Player Matchup

Ra
Ra
Bxqnsy-Fishy
Ra
Level 20
God Stats
8W - 2L
1,750 SR
Queue Stats
17W - 26L
1,363 Elo+
Party 2
Horus
Horus
Crona-MEI
Horus
Level 108
God Stats
6W - 8L
1,456 SR
Queue Stats
45W - 66L
1,301 Elo+
Party 2
Nemesis
Nemesis
drxzzy_is_a_qt
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,294 Elo+
Party 2
Team Averages
Level 45
1,568 SR
1,319 Elo+

VS

Team Averages
Level 63
1,433 SR
1,361 Elo+
King Arthur
King Arthur
SN1P3ZX_41
King Arthur
Level 40
God Stats
7W - 5L
1,418 SR
Queue Stats
19W - 14L
1,398 Elo+
Party 1
Hel
Hel
Zykunaa
Hel
Level 43
God Stats
1W - 2L
1,382 SR
Queue Stats
17W - 18L
1,356 Elo+
Party 1
Cliodhna
Cliodhna
xYoungsterxDeex
Cliodhna
Level 105
God Stats
15W - 13L
1,500 SR
Queue Stats
252W - 281L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 1 / 3
9,116
912
14,359
8,731
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Crona-MEI
Horus
12
4 / 3 / 12
7,733
773
7,373
12,942
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 12
7,369
737
3,506
8,129
5,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SN1P3ZX_41
King Arthur
11
2 / 6 / 4
7,300
730
9,313
14,686
9,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
10
1 / 6 / 3
6,570
657
5,475
8,326
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
9
3 / 8 / 2
7,056
706
8,254
8,227
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
6
6
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
W
Horus
Crona-MEI
Horus
4
3
12
3.33
L
King Arthur
SN1P3ZX_41
King Arthur
2
6
4
0.67
L
Hel
1
6
3
0.42
W
2
2
12
4
L
Cliodhna
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
23,042
29,802
Taken
31,239
18,800
Mitigated
15,300
10,526
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,359
1,920
2,793
3,460
8,731
3,791
506
1,842
6,889
37,654
0
W
Horus
Crona-MEI
Horus
7,373
3,477
1,281
2,808
12,942
9,656
383
3,857
9,085
0
23,215
L
King Arthur
SN1P3ZX_41
King Arthur
9,313
215
193
540
14,686
9,420
0
7,249
7,145
4,678
19,256
L
Hel
5,475
610
2,146
2,321
8,326
2,912
0
4,443
3,743
15,726
0
W
3,506
555
0
184
8,129
5,353
150
1,907
6,222
1,816
5,776
L
Cliodhna
8,254
1,249
294
1,095
8,227
2,968
0
3,904
4,055
0
16,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
20,926
112
Minions Killed
76
7
Camps Cleared
2
545,922
Distance Traveled
454,425
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,116
912
61
6
3
178,507
0
W
Horus
7,733
773
42
4
4
176,133
0
L
King Arthur
7,300
730
30
3
0
166,568
2
L
Hel
6,570
657
33
3
2
145,975
1
W
Nemesis
7,369
737
9
1
0
191,282
0
L
Cliodhna
7,056
706
13
1
0
141,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role