Player Matchup

Sylvanus
Sylvanus
V01DALAN1AN
Sylvanus
Level 154
God Stats
0W - 1L
1,605 SR
Queue Stats
15W - 13L
1,494 Elo+
Party 1
Sol
Sol
raias mango
Sol
Level 11
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Fenrir
Fenrir
smellymonkey95
Fenrir
Level 56
God Stats
0W - 1L
1,482 SR
Queue Stats
17W - 19L
1,379 Elo+
Party 1
Team Averages
Level 74
1,484 SR
1,335 Elo+

VS

Team Averages
Level 41
1,489 SR
1,428 Elo+
Sol
Sol
Epsilon7602
Sol
Level 28
God Stats
4W - 1L
1,577 SR
Queue Stats
20W - 23L
1,346 Elo+
Party 2
Bellona
Bellona
Fixer81
Bellona
Level 35
God Stats
3W - 2L
1,468 SR
Queue Stats
21W - 23L
1,346 Elo+
Party 2
Atlas
Atlas
JamlTheCaml
Atlas
Level 61
God Stats
16W - 26L
1,422 SR
Queue Stats
310W - 231L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
V01DALAN1AN
Sylvanus
11
1 / 4 / 4
8,232
633
5,510
15,594
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 4 / 4
7,573
583
4,558
8,952
3,162
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 2
8,267
636
8,380
11,475
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,642
665
14,618
7,702
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Fixer81
Bellona
12
3 / 2 / 5
8,476
652
5,957
10,094
6,793
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 0 / 5
9,598
738
9,461
13,952
14,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Bellona
Fixer81
Bellona
3
2
5
2.75
W
4
0
5
6.5
L
Sylvanus
V01DALAN1AN
Sylvanus
1
4
4
0.75
L
1
4
4
0.75
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
30,036
36,021
Taken
31,748
26,138
Mitigated
23,317
10,275
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,618
4,246
381
2,440
7,702
2,476
911
2,815
4,702
35,713
0
W
Bellona
Fixer81
Bellona
5,957
1,337
509
723
10,094
6,793
1,103
4,698
5,178
0
10,992
W
9,461
3,834
520
5,249
13,952
14,048
56
3,621
10,130
37,318
0
L
Sylvanus
V01DALAN1AN
Sylvanus
5,510
1,095
3,065
4,634
15,594
14,488
0
10,925
4,669
23,392
0
L
4,558
776
213
739
8,952
3,162
0
6,787
2,165
17,018
0
L
8,380
340
245
1,379
11,475
8,488
0
6,693
4,782
424
13,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
26,716
99
Minions Killed
131
1
Camps Cleared
7
725,538
Distance Traveled
688,212
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,642
665
70
5
3
224,038
1
W
Bellona
8,476
652
15
1
0
222,778
0
W
Atlas
9,598
738
46
4
4
241,396
4
L
Sylvanus
8,232
633
41
3
1
227,659
1
L
Sol
7,573
583
36
3
0
231,762
0
L
Fenrir
8,267
636
22
2
0
266,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role