Player Matchup

Hel
Hel
Rhaul_the_Ship
Hel
Level 108
God Stats
0W - 1L
1,606 SR
Queue Stats
44W - 57L
1,478 Elo+
Party 2
Yemoja
Yemoja
darksoul751
Yemoja
Level 6
God Stats
2W - 6L
1,421 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 2
Cupid
Cupid
godv-2
Cupid
Level 108
God Stats
3W - 3L
1,518 SR
Queue Stats
56W - 64L
1,478 Elo+
Party 2
Team Averages
Level 74
1,515 SR
1,421 Elo+

VS

Team Averages
Level 124
1,639 SR
1,445 Elo+
Ymir
Ymir
Blaqk Daddy
Ymir
Level 148
God Stats
2W - 0L
1,729 SR
Queue Stats
253W - 253L
1,433 Elo+
Party 1
Neith
Neith
ENVY316LEGEND
Neith
Level 156
God Stats
7W - 4L
1,594 SR
Queue Stats
137W - 134L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
d4rklink23
Nu Wa
Level 68
God Stats
6W - 3L
1,593 SR
Queue Stats
25W - 32L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,220
622
7,208
6,217
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
1 / 6 / 2
6,654
665
2,762
9,969
5,432
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
godv-2
Cupid
9
0 / 9 / 1
5,596
560
5,394
10,354
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,560
756
3,204
9,165
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
12 / 0 / 7
8,965
897
13,108
8,963
3,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
12
4 / 2 / 11
7,560
756
7,315
5,270
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
19
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
12
0
7
15.5
L
2
4
0
0.5
W
Nu Wa
4
2
11
4.75
L
Yemoja
1
6
2
0.33
L
Cupid
godv-2
Cupid
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
23,627
26,540
Taken
23,398
9,187
Mitigated
13,330
4,315
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,204
929
0
982
9,165
8,066
23
3,092
6,073
11,040
0
W
13,108
3,241
0
4,295
8,963
3,438
123
3,861
5,102
0
42,034
L
7,208
703
1,081
1,463
6,217
1,254
0
1,594
4,480
27,662
0
W
Nu Wa
7,315
2,748
0
0
5,270
1,826
722
3,425
1,845
18,056
0
L
Yemoja
2,762
621
408
504
9,969
5,432
0
3,627
6,166
8,876
0
L
Cupid
godv-2
Cupid
5,394
2,542
81
778
10,354
2,501
0
4,815
5,375
0
12,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,470
Gold Earned
24,085
75
Minions Killed
112
1
Camps Cleared
7
432,934
Distance Traveled
505,387
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,560
756
18
2
1
165,428
0
W
Neith
8,965
897
73
7
5
177,515
0
L
Hel
6,220
622
53
5
1
150,886
1
W
Nu Wa
7,560
756
21
2
1
162,444
0
L
Yemoja
6,654
665
5
1
0
142,795
0
L
Cupid
5,596
560
17
2
0
139,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role