Player Matchup

Baron Samedi
Baron Samedi
DRAGONEESE68
Baron Samedi
Level 27
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Skadi
Skadi
Kida_the_kid
Skadi
Level 28
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Mercury
Mercury
Mpshlow
Mercury
Level 67
God Stats
0W - 1L
1,565 SR
Queue Stats
2W - 7L
1,315 Elo+
Solo
Cthulhu
Cthulhu
SHINIGAMI_HARU
Cthulhu
Level 28
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Team Averages
Level 38
1,422 SR
1,233 Elo+

VS

Team Averages
Level 101
1,544 SR
1,449 Elo+
Aphrodite
Aphrodite
PhantomFUZZ
Aphrodite
Level 158
God Stats
3W - 1L
1,497 SR
Queue Stats
61W - 73L
1,550 Elo+
Party 2
Loki
Loki
leo96 o cara
Loki
Level 26
God Stats
6W - 13L
1,231 SR
Queue Stats
6W - 15L
1,183 Elo+
Solo
Tyr
Tyr
matthewjpb
Tyr
Level 135
God Stats
22W - 16L
1,719 SR
Queue Stats
70W - 58L
1,718 Elo+
Party 2
Tiamat
Tiamat
paragone77
Tiamat
Level 86
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 6L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRAGONEESE68
Baron Samedi
14
3 / 7 / 1
9,103
759
4,680
11,493
5,450
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 3
8,242
687
4,154
10,907
3,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Mpshlow
Mercury
12
1 / 9 / 2
7,670
639
3,693
10,681
3,766
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
9,271
773
11,430
13,061
8,304
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PhantomFUZZ
Aphrodite
17
6 / 1 / 13
10,669
889
8,895
10,503
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 10
9,129
761
2,848
8,956
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 1 / 13
10,960
913
16,641
15,698
9,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
paragone77
Tiamat
17
9 / 2 / 4
10,561
880
10,203
9,348
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
8
Kills
26
26
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DRAGONEESE68
Baron Samedi
3
7
1
0.5
L
1
6
3
0.42
L
Mercury
Mpshlow
Mercury
1
9
2
0.22
W
Aphrodite
PhantomFUZZ
Aphrodite
6
1
13
12.5
L
3
4
3
1.13
W
1
4
10
1.5
W
10
1
13
16.5
W
Tiamat
paragone77
Tiamat
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
38,587
46,142
Taken
44,505
21,266
Mitigated
28,299
5,078
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DRAGONEESE68
Baron Samedi
4,680
632
489
1,096
11,493
5,450
0
4,775
6,467
18,715
0
L
4,154
1,073
0
130
10,907
3,746
54
4,535
5,895
0
18,714
L
Mercury
Mpshlow
Mercury
3,693
821
0
480
10,681
3,766
536
4,078
6,468
0
11,905
W
Aphrodite
PhantomFUZZ
Aphrodite
8,895
887
7,608
7,794
10,503
6,382
1,287
5,187
5,218
34,500
0
L
11,430
676
465
2,418
13,061
8,304
0
5,362
7,466
39,753
0
W
2,848
1,047
0
760
8,956
6,361
2,413
2,380
6,500
0
14,991
W
16,641
2,494
0
3,928
15,698
9,700
1,290
6,256
9,303
0
39,726
W
Tiamat
paragone77
Tiamat
10,203
475
189
3,378
9,348
5,856
1,102
2,525
6,716
37,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
41,319
154
Minions Killed
189
4
Camps Cleared
10
707,791
Distance Traveled
931,654
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,103
759
23
2
4
168,433
2
L
Skadi
8,242
687
45
4
0
164,179
0
L
Mercury
7,670
639
19
2
0
169,540
0
W
Aphrodite
10,669
889
56
5
1
248,581
0
L
Cthulhu
9,271
773
67
6
0
205,639
0
W
Loki
9,129
761
26
2
1
182,604
2
W
Tyr
10,960
913
38
3
5
285,107
1
W
Tiamat
10,561
880
69
6
3
215,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role