Player Matchup

Geb
Geb
GeribeOksi
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,826 Elo+
Solo
Chang'e
Chang'e
PaipNiu
Chang'e
Level 132
God Stats
3W - 0L
1,360 SR
Queue Stats
129W - 128L
1,476 Elo+
Solo
Rama
Rama
Prexmorta
Rama
Level 81
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 3L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scoupy
Ah Muzen Cab
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
140W - 153L
1,382 Elo+
Solo
Izanami
Izanami
justinjing
Izanami
Level 89
God Stats
7W - 9L
1,431 SR
Queue Stats
884W - 937L
1,407 Elo+
Solo
Team Averages
Level 93
1,425 SR
1,510 Elo+

VS

Team Averages
Level 83
1,488 SR
1,502 Elo+
Mulan
Mulan
Azelfian
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,782 Elo+
Solo
Apollo
Apollo
BlacksheepXry
Apollo
Level 108
God Stats
0W - 3L
1,369 SR
Queue Stats
51W - 49L
1,512 Elo+
Solo
Hera
Hera
CSFrancis
Hera
Level 66
God Stats
2W - 1L
1,643 SR
Queue Stats
128W - 138L
1,392 Elo+
Solo
Nox
Nox
Joduh
Nox
Level 138
God Stats
6W - 6L
1,533 SR
Queue Stats
359W - 369L
1,432 Elo+
Solo
Horus
Horus
Smiic4200
Horus
Level 79
God Stats
1W - 3L
1,396 SR
Queue Stats
257W - 291L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 16
11,784
842
8,364
22,058
31,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
PaipNiu
Chang'e
18
3 / 3 / 18
10,786
770
12,587
14,864
10,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
18
4 / 3 / 17
10,833
774
17,790
13,830
7,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Scoupy
Ah Muzen Cab
20
10 / 1 / 11
11,803
843
26,794
14,783
8,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
justinjing
Izanami
11
1 / 3 / 5
8,744
625
4,958
4,901
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azelfian
Mulan
15
2 / 7 / 6
9,785
699
12,324
20,662
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 5
9,337
667
9,362
15,929
6,370
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
3 / 4 / 6
10,257
733
21,441
11,635
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Joduh
Nox
18
2 / 2 / 7
9,945
710
10,225
9,962
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Smiic4200
Horus
14
1 / 5 / 3
9,494
678
3,578
20,256
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
24
Kills
11
12
Deaths
25
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
Azelfian
Mulan
2
7
6
0.71
L
3
7
5
0.79
L
Hera
3
4
6
1.5
W
6
2
16
7
L
Nox
Joduh
Nox
2
2
7
2.75
W
Chang'e
PaipNiu
Chang'e
3
3
18
4
W
Rama
4
3
17
4.17
W
Ah Muzen Cab
Scoupy
Ah Muzen Cab
10
1
11
15.5
L
Horus
Smiic4200
Horus
1
5
3
0.5
W
Izanami
justinjing
Izanami
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,493
Damage
56,930
70,436
Taken
78,444
59,527
Mitigated
58,496
35,871
Healing
30,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Azelfian
Mulan
12,324
920
1,189
3,299
20,662
23,348
0
5,268
15,394
5,807
11,868
L
9,362
4,238
970
1,723
15,929
6,370
764
5,177
10,752
0
19,615
L
Hera
21,441
4,129
3,551
2,483
11,635
4,382
327
3,578
8,057
41,286
0
W
8,364
695
1,928
3,556
22,058
31,895
102
7,087
14,527
17,325
0
L
Nox
Joduh
Nox
10,225
342
2,050
2,581
9,962
4,664
148
1,934
8,028
29,341
0
W
Chang'e
PaipNiu
Chang'e
12,587
1,004
11,405
6,906
14,864
10,584
927
9,732
4,881
28,995
0
W
Rama
17,790
10,493
1,190
1,587
13,830
7,073
2,178
7,583
6,057
0
38,634
W
Ah Muzen Cab
Scoupy
Ah Muzen Cab
26,794
10,050
2,797
4,877
14,783
8,105
2,069
6,818
7,697
0
56,375
L
Horus
Smiic4200
Horus
3,578
2,050
4,587
7,662
20,256
19,732
635
4,994
15,262
0
8,443
W
Izanami
justinjing
Izanami
4,958
2,099
456
1,169
4,901
1,870
440
2,796
1,975
0
13,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
48,818
153
Minions Killed
188
0
Camps Cleared
0
1,223,753
Distance Traveled
1,227,352
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,785
699
20
1
0
230,814
0
L
Apollo
9,337
667
29
2
0
238,934
3
L
Hera
10,257
733
55
4
0
248,229
4
W
Geb
11,784
842
12
1
0
284,168
0
L
Nox
9,945
710
69
5
0
278,699
0
W
Chang'e
10,786
770
35
3
0
266,877
2
W
Rama
10,833
774
43
3
0
254,662
2
W
Ah Muzen Cab
11,803
843
48
3
0
299,396
3
L
Horus
9,494
678
15
1
0
230,676
1
W
Izanami
8,744
625
15
1
0
118,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role