58L
1,657 SR
Queue Stats
452W - 432L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
SkinnyKittyLady
Nu Wa
Level 88
God Stats
4W - 1L
1,534 SR
Queue Stats
5W - 8L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
relbaz
Baron Samedi
Level 89
God Stats
80W - 54L
1,614 SR
Queue Stats
374W - 335L
1,538 Elo+
Party 1
Team Averages
Level 64
1,486 SR
1,574 Elo+

VS

Team Averages
Level 55
1,568 SR
1,560 Elo+
Zeus
Zeus
AStankyGrandpa
Zeus
Level 82
God Stats
0W - 1L
1,744 SR
Queue Stats
11W - 8L
1,646 Elo+
Party 3
Xbalanque
Xbalanque
MaldonadosK
Xbalanque
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
XxSolarPhantom3
Sun Wukong
Level 16
God Stats
2W - 3L
1,590 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 3
Eset
Eset
lVq3
Eset
Level 84
God Stats
1W - 2L
1,516 SR
Queue Stats
8W - 6L
1,660 Elo+
Party 3
Cliodhna
Cliodhna
xstygianwolfx
Cliodhna
Level 64
God Stats
0W - 1L
1,492 SR
Queue Stats
5W - 5L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 8
10,043
717
4,007
17,083
5,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
11 / 1 / 7
13,123
937
12,917
10,949
4,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
18
5 / 3 / 13
12,269
876
13,445
18,531
19,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 7 / 12
10,171
727
13,793
13,555
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
relbaz
Baron Samedi
19
6 / 6 / 10
12,552
897
11,392
15,482
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 12
11,513
822
14,347
11,811
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
MaldonadosK
Xbalanque
17
5 / 4 / 4
10,881
777
5,745
13,035
4,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
XxSolarPhantom3
Sun Wukong
16
1 / 3 / 13
9,900
707
5,905
14,005
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
lVq3
Eset
17
4 / 7 / 10
10,401
743
13,339
14,628
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
xstygianwolfx
Cliodhna
18
12 / 7 / 9
12,825
916
22,187
13,361
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
25
Kills
27
27
Deaths
25
50
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
4
12
2.75
W
2
10
8
0.6
W
11
1
7
14.5
L
Xbalanque
MaldonadosK
Xbalanque
5
4
4
1.75
W
Horus
5
3
13
3.83
W
1
7
12
1
L
Sun Wukong
XxSolarPhantom3
Sun Wukong
1
3
13
2.5
L
Eset
lVq3
Eset
4
7
10
1.29
W
Baron Samedi
relbaz
Baron Samedi
6
6
10
1.83
L
Cliodhna
xstygianwolfx
Cliodhna
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,554
Damage
61,523
75,600
Taken
66,840
43,284
Mitigated
28,688
26,219
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,347
2,982
0
3,008
11,811
4,769
1,313
5,364
6,239
60,722
0
W
4,007
1,317
260
2,741
17,083
5,624
963
5,581
11,318
0
13,294
W
12,917
2,958
0
3,019
10,949
4,238
2,223
4,800
6,104
0
48,767
L
Xbalanque
MaldonadosK
Xbalanque
5,745
3,456
0
2,470
13,035
4,432
0
5,797
6,899
0
24,130
W
Horus
13,445
4,695
2,595
5,945
18,531
19,305
391
5,246
13,054
5,633
19,866
W
13,793
3,591
219
2,557
13,555
4,480
1,215
5,881
7,561
31,302
0
L
Sun Wukong
XxSolarPhantom3
Sun Wukong
5,905
762
1,003
3,160
14,005
9,015
279
6,320
7,482
0
26,205
L
Eset
lVq3
Eset
13,339
1,488
47
3,477
14,628
5,049
908
4,752
9,677
41,032
0
W
Baron Samedi
relbaz
Baron Samedi
11,392
658
4,485
4,398
15,482
9,637
392
6,806
8,515
45,062
0
L
Cliodhna
xstygianwolfx
Cliodhna
22,187
508
0
473
13,361
5,423
762
5,534
7,622
0
51,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,158
Gold Earned
55,520
257
Minions Killed
350
6
Camps Cleared
10
1,217,480
Distance Traveled
1,244,681
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,513
822
127
9
2
258,443
4
W
Bastet
10,043
717
25
2
0
209,396
0
W
Neith
13,123
937
91
7
4
264,110
4
L
Xbalanque
10,881
777
43
3
0
245,866
0
W
Horus
12,269
876
23
2
1
273,563
2
W
Nu Wa
10,171
727
34
2
0
213,360
0
L
Sun Wukong
9,900
707
62
4
0
251,101
0
L
Eset
10,401
743
57
4
1
241,781
0
W
Baron Samedi
12,552
897
84
6
1
257,051
4
L
Cliodhna
12,825
916
61
4
7
247,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role