Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KronicZin
Heimdallr
Level 157
God Stats
0W - 1L
1,499 SR
Queue Stats
34W - 34L
1,613 Elo+
Solo
Sobek
Sobek
TheSirWigglesB
Sobek
Level 147
God Stats
1W - 3L
1,409 SR
Queue Stats
147W - 130L
1,609 Elo+
Party 1
Osiris
Osiris
TurquoiseDagger
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 167L
1,597 Elo+
Party 1
Fenrir
Fenrir
Vellaunus
Fenrir
Level 136
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Team Averages
Level 150
1,532 SR
1,558 Elo+

VS

Team Averages
Level 115
1,495 SR
1,604 Elo+
Hachiman
Hachiman
BanefulPath
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,602 Elo+
Solo
Poseidon
Poseidon
EzraGlow
Poseidon
Level 126
God Stats
2W - 1L
1,566 SR
Queue Stats
161W - 149L
1,575 Elo+
Party 2
Nemesis
Nemesis
Phiives
Nemesis
Level 119
God Stats
1W - 0L
1,621 SR
Queue Stats
100W - 95L
1,598 Elo+
Party 2
Amaterasu
Amaterasu
Ruhiy
Amaterasu
Level 69
God Stats
1W - 1L
1,238 SR
Queue Stats
66W - 35L
1,675 Elo+
Solo
Anhur
Anhur
xquinkx
Anhur
Level 102
God Stats
1W - 0L
1,549 SR
Queue Stats
112W - 110L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 5 / 6
7,816
782
10,904
12,332
9,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
KronicZin
Heimdallr
13
2 / 6 / 7
7,813
781
9,485
10,662
3,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 7
8,771
877
9,180
11,887
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 9
8,578
858
7,493
9,430
7,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Vellaunus
Fenrir
13
1 / 5 / 7
7,467
747
5,572
12,241
11,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BanefulPath
Hachiman
15
5 / 3 / 12
9,277
928
13,192
8,083
3,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
EzraGlow
Poseidon
16
4 / 2 / 14
9,385
939
15,229
8,161
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Phiives
Nemesis
16
4 / 4 / 11
8,964
896
7,301
12,349
9,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Ruhiy
Amaterasu
16
2 / 1 / 14
9,097
910
6,798
14,318
17,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
xquinkx
Anhur
15
8 / 5 / 3
9,108
911
8,428
8,558
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
14
Kills
23
23
Deaths
15
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
5
6
1.2
W
Hachiman
BanefulPath
Hachiman
5
3
12
3.67
W
Poseidon
EzraGlow
Poseidon
4
2
14
5.5
L
Heimdallr
KronicZin
Heimdallr
2
6
7
0.92
W
Nemesis
Phiives
Nemesis
4
4
11
2.38
W
Amaterasu
Ruhiy
Amaterasu
2
1
14
9
L
5
4
7
2.13
L
3
3
9
2.5
L
Fenrir
Vellaunus
Fenrir
1
5
7
0.9
W
Anhur
xquinkx
Anhur
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,634
Damage
50,948
56,552
Taken
51,469
38,938
Mitigated
38,792
13,645
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,904
1,761
460
1,893
12,332
9,603
0
4,634
7,698
0
21,224
W
Hachiman
BanefulPath
Hachiman
13,192
4,679
624
1,721
8,083
3,883
581
1,083
7,000
0
24,961
W
Poseidon
EzraGlow
Poseidon
15,229
3,515
1,264
2,095
8,161
3,510
954
2,897
5,264
31,004
0
L
Heimdallr
KronicZin
Heimdallr
9,485
4,553
1,032
1,139
10,662
3,743
10
1,914
8,748
0
20,931
W
Nemesis
Phiives
Nemesis
7,301
2,702
853
3,450
12,349
9,615
90
905
11,444
0
17,158
W
Amaterasu
Ruhiy
Amaterasu
6,798
2,481
2,057
5,600
14,318
17,619
485
2,836
11,482
0
9,316
L
9,180
782
355
4,309
11,887
5,816
0
3,442
8,445
16,881
0
L
7,493
2,408
0
1,303
9,430
7,922
0
1,804
7,626
0
15,798
L
Fenrir
Vellaunus
Fenrir
5,572
1,650
1,854
1,300
12,241
11,854
0
3,435
8,806
0
8,523
W
Anhur
xquinkx
Anhur
8,428
4,035
0
997
8,558
4,165
26
1,459
7,099
0
13,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
45,831
95
Minions Killed
107
0
Camps Cleared
0
948,692
Distance Traveled
1,038,526
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,816
782
24
2
0
202,688
0
W
Hachiman
9,277
928
31
3
0
199,101
2
W
Poseidon
9,385
939
36
4
0
201,410
0
L
Heimdallr
7,813
781
36
4
0
175,010
0
W
Nemesis
8,964
896
26
3
0
201,831
2
W
Amaterasu
9,097
910
1
0
0
237,348
1
L
Sobek
8,771
877
9
1
0
194,301
0
L
Osiris
8,578
858
22
2
0
198,422
0
L
Fenrir
7,467
747
4
0
0
178,271
1
W
Anhur
9,108
911
13
1
0
198,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role