Player Matchup

Morgan Le Fay
Morgan Le Fay
FernieErnie
Morgan Le Fay
Level 62
God Stats
3W - 4L
1,488 SR
Queue Stats
81W - 77L
1,529 Elo+
Party 1
Fafnir
Fafnir
LittleFernie5
Fafnir
Level 54
God Stats
2W - 1L
1,819 SR
Queue Stats
67W - 67L
1,523 Elo+
Party 1
Nemesis
Nemesis
Mdotskiii
Nemesis
Level 65
God Stats
1W - 7L
1,311 SR
Queue Stats
277W - 243L
1,581 Elo+
Solo
Bellona
Bellona
kemicalchaos
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,566 Elo+
Solo
Neith
Neith
oZesiro
Neith
Level 76
God Stats
2W - 2L
1,325 SR
Queue Stats
259W - 251L
1,468 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,534 Elo+

VS

Team Averages
Level 109
1,557 SR
1,490 Elo+
Atlas
Atlas
Buraddorasuto
Atlas
Level 124
God Stats
4W - 3L
1,421 SR
Queue Stats
373W - 405L
1,413 Elo+
Party 2
Thanatos
Thanatos
KrypticJester21
Thanatos
Level 66
God Stats
8W - 14L
1,428 SR
Queue Stats
186W - 210L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
LoganBigGay
Nu Wa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 268L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
MagicMan111
Hou Yi
Level 69
God Stats
27W - 27L
1,566 SR
Queue Stats
203W - 225L
1,532 Elo+
Party 2
Hercules
Hercules
SinfulSix
Hercules
Level 160
God Stats
5W - 1L
1,868 SR
Queue Stats
192W - 193L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FernieErnie
Morgan Le Fay
10
1 / 4 / 0
6,026
548
5,000
7,078
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,254
478
3,210
7,933
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Mdotskiii
Nemesis
10
1 / 2 / 2
5,862
533
3,668
8,592
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
kemicalchaos
Bellona
11
2 / 3 / 1
6,122
557
4,112
9,591
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
oZesiro
Neith
9
0 / 5 / 1
5,196
472
5,052
7,910
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,369
579
3,154
8,932
5,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
13
8 / 0 / 2
7,350
668
8,920
7,381
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 3
6,615
601
2,776
5,475
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
2 / 1 / 5
6,390
581
8,044
7,552
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SinfulSix
Hercules
11
2 / 1 / 1
6,549
595
4,325
6,109
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
16
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Morgan Le Fay
FernieErnie
Morgan Le Fay
1
4
0
0.25
W
Thanatos
8
0
2
9
L
0
2
1
0.25
W
2
2
3
1.75
W
Hou Yi
2
1
5
4.5
L
Nemesis
Mdotskiii
Nemesis
1
2
2
1
W
Hercules
SinfulSix
Hercules
2
1
1
2.5
L
Bellona
kemicalchaos
Bellona
2
3
1
0.83
L
Neith
oZesiro
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
27,219
41,104
Taken
35,449
17,542
Mitigated
15,220
12,332
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,154
1,046
1,845
2,428
8,932
5,797
0
3,134
5,702
14,995
0
L
Morgan Le Fay
FernieErnie
Morgan Le Fay
5,000
300
0
1,077
7,078
1,822
0
1,242
5,650
37,225
0
W
Thanatos
8,920
2,883
0
6,504
7,381
2,481
0
1,599
5,688
0
41,445
L
3,210
811
0
1,470
7,933
6,089
0
1,529
6,294
9,908
0
W
2,776
791
0
1,451
5,475
1,476
0
1,798
3,513
34,177
0
W
Hou Yi
8,044
3,513
0
2,974
7,552
1,908
456
1,519
5,984
0
45,898
L
Nemesis
Mdotskiii
Nemesis
3,668
695
0
4,028
8,592
1,934
0
971
7,443
0
31,774
W
Hercules
SinfulSix
Hercules
4,325
1,268
0
2,804
6,109
3,558
183
147
5,962
281
29,825
L
Bellona
kemicalchaos
Bellona
4,112
1,738
0
3,914
9,591
6,318
0
445
8,728
0
30,708
L
Neith
oZesiro
Neith
5,052
2,796
0
1,843
7,910
1,379
0
1,302
6,572
0
32,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
33,273
299
Minions Killed
310
0
Camps Cleared
0
1,043,933
Distance Traveled
1,073,173
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,369
579
14
1
0
207,292
1
L
Morgan Le Fay
6,026
548
79
7
0
200,292
3
W
Thanatos
7,350
668
72
7
0
257,559
7
L
Fafnir
5,254
478
17
2
0
196,836
3
W
Nu Wa
6,615
601
75
7
0
204,734
1
W
Hou Yi
6,390
581
78
7
0
187,489
1
L
Nemesis
5,862
533
69
6
0
257,070
2
W
Hercules
6,549
595
71
6
0
216,099
2
L
Bellona
6,122
557
60
5
0
204,064
1
L
Neith
5,196
472
74
7
0
185,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role